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Plus => Fun Stuff => Topic started by: Jigilishious on July 30, 2014, 04:32:16 PM

Title: Magic drinking game?
Post by: Jigilishious on July 30, 2014, 04:32:16 PM
This might be little funky (and someone remove this if this isn't kosher or whatever), but does anyone know some good magic drinking games? These can be for any format!
Title: Re: Magic drinking game?
Post by: Thetrufflehunter on July 30, 2014, 04:48:29 PM
I'll look it up, but the guys on limited resources had a great one.
Title: Re: Magic drinking game?
Post by: PapaBudz on July 30, 2014, 04:49:46 PM
Whenever you lose life, take that many drinks.
Title: Re: Magic drinking game?
Post by: Thetrufflehunter on July 30, 2014, 04:53:08 PM
Couldn't find it, but there's always the booze cube. http://theboozecube.blogspot.com
Title: Re: Magic drinking game?
Post by: Jigilishious on July 30, 2014, 07:35:54 PM
The booze cube is quite the find lol
Title: Re: Magic drinking game?
Post by: gtfotis on July 30, 2014, 10:00:58 PM
Whenever you tap for mana take a drink.


or put mechanics into a hat and have people draw them..

Landfall - whenever a land comes into play under your control, take a shot.
Title: Re: Magic drinking game?
Post by: Agrus Kos, Enforcer of Truth on August 03, 2014, 01:14:42 AM
Quote from: Taysby on July 30, 2014, 08:06:47 PM
Seems like the best way to die of alcohol poisoning,  magic players would take it way too seriously to stop when they should.
Just have them only drink like an ounce of beer for each "drink". You could easily play that in a pod and be perfectly fine.
Title: Re: Magic drinking game?
Post by: Remillo on August 03, 2014, 02:31:48 AM
Quote from: Thetrufflehunter on July 30, 2014, 04:53:08 PM
Couldn't find it, but there's always the booze cube. http://theboozecube.blogspot.com

Well, looks like I'm building a cube.
Title: Re: Magic drinking game?
Post by: Mlerner12 on August 03, 2014, 09:57:50 AM
Magic: the Gathering Drinking Game.
Okay guys, for this one you'll need a spare D20 dice. At the start of the starting players upkeep (so the person who went first in the game) roll the die, the number it lands on will spark a rule that will last until it is rolled again. Think planes from planechase variant.


1. Whenever a creature dies, that creature's controller takes 1 drink.
2. For each life lost, that player takes 1 drink.
3. At the beginning of your upkeep, flip a coin. If it's heads, target player takes a drink. If it's tails take a drink.
4. Whenever you take combat damage, you may flip a coin. If it's heads, prevent all that damage. If it's tails, take 1 drink for each creature in play.
5. If you gain 5 or more life this turn, target player takes 1 drink. If you lose 5 or more life this turn, you take 1 drink.
6. If your life becomes 0; or you cannot draw a card from your library; or an effect causes you to lose the game you may chug your drink. If you do, shuffle your graveyard into library and gain 15 life then exile the top 7 cards of your library face down. Draw 7 cards.
7. Creatures you control gain 'boozetouch' (instead of dealing damage to the player's life total, that player takes one drink for each point of damage that would occur).
8. At the beginning of your upkeep you must take one drink for each creature you control, otherwise sacrifice each creature you didn't take a drink for.
9. Whenever a creature attacks you, you make take x drinks, where x is that creatures attack. If you do, that creature is removed from combat and tapped.
10. A player must pay 5 mana or drink 5 to leave the game for whatever reason.
11. Whenever you cast a creature spell, you may drink x. If you do, that creature comes into play with a +1/+1 counter on it for each 2 drinks you took.
12. Each player must drink 2. Roll the die again.
13. Drink 2. You may flip a coin, if it's heads you may cast a non-magic card from outside of the game. If it's a pokemon card, it's a creature card with flash whose power and toughness is equal to its strongest attack power (minus any abilities) divided by 10. If it's a vanguard/yugioh card it is an instant with "counter target spell unless they pay 2". You may play this ability at any time you may cast an instant.
Title: Re: Magic drinking game?
Post by: blackychan1 on August 03, 2014, 05:59:40 PM
Number two sounds like edh alcohol poisoning.