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Decks (Magic The Gathering) => Commander => Topic started by: cltrn81 on September 01, 2014, 08:25:19 PM

Title: Nekusar, the Mindrazer
Post by: cltrn81 on September 01, 2014, 08:25:19 PM

Nekusar, the Mindrazer

100 cards, 0 sideboard


1 {Nekusar, the Mindrazer}
1 {Rakdos Carnarium}
2 {Island}
1 {Dragonskull Summit}
2 {Mountain}
1 {Blood Crypt}
1 {Ancient Tomb}
1 {Tainted Isle}
1 {Creeping Tar Pit}
1 {Tainted Peak}
1 {Sunken Ruins}
1 {Sulfur Falls}
1 {Izzet Boilerworks}
1 {Darkwater Catacombs}
1 {Izzet Guildgate}
1 {Crumbling Necropolis}
1 {Drowned Catacomb}
1 {Bloodstained Mire}
1 {Steam Vents}
1 {Temple of the False God}
1 {Swiftwater Cliffs}
1 {Reflecting Pool}
1 {Reliquary Tower}
1 {Polluted Delta}
2 {Swamp}
1 {Desolate Lighthouse}
1 {Crosis's Catacombs}
1 {Urborg, Tomb of Yawgmoth}
1 {Rakdos Carnarium}
1 {Opal Palace}
1 {Watery Grave}
1 {Bloodfell Caves}
1 {Grixis Panorama}
1 {Shadowblood Ridge}
1 {Command Tower}

37 lands


1 {Dragon Mage}
1 {Sakashima the Impostor}
1 {Psychosis Crawler}
1 {Seizan, Perverter of Truth}
1 {Niv-Mizzet, the Firemind}
1 {Jace's Archivist}
1 {Magus of the Jar}
1 {Empress Galina}
1 {Consecrated Sphinx}
1 {Fate Unraveler}
1 {Clever Impersonator}
1 {Nightscape Familiar}
1 {Kami of the Crescent Moon}
1 {Master of the Feast}
1 {Kederekt Parasite}

15 creatures


1 {Megrim}
1 {Forced Fruition}
1 {Waste Not}
1 {Cyclonic Rift}
1 {Teferi's Puzzle Box}
1 {Collective Restraint}
1 {Sigil of Sleep}
1 {Thran Dynamo}
1 {Propaganda}
1 {Howling Mine}
1 {Jace, Memory Adept}
1 {Diabolic Revelation}
1 {Prosperity}
1 {Font of Mythos}
1 {Dissipation Field}
1 {Dictate of Kruphix}
1 {Black Sun's Zenith}
1 {Meishin, the Mind Cage}
1 {Evacuation}
1 {Rhystic Study}
1 {Molten Psyche}
1 {Time Reversal}
1 {Whispering Madness}
1 {Vile Consumption}
1 {Breathstealer's Crypt}
1 {Hinder}
1 {Gilded Lotus}
1 {Gem of Becoming}
1 {Spell Crumple}
1 {Demonic Tutor}
1 {Windfall}
1 {Memory Jar}
1 {Arcane Denial}
1 {Sol Ring}
1 {Vandalblast}
1 {Pendrell Mists}
1 {Koskun Falls}
1 {Nicol Bolas, Planeswalker}
1 {Venser's Journal}
1 {Bloodchief Ascension}
1 {Counterflux}
1 {Dream Tides}
1 {Lightning Greaves}
1 {Underworld Dreams}
1 {Liliana's Caress}
1 {Winds of Change}
1 {Dack Fayden}

47 other spells


Sideboard
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 01, 2014, 08:25:45 PM
My first attempt at a commander deck.
Title: Re: Nekusar, the Mindrazer
Post by: DimirOverlord1300 on September 01, 2014, 08:28:40 PM
Quote from: cltrn81 on September 01, 2014, 08:25:45 PM
My first attempt at a commander deck.
FINALLY
Title: Re: Nekusar, the Mindrazer
Post by: Dudecore on September 01, 2014, 08:35:08 PM
Quote from: cltrn81 on September 01, 2014, 08:25:45 PM
My first attempt at a commander deck.

Awesome. Now:
- {Ral Zarek}
+ {Dack Fayden}
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 01, 2014, 08:36:34 PM
Quote from: Dudecore on September 01, 2014, 08:35:08 PM
Quote from: cltrn81 on September 01, 2014, 08:25:45 PM
My first attempt at a commander deck.

