1 {Darien, King of Kjeldor} 1 {City of Brass} 1 {Strip Mine} 1 {Kjeldoran Outpost} 1 {Contested War Zone} 1 {Tarnished Citadel} 1 {Kor Haven} 23 {Plains} 1 {Thespian's Stage} 1 {Ghost Quarter} 1 {Emeria, the Sky Ruin} 1 {Nykthos, Shrine to Nyx} 1 {Homeward Path} 1 {Ancient Tomb}
35 lands
1 {Knight-Captain of Eos} 1 {Avacyn, Angel of Hope} 1 {Iona, Shield of Emeria} 1 {Archangel of Thune} 1 {Suture Priest} 1 {Catapult Master} 1 {Healer of the Pride} 1 {Angelic Skirmisher} 1 {Angel of Jubilation} 1 {Elesh Norn, Grand Cenobite} 1 {Mother of Runes} 1 {Adaptive Automaton} 1 {Hero of Bladehold} 1 {Daru Warchief} 1 {Ranger of Eos} 1 {Auriok Champion} 1 {Archetype of Courage} 1 {Odric, Master Tactician} 1 {Soul Warden} 1 {Mentor of the Meek} 1 {Crovax, Ascendant Hero} 1 {Field Marshal} 1 {Captain of the Watch} 1 {Ballyrush Banneret} 1 {Heliod, God of the Sun} 1 {Soul's Attendant} 1 {Intrepid Hero} 1 {Goldnight Commander}
28 creatures
1 {Aura of Silence} 1 {Sol Ring} 1 {Swords to Plowshares} 1 {Wrath of God} 1 {Elspeth Tirel} 1 {Mobilization} 1 {Exclusion Ritual} 1 {Path of Bravery} 1 {Enlightened Tutor} 1 {Launch the Fleet} 1 {Pearl Medallion} 1 {Blasting Station} 1 {Elspeth, Knight-Errant} 1 {Eldrazi Monument} 1 {Hall of Triumph} 1 {Shared Triumph} 1 {Nevermore} 1 {Caged Sun} 1 {Leyline of Sanctity} 1 {Staff of Nin} 1 {Deicide} 1 {Mana Crypt} 1 {Lightning Greaves} 1 {Akroma's Memorial} 1 {Leonin Sun Standard} 1 {Mana Vault} 1 {Coat of Arms} 1 {Dolmen Gate} 1 {Path to Exile} 1 {True Conviction} 1 {Basalt Monolith} 1 {Spear of Heliod} 1 {Cathars' Crusade} 1 {Marshal's Anthem} 1 {Honor of the Pure} 1 {Militia's Pride}
36 other spells
Sideboard
Notes:
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This is the final list.
Why the heck is {City of Brass} in here
Quote from: Munchlax on July 31, 2014, 10:54:14 PM
Why the heck is {City of Brass} in here
Deal damage to myself for more tokens :))
About this deck..
This deck was my first EDH. When I went looking for my first general, I was baffled. EDH seemed like such a hard thing to get into. 100 different cards that have amazing synergy and interaction? What's a man to do. Then I started looking through deck lists. I looked and looked and finally came across a Darien list. I was in love! A mono colored EDH was perfect and money friendly(until I started to really get into it ;) ).
It took months and months with constant modifications, but I finally finished it. Before I list some of the reasonings behind the cards, I have to say that this deck has my heart, soul and play style wrapped up inside it. It's a very commander reliant deck, so it's not going to be the strongest out there, but it's a pretty great list if I do say so myself. Now onto the list!
THE LIST:
1 {City of Brass} This is in here to have consistent and controlled damage when Darien is on the field.
1 {Strip Mine} It's nice to have some kind of land removal when you run across the player who can't quite find the color he/she needs then blowing it up when he/she finally finds it.
1 {Kjeldoran Outpost} Constistant tokens are great when you can't get Darien to stick, and land destruction isn't the most prevelant thing out there, so you're safe to make your soldiers!
1 {Contested War Zone} Pump up the tokens!
1 {Tarnished Citadel} Mo' damage, mo' soldiers!
1 {Kor Haven} I can't stand dying from commander damage, so preventing said damage makes me a happy camper.
1 {Thespian's Stage} Making a copy of any of my non-basic lands is great! Every single one does exactly what I need.
1 {Ghost Quarter} Land destruction for the color impaired ;)
1 {Emeria, the Sky Ruin} Getting creatures back after a board wipe or two is nothing to sneeze at.
1 {Nykthos, Shrine to Nyx} I have a ton of permanents that have two or three white symbols in the mana cost, so shrine to nyx seemed like a perfect fit in the deck.
1 {Homeward Path} I've run into many a creature taker, so homeward path helps in that regard.
