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Decks (Magic The Gathering) => Standard => Topic started by: Caininite on July 13, 2014, 05:55:45 AM

Title: Pre Rotation Goblins
Post by: Caininite on July 13, 2014, 05:55:45 AM
Does this look competitive enough for pre rotation play?

Counts : 60 main / 15 sideboard

Creatures:26
4 {Foundry Street Denizen}
4 {Frenzied Goblin}
4 {Legion Loyalist}
4 {Goblin Shortcutter}
4 {Goblin Rabblemaster}
3 {Hellraiser Goblin}
3 {Krenko's Enforcer}

Spells:16
4 {Blinding Flare}
4 {Boros Charm}
4 {Madcap Skills}
2 {Return to the Ranks}
2 {Hall of Triumph}

Lands:18
4 {Battlefield Forge}
10 {Mountain}
4 {Sacred Foundry}

Sideboard:15
2 {Chained to the Rocks}
3 {Silence}
2 {Wear // Tear}
2 {Deicide}
3 {Mizzium Mortars}
3 {Reprisal}
Title: Re: Pre Rotation Goblins
Post by: DrainCleaner on July 13, 2014, 09:08:36 AM
{Obelisk of Urd} may be worth considering over {Hall of Triumph}
Title: Re: Pre Rotation Goblins
Post by: Ekann1 on July 13, 2014, 09:21:04 AM
Quote from: DrainCleaner on July 13, 2014, 09:08:36 AM
{Obelisk of Urd} may be worth considering over {Hall of Triumph}
This.
Title: Re: Pre Rotation Goblins
Post by: Hunteroffire9 on July 13, 2014, 07:38:49 PM
{dynacharge} could be great ;) looks fun!
Title: Re: Pre Rotation Goblins
Post by: Caininite on July 13, 2014, 07:56:16 PM
Yea after some testing, being able to play the obelisk on turn 3-4 and skipping a round of attacks seems stronger than playing hall of triumph turn 3 and attacking. Not to mention drawing into the second one isn't a dead draw like the hall of triumph. Thanks.
Title: Re: Pre Rotation Goblins
Post by: Caininite on July 15, 2014, 07:16:11 AM
Thinking I replace return to the ranks with  {Five-Alarm Fire}.