Awesome. Now:
- {Ral Zarek}
+ {Dack Fayden}
I actually had Dack in this but I just don't see why he is that great.  His ultimate is useless in this deck.  I suppose his -2 is very relevant in commander?  But yea I forgot how helpful his +1 is in this build.
Title: Re: Nekusar, the Mindrazer
Post by: Dudecore on September 01, 2014, 09:20:28 PM
Why Nekusar? What about him made you want to break into the format?
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on September 01, 2014, 09:33:00 PM
Interesting build. Very different from my mine. Looks good 😄
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 01, 2014, 09:40:01 PM
Quote from: Dudecore on September 01, 2014, 09:20:28 PM
Why Nekusar? What about him made you want to break into the format?
I've always loved the idea of death by drawing cards.  I have built other multiplayer free for all decks similar to this.  This strategy tends to gain hate from other players and ends up making it me verse everyone else lol
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 01, 2014, 09:54:59 PM
I have a ton of legacy cards like JtMS, sensei's, umezwas, and what not.  Should I run them or is that just mean?
Title: Re: Nekusar, the Mindrazer
Post by: Munchlax on September 01, 2014, 10:10:12 PM
The way I see of, if you're starting in a format show everyone else who already plays you mean business. In other words. It is not mean. That's what they'll be playing so beat the crap out of them at their own format
Title: Re: Nekusar, the Mindrazer
Post by: blackychan1 on September 02, 2014, 12:21:50 AM
{corrupted conscience} 😈😈😈
Title: Re: Nekusar, the Mindrazer
Post by: Gorzo on September 02, 2014, 01:20:18 AM
{Forced Fruition} gets out of hand REAL fast with Nekusar on the table.
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 02, 2014, 07:45:27 AM
Quote from: Gorzo on September 02, 2014, 01:20:18 AM
{Forced Fruition} gets out of hand REAL fast with Nekusar on the table.
Oh wow!
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on September 02, 2014, 08:23:09 AM
I bumped my list in case you want to look.
I also know of a forum with some good discussion on Nekusar builds
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 02, 2014, 03:07:42 PM
I am thinking if running {master of the feast} over {baleful strix} unless anyone has a better idea to replace

Better yet....I am going to replace {dragonspeaker shaman} since I don't really have enough dragons
Title: Re: Nekusar, the Mindrazer
Post by: DimirOverlord1300 on September 02, 2014, 04:41:30 PM
Looks like you're missing a lot of the good tutors... {Mystcal Tutor}, {Demonic Tutor}, {Vampiric Tutor}, {Gamble}, etc.
Title: Re: Nekusar, the Mindrazer
Post by: Gorzo on September 02, 2014, 05:03:54 PM
Quote from: cltrn81 on September 02, 2014, 03:07:42 PM
I am thinking if running {master of the feast} over {baleful strix} unless anyone has a better idea to replace

Better yet....I am going to replace {dragonspeaker shaman} since I don't really have enough dragons

For sure! You don't need dragons (except for Niv-Mizzet), you just need draw shenanigans and ways to keep people from killing you.

{font of Mythos} and {Dictate of Kruphix} just popped into my head. I'll have to look through my own Nekusar deck in a bit for some more ideas to toss at you if you want em, but your deck is off to a great start. And why didn't I think of {Teferi's Puzzle Box}? I need to add that to mine lol
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on September 02, 2014, 05:20:57 PM
Quote from: DimirOverlord1300 on September 02, 2014, 04:41:30 PM
Looks like you're missing a lot of the good tutors... {Mystcal Tutor}, {Demonic Tutor}, {Vampiric Tutor}, {Gamble}, etc.
Yea I don't own then or I would.  I had them all but gamble but alas I traded then when I left legacy for modern.
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 13, 2014, 03:20:59 PM
Updated my list.
Title: Re: Nekusar, the Mindrazer
Post by: Dudecore on December 13, 2014, 05:37:12 PM
How come you're not running any wheels? {Wheel and Deal}, {Wheel of Fortune}, {Whispering Madness}, {Windfall}, ect.
Title: Re: Nekusar, the Mindrazer
Post by: JordanCirk on December 13, 2014, 11:03:08 PM
 {Chasm Skulker}?!
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 14, 2014, 09:24:08 AM
I have a whispering madness I can add.  Now what to take out
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 16, 2014, 05:36:19 PM
I just cannot bring myself to add things like {tainted strike} or {glistening oil}.  Is it just me or does anyone else consider using that with Nekasur is a crappy way to win?

