26 LANDS
4 Arid Mesa
4 Celestial Colonnade
4 Scalding Tarn
2 Hallowed Fountain
2 Sulfur Falls
2 Steam Vents
1 Ghost Quarter
1 Mountain
1 Island
1 Plains
1 Clifftop Retreat
1 Sacred Foundry
1 Blood Crypt
1 Tectonic Edge
7 CREATURES
3 Snapcaster Mage
1 Vendilion Clique
1 Elesh Norn, Grand Cenobite
1 Godo, Bandit Warlord
1 Keranos, God of Storms
25 INSTANTS and SORC.
4 Gifts Ungiven
4 Mana Leak
3 Lightning Helix
3 Path to Exile
3 Lightning Bolt
3 Sleight of Hand
1 Supreme Verdict
1 Day of Judgment
1 Wrath of God
1 Unburial Rites
1 Izzet Charm
3 OTHER SPELLS
2 Batterskull
1 Detention Sphere
SIDEBOARD
1 Detention Sphere
1 Combust
2 Spreading Seas
1 Surgical Extraction
1 Iona, Shield of Emeria
2 Wear / Tear
1 Banishing Light
1 Negate
1 Dispel
2 Counterflux
1 Swan Song
1 Stony Silence
This is gifts control, not gifts tron . different decks
Quote from: Taysby on August 21, 2014, 02:54:36 AM
I never said it was.
Good point, but you need that too.
I play a similar build, I could suggest relaxing the fourth mana leak with a logic knot ( different name similar function) and shaving the last helix for a fourth bolt, staying alive till gifts is crucial and having a play t1 often saves you the three life :) I also wish to ask how good the godo-skull plan is, I have not tried it myself