iMtG Server: Gathering

Magic (The Gathering) => Combo Corner => Topic started by: Spencer Addington on August 01, 2014, 06:30:35 PM

Title: Can't be attacked
Post by: Spencer Addington on August 01, 2014, 06:30:35 PM
{web of inertia} + {rest in peace}
Title: Re: Can't be attacked
Post by: Spencer Addington on August 01, 2014, 06:32:43 PM
Thank ye :))
Title: Re: Can't be attacked
Post by: Stromack on August 01, 2014, 07:16:02 PM
{leyline of the void} {web of inertia}
Title: Re: Can't be attacked
Post by: Mattao19 on August 01, 2014, 08:38:05 PM
Thank you for allowing Karona to be even more trolly!!!
Title: Re: Can't be attacked
Post by: MommaB on August 07, 2014, 07:07:50 PM
Sphere of safety + frozen aether+ Meek stone+Static orb+cursed totem equals freeze opponents field for the most part lol
Title: Re: Can't be attacked
Post by: particle on August 07, 2014, 07:55:37 PM
Quote from: MommaB on August 07, 2014, 07:07:50 PM
Sphere of safety + frozen aether+ Meek stone+Static orb+cursed totem equals freeze opponents field for the most part lol

5 cards and just "for the most part." think you can do better.
Title: Re: Can't be attacked
Post by: Mattao19 on August 07, 2014, 08:41:59 PM
{Ensnaring Bridge} + {Oona's Prowler} works well
Title: Re: Can't be attacked
Post by: AdamS on August 10, 2014, 10:56:13 PM
{intruders alarm}+{frozen æther} and all you need is something like  {Heliod, God of the Sun} and you can attack and they cant do much of anything
Title: Re: Can't be attacked
Post by: Chargingswadger on August 17, 2014, 10:14:48 AM
Quote from: AdamS on August 10, 2014, 10:56:13 PM
{intruders alarm}+{frozen æther} and all you need is something like  {Heliod, God of the Sun} and you can attack and they cant do much of anything
Huh?
Title: Re: Can't be attacked
Post by: AdamS on August 17, 2014, 01:25:10 PM
Quote from: Chargingswadger on August 17, 2014, 10:14:48 AM
Quote from: AdamS on August 10, 2014, 10:56:13 PM
{intruders alarm}+{frozen æther} and all you need is something like  {Heliod, God of the Sun} and you can attack and they cant do much of anything
Huh?
all there stuff enters tapped from æther and it doesnt get untapped because of alarm but if you have heliod out all your creatures get vigilance so they dont tap when you attack ad your opponent wont be able to attack because there stuff is tapped including lands so they cant play a creature to untap there stuff
Title: Re: Can't be attacked
Post by: Spencer Addington on August 17, 2014, 01:26:19 PM
Quote from: AdamS on August 17, 2014, 01:25:10 PM
Quote from: Chargingswadger on August 17, 2014, 10:14:48 AM
Quote from: AdamS on August 10, 2014, 10:56:13 PM
{intruders alarm}+{frozen æther} and all you need is something like  {Heliod, God of the Sun} and you can attack and they cant do much of anything
Huh?
all there stuff enters tapped from æther and it doesnt get untapped because of alarm but if you have heliod out all your creatures get vigilance so they dont tap when you attack ad your opponent wont be able to attack because there stuff is tapped including lands so they cant play a creature to untap there stuff
Bit if they play a creature they untap.
Title: Re: Can't be attacked
Post by: AdamS on August 17, 2014, 01:30:05 PM
there lands enter tapped so you just have to wait for them to tap out or play a counter spell on the first creature they try to play and they dont get to untap their lands and you win