B/G Beatdown 75 cards, 15 sideboard 6 {Swamp} 4 {Reflecting Pool} 4 {Forest} 4 {Woodland Cemetery} 4 {Overgrown Tomb} 22 lands 3 {Glissa, the Traitor} 4 {Royal Assassin} 2 {Deity of Scars} 4 {Skullbriar, the Walking Grave} 4 {Creakwood Liege} 2 {Spiritmonger} 19 creatures 4 {Surgical Extraction} 4 {Damnation} 4 {Go for the Throat} 4 {Animate Dead} 3 {Garruk Relentless} 19 other spells Sideboard 3 {Stalker Hag} 2 {Doomgape} 4 {Mimic Vat} 4 {Memoricide} 2 {Black Sun's Zenith} 15 sideboard cards Notes: Okay, here's the final decklist! What does everyone think? Suggestions are very welcome! |
Quote from: Harmon74 on April 08, 2012, 11:48:00 PMWhat should I take out?
{Dark ritual} would make it a lot quicker.
Quote from: BlackJester on April 09, 2012, 12:38:22 AMThx!
Frankly, I'd ditch the assassins. They are control when you are going for beatdown. Id consider some artifact targets for Glissa too.