1 {Mana Confluence} 9 {Plains} 4 {Azorius Guildgate} 4 {Temple of Enlightenment} 2 {Mutavault} 2 {Island} 4 {Hallowed Fountain}
26 lands
3 {Prognostic Sphinx} 1 {Archangel of Thune} 3 {New Prahv Guildmage} 2 {Ephara, God of the Polis} 4 {Precinct Captain} 4 {Soldier of the Pantheon} 1 {Soul of Theros} 3 {Brimaz, King of Oreskos}
21 creatures
1 {Bident of Thassa} 2 {Brave the Elements} 2 {Elspeth, Sun's Champion} 1 {Ajani Steadfast} 1 {Spirit Bonds} 3 {Supreme Verdict} 3 {Detention Sphere}
13 other spells
Sideboard
3 {Fiendslayer Paladin} 1 {Reprisal} 3 {Nyx-Fleece Ram} 1 {Ætherling} 1 {Soul of Theros} 1 {Revoke Existence} 1 {Supreme Verdict} 3 {Dispel} 1 {Deicide}
15 sideboard cards
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I'd cut the sphinx's revs... This deck shouldn't be doing that...
So uhhhhh, 3 verdict with 23 creatures? I say take out verdicts, guildmages, and divination and put in 2 archangel, 2 ephara, 1 d-sphere, and 2 {rapid hybridization}
I have a similar deck type but more in the blue range, I too run the verdicts with high creature count and always seem to be needing it... Mine consists of
3 thassa god
4 master of waves
4 frostburn weird
2 ephara god
4 nightveil specter
2 nyx fleece ram
4 detention sphere
2 banishing light
3 supreme verdict
2 elspeth
2 old jace AOT
1 new jace (trial)
There has been times I've had both thassa and ephara active and still able to board wipe and swing with both bc of Dspheres and lights... It's gross
Sideboard contains a lot of counters for the control match ups
Tidebinder mages for green/red
But I top 8 FNM almost every week... Normally 4-0 or 3-1
If I were u I'd consider picking up 2-4 jace AOT u can grab them for $4 now... Adds devotion that won't be wiped by the verdicts... And the card draw is super relevant
Archangel