I do not mean to offend anyone who uses infect as a commander strategy.  I just think it takes the fun away.  Unless you are doing it to be a troll and then we'll hey trolls will be trolls.
Title: Re: Nekusar, the Mindrazer
Post by: the_intelligentleman on December 16, 2014, 06:16:27 PM
Quote from: cltrn81 on December 16, 2014, 05:36:19 PM
I just cannot bring myself to add things like {tainted strike} or {glistening oil}.  Is it just me or does anyone else consider using that with Nekasur is a crappy way to win?

I do not mean to offend anyone who uses infect as a commander strategy.  I just think it takes the fun away.  Unless you are doing it to be a troll and then we'll hey trolls will be trolls.

Lol that's how I win in my list, but my playgroup is really competitive so I need to be able to win relatively quickly.
Title: Re: Nekusar, the Mindrazer
Post by: Kaalia with haste on December 16, 2014, 06:19:13 PM
Quote from: the_intelligentleman on December 16, 2014, 06:16:27 PM
Quote from: cltrn81 on December 16, 2014, 05:36:19 PM
I just cannot bring myself to add things like {tainted strike} or {glistening oil}.  Is it just me or does anyone else consider using that with Nekasur is a crappy way to win?

I do not mean to offend anyone who uses infect as a commander strategy.  I just think it takes the fun away.  Unless you are doing it to be a troll and then we'll hey trolls will be trolls.

Lol that's how I win in my list, but my playgroup is really competitive so I need to be able to win relatively quickly.
Were not competitive please don't listen to him. We have a Derevi deck and used to have A Uril deck and those two just looked really good in comparison to the other decks because they're alright, well, Uril was alight. Derevi is awesome and you could make the argument that that deck is competitive. /nonsensical ramblings
Title: Re: Nekusar, the Mindrazer
Post by: DimirOverlord1300 on December 16, 2014, 07:01:21 PM
Quote from: Kaalia with haste on December 16, 2014, 06:19:13 PM
Quote from: the_intelligentleman on December 16, 2014, 06:16:27 PM
Quote from: cltrn81 on December 16, 2014, 05:36:19 PM
I just cannot bring myself to add things like {tainted strike} or {glistening oil}.  Is it just me or does anyone else consider using that with Nekasur is a crappy way to win?

I do not mean to offend anyone who uses infect as a commander strategy.  I just think it takes the fun away.  Unless you are doing it to be a troll and then we'll hey trolls will be trolls.

Lol that's how I win in my list, but my playgroup is really competitive so I need to be able to win relatively quickly.
Were not competitive please don't listen to him. We have a Derevi deck and used to have A Uril deck and those two just looked really good in comparison to the other decks because they're alright, well, Uril was alight. Derevi is awesome and you could make the argument that that deck is competitive. /nonsensical ramblings
Yay derevi!
I'd say semicompetitive. Definitely not fun janky spirit of edh stuff lol
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on December 17, 2014, 06:28:08 AM
 {Sakashima the Impostor}
Nothing like having 2 Nekusars on the field
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 17, 2014, 07:00:52 PM
How about a  {Notion Thief} and a  {Laboratory Maniac} just to make everyone keep discarding their hands while you draw everything then win?

