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Magic (The Gathering) => Combo Corner => Topic started by: Munchlax on September 16, 2014, 06:08:21 PM

Title: Infinite oozes
Post by: Munchlax on September 16, 2014, 06:08:21 PM
{Renegade Krasis} X2 and {Ooze Flux}.
If I have this right, as long as both the krasises have 2 counters, I can remove all of them from the two guys, get an ooze and it repeats? This works because when they evolve they give a counter to each other creature with a counter on it as well. So they both evolve and give each other counters.
Title: Re: Infinite oozes
Post by: DrainCleaner on September 16, 2014, 06:28:09 PM
Quote from: Munchlax on September 16, 2014, 06:08:21 PM
{Renegade Krasis} X2 and {Ooze Flux}.
If I have this right, as long as both the krasises have 2 counters, I can remove all of them from the two guys, get an ooze and it repeats? This works because when they evolve they give a counter to each other creature with a counter on it as well. So they both evolve and give each other counters.

You still have to repeatedly pay for ooze flux
Title: Re: Infinite oozes
Post by: Munchlax on September 16, 2014, 07:06:53 PM
Quote from: DrainCleaner on September 16, 2014, 06:28:09 PM
Quote from: Munchlax on September 16, 2014, 06:08:21 PM
{Renegade Krasis} X2 and {Ooze Flux}.
If I have this right, as long as both the krasises have 2 counters, I can remove all of them from the two guys, get an ooze and it repeats? This works because when they evolve they give a counter to each other creature with a counter on it as well. So they both evolve and give each other counters.

You still have to repeatedly pay for ooze flux
Yeah I know.
Title: Re: Infinite oozes
Post by: Redrighthand on September 17, 2014, 01:47:37 PM
I think you would have to leave 1 counter on one of the {renegade Krasis}. Otherwise when you bring in the ooze the evolve trigger would go on the stack and the Krasis second ability would go on the stack. Which means it would check for other creatures that have +1/+1 counters, see that the Krasis' don't and so do nothing. Then the evolve trigger would resolve and you would only have 1 +1/+1 counter on each.

Never mind, reread Krasis and realized that the second ability triggers after the Evolve has resolved. My bad.