I roll 2 on d20
Sure, I'll bite. Rolled an 11.
I'll play, and I'll be playing {Lin Sivvi, Defiant Hero}.
Just give me a few moments to get set up.
Cool amigo :)) I'm playing {Darien, king of swag}.
Mono-White Showdown. Let's go!
Turn 1
Snow-Covered Plains
Tap for Sol Ring
Pass
40 / 5
Dreaded sol ring!
Draw
Plains
Pass
40/7
The hand got pretty good, and I'm increasingly wanting Sol Ring to be banned, totally because of situations like this.
Draw
Play a Snow-Covered Plains
Tap both Plains for {Stoneforge Mystic}
Find {Umezawa's Jitte}
Tap Sol Ring to cast Jitte
Pass
40 / 4
Ok then....
Draw
Plains
Tap out to {darksteel mutation} on mystic.
Pass
40/6
Untap
Draw
Play {Mistveil Plains}
Tap the two Snow-Covereds and Sol Ring to cast {Lin Sivvi, Defiant Hero}, floating 1
Pass
40 / 4
Draw
{ancient tomb}
Tap out for {hero of bladehold}!
Pass
38/ 5
Edit: forgot to take the 2 damage from ancient tomb. Sorry :)
You're at 38 from the Tomb, by the way.
Untap
Draw
Cavern of Souls (Naming Rebel)
Tap Sol Ring to equip Jitte to Sivvi.
Pass
40 / 4
Yeah. I edited my original post :))
Draw
Plains
Tap out for {knight-captain of eos}
Get 2 tokens
What's the p/t of your commander?
She's a 1/3. {Lin Sivvi, Defiant Hero}, for reference.
Cool beans amigo. I'll attack with hero. Hey 2 tokens tapped and attacking. They get +1/+0.
5 damage coming at yo face!
Pass
36/4
I'll block the Hero with my 0/1 Stoneforge Mystic and a Token with Sivvi. I'll take 2.
Umezawa's Jitte will get 2 counters on it.
End of turn, I'll activate {Lin Sivvi} with X=2 to recruit {Knight of the Holy Nimbus}
Untap
Draw
Play Snow-Covered Plains
Tap Cavern, a Plains and Sol Ring for {Day of Judgment}
Knight of the Holy Nimbus Regenerates
Tap other two Plains to equip Jitte to Stoneforge
Swing in with Stoneforge, remove a counter for +2/+2
Hit for 2, but two more counters on Jitte
Pass
38 / 3
Take 2 :'(
Draw
{high market}
Tap out for {Darien king of swag}
Pass
32/4
End of your turn, remove all 3 counters from Jitte to give Darien -3/-3.
Untap
Draw
Play Snow-Covered Plains
Tap Sol Ring to equip Jitte to {Knight of the Holy Nimbus}
Swing for 2 with Knight
Put 2 counters on Jitte (2 on it)
Pass
38 / 3
That jitte thought.
Draw
{city of brass}
Tap a plains for sol ring
Tap 2 plains, ancient tomb, high
Market and sol ring to cast Darien again(for 8 ).
Pass
28/3
End of turn, Flash in {Dictate of Heliod}
Untap
Draw
Swing with a 4/4 {Knight of the Holy Nimbus} and a 2/3 {Stoneforge Mystic}
Any blocks?
Quote from: Remillo on July 06, 2014, 09:15:19 PM
End of turn, Flash in {Dictate of Heliod}
Untap
Draw
Swing with a 4/4 {Knight of the Holy Nimbus} and a 2/3 {Stoneforge Mystic}
Any blocks?
Tap city of brass(dealing 1 to myself :'( ) to {swords to plowshares} the one with the jitte attached to it. No blocks for the other. So I take 2?
I gain 4 from Swords. You take 2 and get two guys, good sir.
Second Main, I'll play a {Temple of the False God}
Tap two Plains and Sol Ring for {Wrath of God}
Tap everything else but Mistveil Plains for an uncounterable Lin Sivvi.
Pass
42 / 1
Board update:
Lands:
3 plains(tapped)
{Ancient tomb} tapped
{high market} tapped
{city of brass} tapped
Other:
Sol ring tapped
Commander deaths: 2
I'll give you the same:
Stoneforge Mystic (w/ Darksteel Mutation) Tapped
Lin Sivvi, Defiant Hero
Umezawa's Jitte, Unequipped, 2 Counters
Sol Ring Tapped
4x Snow-Covered Plains (All Tapped)
Cavern of Souls Tapped
Temple of the False God Tapped
Mistveil Plains
Dictate of Heliod.
Draw
Tap a plains for soul attendant
Tap out(including sol ring) for {avacyn angel of hope}
Pass
24/2
Alright, then.
Untap
Draw
Tap Sol Ring to equip Jitte to Stoneforge Mystic.
Swing with Mystic for 2.
Blocks?
I sense a trick. How many counters on the jitte?
Just 2.
Take
Edit: actually I'll block if it ain't too late.
Alrighty. Two more counters on Jitte (4)
Second Main, Tap a Plains and Cavern of Souls for {Amrou Scout}
Pass
42 / 1
Draw
{Emeria sky ruin}
Tap 2 plains and sol ring for {angelic skirmisher}
Attack with avacyn(choose lifelink)
Tricks?
When you go to combat, Tap Temple of the False God and a Plains to activate Sivvi for X=3.
Find {Bound in Silence} and slip it on to Avacyn.
You may continue.
Pass :'(
22/1
End of turn, remove the 4 counters from Jitte to kill the Skirmisher.