Additionally: if you have the {Notion Thief} on the table, play {Laquatus's Creativity} just to really piss them off.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 18, 2014, 01:00:51 AM
 {Dragon Mage}
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 18, 2014, 08:43:40 AM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 01:00:51 AM
{Dragon Mage}
Yea I want one so bad.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
 {Archmage Ascension}
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 18, 2014, 08:29:29 PM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
{Archmage Ascension}
I like this suggestion
Title: Re: Nekusar, the Mindrazer
Post by: Kaalia with haste on December 18, 2014, 08:36:14 PM
Quote from: cltrn81 on December 18, 2014, 08:29:29 PM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
{Archmage Ascension}
I like this suggestion
Trust me on this one man, archmage ascension will never get online. It's effect is so hard to get online, it can't happen Until like turn 9 and by then it'll eat a removal spell and it doesn't actually win you the game it comes close but doesn't do it.
Title: Re: Nekusar, the Mindrazer
Post by: FlickerYourOwnIdentity on December 18, 2014, 08:41:48 PM
Quote from: Kaalia with haste on December 18, 2014, 08:36:14 PM
Quote from: cltrn81 on December 18, 2014, 08:29:29 PM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
{Archmage Ascension}
I like this suggestion
Trust me on this one man, archmage ascension will never get online. It's effect is so hard to get online, it can't happen Until like turn 9 and by then it'll eat a removal spell and it doesn't actually win you the game it comes close but doesn't do it.
But remember it triggers on any end steps
Title: Re: Nekusar, the Mindrazer
Post by: DimirOverlord1300 on December 18, 2014, 10:04:18 PM
Quote from: FlickerYourOwnIdentity on December 18, 2014, 08:41:48 PM
Quote from: Kaalia with haste on December 18, 2014, 08:36:14 PM
Quote from: cltrn81 on December 18, 2014, 08:29:29 PM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
{Archmage Ascension}
I like this suggestion
Trust me on this one man, archmage ascension will never get online. It's effect is so hard to get online, it can't happen Until like turn 9 and by then it'll eat a removal spell and it doesn't actually win you the game it comes close but doesn't do it.
But remember it triggers on any end steps
It still never happens. It'll die before you get it online. I've played it before and it's really bad
Title: Re: Nekusar, the Mindrazer
Post by: Kaalia with haste on December 18, 2014, 10:10:37 PM
Quote from: FlickerYourOwnIdentity on December 18, 2014, 08:41:48 PM
Quote from: Kaalia with haste on December 18, 2014, 08:36:14 PM
Quote from: cltrn81 on December 18, 2014, 08:29:29 PM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:46:48 AM
{Archmage Ascension}
I like this suggestion
Trust me on this one man, archmage ascension will never get online. It's effect is so hard to get online, it can't happen Until like turn 9 and by then it'll eat a removal spell and it doesn't actually win you the game it comes close but doesn't do it.
But remember it triggers on any end steps
Ok so maybe turn 6-7 if you manage to use your ponders and brainstorms on your opponents turn. It's still WAY too slow
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 18, 2014, 10:17:49 PM
If you have the right things in play, you may be drawing 2 cards on other players turns so the ability may get off faster. Especially with  {Notion Thief}.
Title: Re: Nekusar, the Mindrazer
Post by: Kaalia with haste on December 19, 2014, 07:18:09 AM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:17:49 PM
If you have the right things in play, you may be drawing 2 cards on other players turns so the ability may get off faster. Especially with  {Notion Thief}.
As a general rule of thumb, if the combo piece is bad outside of the combo and the other combo piece isnt your commander, don't put it in.
Title: Re: Nekusar, the Mindrazer
Post by: LinkCelestrial on December 22, 2014, 12:15:32 AM
Quote from: cltrn81 on September 01, 2014, 08:36:34 PM
Quote from: Dudecore on September 01, 2014, 08:35:08 PM
Quote from: cltrn81 on September 01, 2014, 08:25:45 PM
My first attempt at a commander deck.

Awesome. Now:
- {Ral Zarek}
+ {Dack Fayden}
I actually had Dack in this but I just don't see why he is that great.  His ultimate is useless in this deck.  I suppose his -2 is very relevant in commander?  But yea I forgot how helpful his +1 is in this build.

Did somebody correct this? +1 target another player shock them. That's why Dack Fayden is amazing in Nekusar.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 22, 2014, 12:34:37 AM
Quote from: Kaalia with haste on December 19, 2014, 07:18:09 AM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:17:49 PM
If you have the right things in play, you may be drawing 2 cards on other players turns so the ability may get off faster. Especially with  {Notion Thief}.
As a general rule of thumb, if the combo piece is bad outside of the combo and the other combo piece isnt your commander, don't put it in.
{Notion Thief} is good with Nekusar given the right circumstances. It's a great way to steal the extra draw each players turn and a good combo piece with things similar to {Wheel of Fortune} so you can slow the .Fling. out of your opponents without having to hit them all individually with {Nicol Bolas}. Some decks actually don't even use the generals outside of the need for that colour combination.
Title: Re: Nekusar, the Mindrazer
Post by: DimirOverlord1300 on December 22, 2014, 12:46:10 AM
{Hive Mind} is awesome
Title: Re: Nekusar, the Mindrazer
Post by: Drgnwr1 on December 22, 2014, 09:22:04 AM
Quote from: DimirOverlord1300 on December 22, 2014, 12:46:10 AM
{Hive Mind} is awesome