1 {Ancient Tomb} Great mana ramp and consistent and controlled damage to yourself.
1 {Knight-Captain of Eos} A token maker that prevents damage is great. Dying to commander damage makes me sad. Preventing that every turn makes me happy :))
1 {Avacyn, Angel of Hope} Who likes board wipes? No me and certainly not Avacyn.
1 {Iona, Shield of Emeria} This is a dick card to include(in my opinion), but this was my first list, so it's staying.
1 {Archangel of Thune} I have a few consistent life gaining effects, and an infinite combo involving this card ;), that make this lovely angel an auto include. If she deals damage(or I have said consistent life gain), I get life and my creatures get buffed. What's not to love?
1 {Suture Priest} One of the consistent life gaining effects. Since I'm dealing a fair amount of damage to myself I needed a way to offset that. Soul sisters was one of my favorite decks, so it was one of the first things that came to mind. Very good life gain and if your opponents are creature heavy, lots of life loss!
1 {Catapult Master} LET MY SOLDIERS EXILE THE FOUL AND WICKED!!!!
1 {Healer of the Pride} Mo lifegain, mo.... Life?
1 {Angelic Skirmisher} With many tokens, I like the fact that she gives them so many things. Life total too low? Lifelink! Need blockers? VIGILANCE!
1 {Angel of Jubilation} She is awesome when you have some tokens that need a bit more power and when I have an opponent who likes to sacrifice things, it puts a damper on his wincon type things.
1 {Elesh Norn, Grand Cenobite} In any creature based white having deck, she is an auto-include! JUST READ WHAT SHE DOES!!! INSANE!!!
1 {Mother of Runes} Great protection for Darien and other beaters like avacyn when a path or swords to plowshares is represented.
1 {Adaptive Automaton} Buffs fer dayz hombre.
1 {Hero of Bladehold} Awesome token creator and buffer when she attacks.
1 {Daru Warchief} "You don't have enough mana for that." "THINK AGAIN!!!" Also buffs.
1 {Ranger of Eos} Lets me search for {mother of runes}, {souls attendant} and {soul warden}. There is never a point in any game that I won't need those cards.
1 {Auriok Champion} Another soul sister!
1 {Archetype of Courage} First strike is GRRRREAT!
1 {Odric, Master Tactician} No blockers for you amigo. Non at all.. >:D
1 {Soul Warden} Consistent lifegain
1 {Mentor of the Meek} One of the best draw engines in the deck. As my tokens enter the battlefield, you're allowed to rearrange the "stack" if you have anything buffing your creatures so you get to draw Before you buff. Yay for rules!!!
1 {Crovax, Ascendant Hero} A not as good but still good enough to add elesh norn.
1 {Field Marshal} buffsbuffsbuffsbuffs
1 {Captain of the Watch} Buffs and token creator ftw.
1 {Ballyrush Banneret} Soldiers coat less to play? Yes please.
1 {Heliod, God of the Sun} Token creator and gives my creatures vigilance.
1 {Soul's Attendant} Lifegain
1 {Intrepid Hero} Very good removal! Very very good.
1 {Goldnight Commander} When my tokens enter the battlefield, the all get stronger for a turn. If you have a way to damage yourself you can use it as a combat trick.
1 {Aura of Silence} This card can trip up a ton of enchantment based decks like Pillowfort. A few extra turns is all you need sometimes.
1 {Sol Ring} All commander decks should run this. It's not even a question.
1 {Swords to Plowshares} Spot removal at its best.
1 {Wrath of God} Every deck should run at least one board wipe just incase you're getting overrun. Wrath of god is about as good as it gets for white.
1 {Elspeth Tirel} Token creator. Very consistent and a force to be recommend with.
1 {Mobilization} Mo' tokens.
1 {Exclusion Ritual} Naming a wincon or a commander can be a wincon in-and-of itself.
1 {Path of Bravery} Lifegain and a buff lovely when you attack with a bunch if tokens.
1 {Enlightened Tutor} This is probably the best search white has to offer.
1 {Launch the Fleet} Lots of tokens when you got lots of tokens. More tokens when you don't.
1 {Pearl Medallion} Since this deck is mostly white, it just made sense.
1 {Blasting Station} This card is part of an infinite combo paired with {soul warden}, Darien and {archangel of thune}. Sac a creature, deal one damage to yourself, get a token, untap blasting station, gain a life and buff all the creature you've got on the field.
1 {Elspeth, Knight-Errant} More tokens and removal. YESYESYES!!&'bjcknbdvvn!!&,'
1 {Eldrazi Monument} Since I'm going to be getting a bunch of tokens, I can afford to sac one a turn to get bigger, flying and indestructible soldiers. Sounds badass.
