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Decks (Magic The Gathering) => Standard => Topic started by: TreeSmoker on July 15, 2014, 09:51:03 PM

Title: Mono Green Enchantment
Post by: TreeSmoker on July 15, 2014, 09:51:03 PM

Mono Green Enchantment

60 cards, 0 sideboard


4 {Temple of Malady}
4 {Nykthos, Shrine to Nyx}
13 {Forest}
4 {Temple of Abandon}

25 lands


3 {Sylvan Caryatid}
4 {Voyaging Satyr}
4 {Burning-Tree Emissary}
4 {Courser of Kruphix}
4 {Polukranos, World Eater}
4 {Eidolon of Blossoms}
2 {Nylea, God of the Hunt}
4 {Boon Satyr}

29 creatures


3 {Xenagos, the Reveler}
3 {Bow of Nylea}

6 other spells


Sideboard
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 15, 2014, 09:51:25 PM
What do y'all think?
Title: Re: Mono Green Enchantment
Post by: Hunteroffire9 on July 15, 2014, 10:31:14 PM
No {elvish mystic} looks like he would be good for the ramp
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 15, 2014, 10:45:48 PM
Quote from: Hunteroffire9 on July 15, 2014, 10:31:14 PM
No {elvish mystic} looks like he would be good for the ramp

I thought about it and decided against it.
Title: Re: Mono Green Enchantment
Post by: SoshiGanrou on July 16, 2014, 07:32:51 AM
{chord of calling} would be Amazing here IMO. Especially being able to tutor for a creature you need at that moment. Hey you have a bunch of little guys? Let me go ahead and chord on your turn for a world water and just board wipe you on my turn. Or get your blossoms to get your draw engine back up and running again.
Title: Re: Mono Green Enchantment
Post by: lotrwk on July 16, 2014, 07:52:41 AM
Quote from: TreeSmoker on July 15, 2014, 10:45:48 PM
Quote from: Hunteroffire9 on July 15, 2014, 10:31:14 PM
No {elvish mystic} looks like he would be good for the ramp

I thought about it and decided against it.
Why?
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 16, 2014, 08:49:51 AM
Quote from: CrackaLacka on July 16, 2014, 07:52:41 AM
Quote from: TreeSmoker on July 15, 2014, 10:45:48 PM
Quote from: Hunteroffire9 on July 15, 2014, 10:31:14 PM
No {elvish mystic} looks like he would be good for the ramp

I thought about it and decided against it.
Why?

Because the satyr pretty much gives you any land and it's a 1/2 for 2 and caryatid is hexproof 0/3

The meta around here isn't to where you have to have 1 drops on your first turn.
There are some people in my area that run 3 drops and higher.
Title: Re: Mono Green Enchantment
Post by: Msorbet on July 16, 2014, 08:49:59 AM
Where is garruk??
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 16, 2014, 08:54:30 AM
Quote from: Msorbet on July 16, 2014, 08:49:59 AM
Where is garruk??

New garruk or 2014 garruk?
I'm working on before Kahns. I will be adding nissa.
Title: Re: Mono Green Enchantment
Post by: particle on July 16, 2014, 09:15:00 AM
{genesis hydra}. need something to do with all that mana other than monstrous polukranos. also {terra stomper} is stupid good.
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 16, 2014, 09:32:20 AM
Anybody have 4 of each? Because that's the issue in running into.
Title: Re: Mono Green Enchantment
Post by: Msorbet on July 17, 2014, 09:16:15 AM
Xenegod would also help if you can fit him
Title: Re: Mono Green Enchantment
Post by: Mattao19 on July 18, 2014, 11:57:14 AM
Of you don't run 4 {Golgari Charms} main board this deck is very weak to a 2 mana instant speed board wipe ... {Back to Nature} just crushed this deck. Trust me run 4 G Charms just in case :P
Title: Re: Mono Green Enchantment
Post by: TreeSmoker on July 18, 2014, 02:44:31 PM
This was actually made before all of that.
I'm rebuilding my gruul deck ATM and will post a list when I'm through with it.
Title: Re: Mono Green Enchantment
Post by: Dethrose on July 24, 2014, 07:47:37 PM
I made a similar deck but used strength of the fallen and splashed black for whip of erebos. Won an fnm with it!