{Hive Mind} and  {Forced Fruition}? Even though it's been suggested already. Just that interaction!
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on December 22, 2014, 09:34:30 AM
Quote from: Gadnuk, Breaker of Worlds on December 22, 2014, 12:34:37 AM
Quote from: Kaalia with haste on December 19, 2014, 07:18:09 AM
Quote from: Gadnuk, Breaker of Worlds on December 18, 2014, 10:17:49 PM
If you have the right things in play, you may be drawing 2 cards on other players turns so the ability may get off faster. Especially with  {Notion Thief}.
As a general rule of thumb, if the combo piece is bad outside of the combo and the other combo piece isnt your commander, don't put it in.
{Notion Thief} is good with Nekusar given the right circumstances. It's a great way to steal the extra draw each players turn and a good combo piece with things similar to {Wheel of Fortune} so you can slow the .Fling. out of your opponents without having to hit them all individually with {Nicol Bolas}. Some decks actually don't even use the generals outside of the need for that colour combination.
{Notion thief} has had many a discussion over on mtgsal in the Nekusar thread. Most people, including myself, do not run it as it's effect is not optional. If you aren't keeping track on how many cards are left in your deck, once you put down 2 or more consecative wheels, you may just wind up decking yourself.
{Forced Fruition} is another that most competitive people will not play, simply because if you do not kill them with that, they more than likely will kill you next turn.
But that's the beauty of Nekusar. There are so many ways to build him depending on your play style.
Title: Re: Nekusar, the Mindrazer
Post by: theravenseye on December 22, 2014, 10:16:11 AM
Have you tried {Dream Halls} + {Vampiric Tutor} or {Deciever Exarch} + {Splintertwin}? Search all four with {Gifts Ungiven} and yiu get two wincons.

Just throw in a {Yawgmoth's Will}
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 22, 2014, 10:41:46 AM
I am running {forced fruition} already.  I agree that cards like it and {bloodchief ascension} will make you a target but that is why I am running {collective restraint}, {propaganda}, {sudden spoiling}, and {aetherspouts} just to name some.
Title: Re: Nekusar, the Mindrazer
Post by: TROLLED on December 22, 2014, 12:37:29 PM
{mana vault}
{mana crypt}
{grim monolith}
{lotus petal}
{chrome mox}
{mox diamond}

Being able to get your commander out turn 3 is mucho bueno.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 23, 2014, 01:05:43 AM
Quote from: Drgnwr1 on December 22, 2014, 09:22:04 AM
Quote from: DimirOverlord1300 on December 22, 2014, 12:46:10 AM
{Hive Mind} is awesome

{Hive Mind} and  {Forced Fruition}? Even though it's been suggested already. Just that interaction!
I'll cast wheel of fortune lol
Title: Re: Nekusar, the Mindrazer
Post by: Munchlax on December 23, 2014, 07:09:20 AM
Quote from: TROLLED on December 22, 2014, 12:37:29 PM
{mana vault}
{mana crypt}
{grim monolith}
{lotus petal}
{chrome mox}
{mox diamond}

Being able to get your commander out turn 3 is mucho bueno.
{Simian Spirit Guide}
Title: Re: Nekusar, the Mindrazer
Post by: Codester1991 on December 23, 2014, 01:37:02 PM
Arcanis the omnipotent + mind over matter seem good with this deck as well as omniscience + enter the infinite.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 23, 2014, 02:30:37 PM
Quote from: Codester1991 on December 23, 2014, 01:37:02 PM
Arcanis the omnipotent + mind over matter seem good with this deck as well as omniscience + enter the infinite.
I was leaning more towards {Mind Over Matter} +  {Jace's Archivist} for Nekusar
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on December 23, 2014, 03:06:58 PM
Quote from: Gadnuk, Breaker of Worlds on December 23, 2014, 02:30:37 PM
Quote from: Codester1991 on December 23, 2014, 01:37:02 PM
Arcanis the omnipotent + mind over matter seem good with this deck as well as omniscience + enter the infinite.
I was leaning more towards {Mind Over Matter} +  {Jace's Archivist} for Nekusar
{Mind over Matter} + {Temple Bell}
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on December 23, 2014, 03:19:50 PM
Quote from: rarehuntertay on December 23, 2014, 03:06:58 PM
Quote from: Gadnuk, Breaker of Worlds on December 23, 2014, 02:30:37 PM
Quote from: Codester1991 on December 23, 2014, 01:37:02 PM
Arcanis the omnipotent + mind over matter seem good with this deck as well as omniscience + enter the infinite.
I was leaning more towards {Mind Over Matter} +  {Jace's Archivist} for Nekusar
{Mind over Matter} + {Temple Bell}