1 {Hall of Triumph} Buffer soldiers.
1 {Shared Triumph} ^^^
1 {Nevermore} Another "you can't cast that anymore" spell.
1 {Caged Sun} Mana rampage along with soldier buffs.
1 {Leyline of Sanctity} Being hexproof is just great.
1 {Staff of Nin} I can deal consistent damage to myself and draw more cards. It's the only other card draw of the deck.
1 {Deicide} Enchantment destruction is pretty important when you run into a pesky one you can't seem to shake.
1 {Mana Crypt} Grwat mana ramp and the damage is a + :)
1 {Lightning Greaves} Helps protect Darien.
1 {Akroma's Memorial} The best buff of the deck. Just an incredible card.
1 {Leonin Sun Standard} Buffffffffff
1 {Mana Vault} More ramp and damage, which means more tokens.
1 {Coat of Arms} More soldiers means more bigger soldiers which means more dead opponents.
1 {Dolmen Gate}
1 {Path to Exile}
1 {True Conviction}
1 {Basalt Monolith}
1 {Spear of Heliod}
1 {Cathars' Crusade}
1 {Marshal's Anthem}
1 {Honor of the Pure}
1 {Militia's Pride}
36 other spells
How come no {Brimaz, King of Oreskos},
{Hero of Bladehold} or {Elesh Norn, Grand Cenobite}?
Quote from: Dudecore on July 31, 2014, 11:53:13 PM
How come no {Brimaz, King of Oreskos},
{Hero of Bladehold} or {Elesh Norn, Grand Cenobite}?
I'm waiting for brimaz to rotate out of standard to save money. The other two are in the list :)
I reccommend this to anyone playing mono white
{Mass Calcify}
How about {Platinum Angel}? That way, if your opponents can't win the game if they get rid of your life gainers. And it combos with {Sorrow's Path} and your commander, if you choose to go that route
Quote from: Munchlax on August 01, 2014, 12:41:47 AM
I reccommend this to anyone playing mono white
{Mass Calcify}
I'll think about that, but the cmc seems too high.
Quote from: rarehuntertay on August 01, 2014, 12:47:06 AM
How about {Platinum Angel}? That way, if your opponents can't win the game if they get rid of your life gainers. And it combos with {Sorrow's Path} and your commander, if you choose to go that route
I think I'll switch out Iona for the platinum angel.
If {City of Brass} why not {Mana Confluence}? {Phantom General}, {Dictate of Heliod} moar bigger tokens. And {Mass Calcify} is a must have, yes seven mana is a lot. But board whipping everybody (80% of the time) but you is worth it. Now that I've sold you on {Mass Calcify} you should totally trade me for my foil one. ;)
Quote from: LinkCelestrial on August 01, 2014, 03:39:54 PM
If {City of Brass} why not {Mana Confluence}? {Phantom General}, {Dictate of Heliod} moar bigger tokens. And {Mass Calcify} is a must have, yes seven mana is a lot. But board whipping everybody (80% of the time) but you is worth it. Now that I've sold you on {Mass Calcify} you should totally trade me for my foil one. ;)
Mana confluence is different than city of brass. Since Darien specifies "dealt damage" and not "life loss" confluence would only hurt me with no benefit. I might add mass calcify. I'll play test. I'm going to try and find room for the flash enchantment.
Quote from: Spencer Addington on August 01, 2014, 03:44:53 PM
Quote from: LinkCelestrial on August 01, 2014, 03:39:54 PM
If {City of Brass} why not {Mana Confluence}? {Phantom General}, {Dictate of Heliod} moar bigger tokens. And {Mass Calcify} is a must have, yes seven mana is a lot. But board whipping everybody (80% of the time) but you is worth it. Now that I've sold you on {Mass Calcify} you should totally trade me for my foil one. ;)
Mana confluence is different than city of brass. Since Darien specifies "dealt damage" and not "life loss" confluence would only hurt me with no benefit. I might add mass calcify. I'll play test. I'm going to try and find room for the flash enchantment.
Oh my bad. My head always said {Mana Confluence} = {City of Brass}. Hopefully those suggestions will help.
I seriously hate {Coat of Arms}. I'd sooner add {Gauntlet of Power} or {Door of Destines}. Coat helps opponents, and contributes to that moment where every player breaks out a bag of dice and dispenses counters. Ugh.
Quote from: Dudecore on August 01, 2014, 08:39:02 PM
I seriously hate {Coat of Arms}. I'd sooner add {Gauntlet of Power} or {Door of Destines}. Coat helps opponents, and contributes to that moment where every player breaks out a bag of dice and dispenses counters. Ugh.
I also despise {Coat of Arms}.