Rolled a 4 on a d6
Will you allow m15?
Of course
Also rolled a 4
Rerolled 3
Rerolled 4 ill go first
Mulled to 6 cards.
Plains
{Favored Hoplite}
20/4
Untap
Upkeep
Draw
{mana confluence}
Tap for green, lose 1, play {elvish mystic}
End
19/6
Ut up draw
Plains
Swing for 1
20/4
Take it
Untap
Upkeep
Draw
(No land)
Tap out for {sylvan caryatid} lose 1
End
17/6
Unt uk draw
Island
Tap all for {Ephara's Enlightenment} on hop swinging for 3
20/3
Block :P
Take 3
Untap
Upkeep
Draw
Tap out for {courser of kruphix} lose 1
Reveal another confluence, play it, gain 1.
Reveal {yavimaya coast}
14/6
That flyer is gunna start hurting.
Unt upk draw
No land
Swing for 3 in air
20/4
Block again :P
Take 3
Untap
Upkeep
Draw reveal forest
Play forest off top, gain 1, reveal {brimaz, king of kitties}
Tap out, lose 2, for {prophet of kruphix}
Swing courser for 2
End
10/6
On your turn untap all
End of your turn tap 1 w 1 u for {voyages end} on prophet scry1 keep.
Unt upk draw
Tap 1w1u {battlewise hoplite}
Swing 3 in air
18/3
Take 3
Untap
Upkeep
Draw
Reveal {the chain veil}
Play {temple of plenty} gain 1, ship the veil, reveal another brimaz.
Tap caryatid, mystic, forest, and confluence for {Ajani steadfast}, lose 1.
+1 on courser (+1/+1, vigil, lifelink, first strike till eot) swing 3/5 courser.
Ajani at 5
7/6, if no tricks, 10/6
Block with battlewise and tap 1w for gods willing protection from green scry 1 from battle keep screw the second scry. Now i have a 3/4 favored and a 3/3 battle
Unt upk draw
No land
Tap out {epharasenlightenment} on battlewise, scry 1 bottom bAttlewise now 5/5
Swing for 8 in air
Block with my {Iona, Shield of Emeria}?
GG?
Lol good game
Up for 2?
Sure
I'll keep
Play {temple of plenty}, keep on top
End
20/6
Keep draw
Plains tap for
{favored hoplite}
20/6
Untap
Upkeep
Draw
Play {yavimaya coast}
Tap out for {sylvan caryatid}
End
20/5
Unt upk draw
Island tap both
{battlewise hoplite}
20/5
Done?
Yea yea srry
Untap
Upkeep
Draw
Play plains
Tap out for {Ajani steadfast} +1 on caryatid
End
20/4
Ajani at 5
Untap Upkeep Draw
Plains
Swing for 3
At me or Ajani?
you. srry.
Untap
Upkeep
Draw
Play {mana confluence}
Tap out for {prophet of kruphix}
+1 Ajani assuming there were no tricks
17/ 3
Ajani at 6
Untap on your turn assuming no tricks.
Edit: 16/3 lost 1 from confluence.
{Voyages End} That Prophet
scry 1 bottom
Untap Upkeep Draw
Tap out {Ephara's Enlightenment} on {Battlewise Hoplite} scry 1 keep
Swing for 4 in the air at you
20/5
Take 4
Untap
Upkeep
Draw
Tap out for prophet again, lose 1
+1 Ajani
End
11/4
Ajani at 7
Ajani's ultimate reads:
-7: if a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.
Edit: That's an emblem
Untap Upkeep Draw
No land
Swing with Battle at Ajani for 4 in air. Swing at you with Favored for 1
Flash in {horizon chimera} to block the battle wise, take the 1.
Doing anything main phase 2?
During the blocking I tap out to play {Arrows of Justice} on Horizon to kill it. and it goes through?
20/4
Still a blocked creature unfortunately, that will work but Ajani won't get hurt.
kk i end
Do u still want to waste the arrows, because the chimera will die either way. I'll let u take that back.
Untap
Upkeep
Draw
Play {yavimaya coast}
Ultimate Ajani
Tap out for {ephara, god of draws} and {sylvan caryatid} lose 1.
End
9/1
On your turn I'll draw from ephara and untap.
yes, so the chimera would die either way?, but I would've gone at ajani with favored... no big deal, just a mistake i will deal with
If you say i can take back arrows, i do.. no tapped lands Tap a Island for {Annul} to counter Ephara.
okay with everything?
Sorry about the mistake... I am still learning stuff for magic even though i have been playing for 8 months
Ok, I don't draw, still your turn.
And it's totally cool, everyone makes mistakes.
Untap Upkeep draw
Tap Island and Pains
{New Prahv Guildmage}
Swing for 4 with battlewise in the air
20/4
Take it, it drops to 1 from ajani's emblem.
Eot I'll flash in {soul of new phyrexia}
~~~~. {6}
Artifact creature - avatar
Trample
{5}:permanents you control gain indestructible until end of turn
{5}, exile ~~~~ from your graveyard: permanents you control gain indestructible until end of turn.
You have another annul?
Saddly no
And this is where it starts to go down hill for me.. you only take 1 correct from my attack?
Ok, untap
Upkeep
Draw
Swing 6/6 trample at you
End
8/1
Block with favored hoplite. tap plains and {gods willing} it activating the heroic. protection from colorless... is that legal? scry bottom
Colorless is not a color unfortunately. Sorry.
damn i guess i call whatever color still triggers and i take 3
Good news though, the hoplites own ability will trigger and have prevent all damage, I'll assign 3 to him and 3 to you.
untap upkeep draw
Island
swing for 4 in the air, guess it does only 1
17/3
Take it,
Untap
Upkeep
Draw
Swing 6/6 trample at you.
End
7/2
Take it
Untap Upkeep Draw
Island
Swing for 4 in air
Tap out for {New Prahv Guildmage} and detain soul of phyrexia until my next turn
11/3
Saw that coming, take 1
Untap
Upkeep
Draw
Play another soul
End
6/2
ARRGGGGGG!
Untap upkeep draw
Swing for 4 in air... blah blah blah
tap out to detain one of them... who cares
11/4
Lol, was a really lucky draw
Take 1
Untap
Upkeep
Draw
Play {temple of plenty} keep on top
Swing a 6/6 trample
End
5/2
I scoop, no way to win.. super good game. I am glad I played against you. I was trying to make a budget deck for fnm and it seems like it does okay. Earlier today I was playing and it was so bad I thought about taking it apart and not even trying it. Thank you
I made a fairly good deck similar to yours, I could post it if you like. Very budget and isn't bad.
Sure
Posted in standard "azorius heroic"
Thanks, looks sweet definitely putting hidden strings into my sideboard
Hidden strings makes the deck, can proc 2 different creatures with heroic, and can serve as vigilance.
Yea maybe ill switch it out with triton tactics, it only triggers when it comes out though right?
Hell naw i cast a copy without paying mana costs. Holy sheets that is boss
You can target 2 creatures, generally {phalanx leader} and another heroic. Then encode it on someone who will deal damage, maybe a flyer or something. And when you deal damage you can cast it again to trigger the heroics again.
Yea my deck basically just trys to make flyers, i tried phalanx leader, but the double white just didnt do it for me
That is complete bonkers! Thanks so much for the suggestion