Id rather discard two to draw potentially 7+ cards, just quicker that way. Temple bell belongs in the deck for sure though.
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 23, 2014, 03:26:17 PM
I took temple bell out but I am open if someone can make a good recommendation on what to take out :)
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on December 23, 2014, 07:54:40 PM
I took  {Otherworld Atlas} out of mine to put in temple bell.
The sword of fire and ice seems out of place
Title: Re: Nekusar, the Mindrazer
Post by: particle on December 23, 2014, 10:23:13 PM
Quote from: Drgnwr1 on December 22, 2014, 09:22:04 AM
Quote from: DimirOverlord1300 on December 22, 2014, 12:46:10 AM
{Hive Mind} is awesome

{Hive Mind} and  {Forced Fruition}? Even though it's been suggested already. Just that interaction!

Note that {forced fruition} only triggers when players "cast" spells. {hive mind} forces players to "copy" the spell, so the copies aren't cast and won't trigger {forced fruition}.
Title: Re: Nekusar, the Mindrazer
Post by: blackychan1 on December 30, 2014, 09:33:07 PM
Have you considered {sigil of sleep}? Since he deals a separate 1 damage for each card drawn, no one would be able to keep a creature on the board....
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on December 30, 2014, 09:34:49 PM
Quote from: blackychan1 on December 30, 2014, 09:33:07 PM
Have you considered {sigil of sleep}? Since he deals a separate 1 damage for each card drawn, no one would be able to keep a creature on the board....
😱
Awesome!
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on December 30, 2014, 10:34:50 PM
Quote from: cltrn81 on December 30, 2014, 09:34:49 PM
Quote from: blackychan1 on December 30, 2014, 09:33:07 PM
Have you considered {sigil of sleep}? Since he deals a separate 1 damage for each card drawn, no one would be able to keep a creature on the board....
😱
Awesome!
You can put it on your other critters, like parasite and fate Unraveler as a backup... Yuck 😝 lol
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on January 01, 2015, 04:42:23 PM
Updated list.
Title: Re: Nekusar, the Mindrazer
Post by: Gadnuk, Breaker of Worlds on January 01, 2015, 05:38:49 PM
Quote from: blackychan1 on December 30, 2014, 09:33:07 PM
Have you considered {sigil of sleep}? Since he deals a separate 1 damage for each card drawn, no one would be able to keep a creature on the board....
That with a friggin  {Teferi's Puzzle Box} Would just ruin the game for everyone
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on January 01, 2015, 07:28:13 PM
Since you're running Galina, have you thought about  {Leyline of Singularity}? Start stealing their most important non-land perms...
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on January 01, 2015, 08:52:52 PM
Quote from: rarehuntertay on January 01, 2015, 07:28:13 PM
Since you're running Galina, have you thought about  {Leyline of Singularity}? Start stealing their most important non-land perms...
That is neat but useless without galina don't you think?
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on January 01, 2015, 09:23:57 PM
Quote from: cltrn81 on January 01, 2015, 08:52:52 PM
Quote from: rarehuntertay on January 01, 2015, 07:28:13 PM
Since you're running Galina, have you thought about  {Leyline of Singularity}? Start stealing their most important non-land perms...
That is neat but useless without galina don't you think?
True, but you have tutors.
Title: Re: Nekusar, the Mindrazer
Post by: rarehuntertay on January 02, 2015, 09:19:16 AM
I also noticed you have  {Prosperity} but not  {Minds Aglow} (unless I overlooked it). Minds aglow in my opinion in 1000% better, as you play U to cast it, and X upon resolution. Whereas with prosperity you pay XU upon casting. If someone counters Minds Aglow, you only lost U and then you can use your mana to cast something else.
Title: Re: Nekusar, the Mindrazer
Post by: cltrn81 on January 02, 2015, 09:59:14 AM
Quote from: rarehuntertay on January 02, 2015, 09:19:16 AM
I also noticed you have  {Prosperity} but not  {Minds Aglow} (unless I overlooked it). Minds aglow in my opinion in 1000% better, as you play U to cast it, and X upon resolution. Whereas with prosperity you pay XU upon casting. If someone counters Minds Aglow, you only lost U and then you can use your mana to cast something else.
I'll add it to my needed binder ;)