Untap
Draw
Play a Snow-Covered Plains
Swing with with Stoneforge for 2 to get 2 counters on Jitte (unless you have Tricks)
Pass
42 / 1
I'm going to have to put this game on pause for 30 minutes. If that doesn't work for you I succeed.
Totally fine. Just shoot me a PM when you're ready to continue.
And I haz trix, but I'm grilling with my granddad.
Succeed. Rematch?
Concede is the word you're looking for, and sure. I think I can stay awake long enough.
That's it! I'll go first.
Plains
{sol ring}
Tap sol ring for a {mana vault}
Pass
40/4
Welp, that's a strong start.
Draw.
{Mistveil Plains}
Pass
40/7
draw
Plains
Tap out for {Darien king of things}
Pass
40/4
Well, hate having to use it like this...
Untap
Upkeep, cast {Enlightened Tutor} to find Sol Ring.
Draw.
Play Snow-Covered Plains
Tap it for Sol Ring
Tap it for {Surveyor's Scope}
Pass
40 / 4
Surveyors scope is a pretty snazzy card.
Upkeep mana vault deals 1 to me
I get a token
Draw
{Ancient tomb}
Tap ancient tomb and 2 plains
Get 2 tokens
Play {hero of bladehold}
Swing for 3 with darien
Pass
37/3
This is how the deck is supposed to work lol
Yeeah, Sol Ring/Vault hands are hard to beat and just make things better.
Untap
Draw
Play a Plains
Tap Sol Ring and a Plains for {Thousand-Year Elixir}.
Pass
37 / 3 (3 General)
Sorry for the delay.
Upkeep 1 damage
1 token
Draw
Tap out(including sol ring[2 damage, 2 tokens]) for {evangel of heliod}
6 devotion, so 6 tokens
Swing with 3 tokens and hero
Get 2 tokens tapped and attacking
Battle cry trigger
5 2/1 and a 3/4
Tricks?
I'll take 13, then.
Ouch.
Pass
34/3
Untap.
Draw
Play a Snow-Covered Plains
Tap out for {Kirtar's Wrath} (No Threshold)
Pass
24 / 2
Cool beans
Draw
{homeward path}
Tap 2 plains for {honor of the pure}
Pass
34/2
I shouldn't have overextended..
Untap
Draw
Tap 2 Plains and Sol Ring for Lin Sivvi, Floating 1
Tap another Plains and use the 1 Floating for Stoneforge Mystic
Pass
24 / 3
After your turn, can I get a land count?
Quote from: Remillo on July 06, 2014, 11:06:11 PM
Untap
Draw
Tap 2 Plains and Sol Ring for Lin Sivvi, Floating 1
Tap another Plains and use the 1 Floating for Stoneforge Mystic
Pass
24 / 3
After your turn, can I get a land count?
Finding Jitte with Stoneforge. Somehow forgot to say that
Sure thing:
2 plains
{ancient tomb}
{homeward path}
Upkeep I'll pay to untap vault with a plains, sol ring and homeward path.
Tap last plains for {souls attendant}
Pass
34/ 2
Quote from: Remillo on July 06, 2014, 11:08:23 PM
Quote from: Remillo on July 06, 2014, 11:06:11 PM
Untap
Draw
Tap 2 Plains and Sol Ring for Lin Sivvi, Floating 1
Tap another Plains and use the 1 Floating for Stoneforge Mystic
Pass
24 / 3
After your turn, can I get a land count?
Finding Jitte with Stoneforge. Somehow forgot to say that
Was gonna ask about that lol
End of Turn, Activate Lin Sivvi for X=1 by tapping Mistveil Plains
Recruiting {Ramosian Sergeant}
Untap
Draw
Tap Sol Ring to cast Jitte
Tap two Plains to equip to Stoneforge
Swing for 1
If no tricks, take 1, get 2 counters on Jitte
Pass
24 / 3
List of what your field looks like?
Assuming it's the end of turn:
Creatures:
Stoneforge Mystic (Tapped)
Lin Sivvi, Defiant Hero
{Ramosian Sergeant}
Artifacts:
Umezawa's Jitte (Equipped to Stoneforge Mystic, 2 counters)
Thousand-Year Elixir
Surveyor's Scope
Sol Ring (Tapped)
Land:
Mistveil Plains
3x Snow-covered Plains (2 Tapped)
3 cards in hand
Draw
Plains
Tap 2 plains, sol ring homeward path and mana vault to play Darien.
Tap other plain and ancient tomb(I get 2 tokens) for oblivion ring of the piece of jitte(lol)
Gain 3 from souls attendant when the creatures entered the battlefield.
Pass
33/1
In response to the Oblivion Ring, I'll remove the counters to kill a Token and Soul Warden
At End of Turn, I'll tap my Plains for {Path to Exile} on Darien, then Mistveil Plains to Sivvi for 1 to grab {Children of Korlis}.
Untap
Draw
Tap two Plains for {Defiant Falcon}.
Swing with a 1/2 {Stoneforge Mystic}
Pass
24 / 2
I have a honor of the pure out, so they are 2/2's
Right. Let's rethink really quick.
Kill the Soul Warden and not attack with Stoneforge. Otherwise my turn is the same.
Cool
Upkeep untap vault with ancient tomb and 2 plains
Draw
Tap 2 plans and sol ring for {ajani goldmane}
-1 home to put a +1/+1 counter on each creature I control and they get vigilance.
Swing with 2 3/3 with vigilance
Pass
31/1
Quote from: Remillo on July 06, 2014, 11:28:32 PM
At End of Turn, I'll tap my Plains for {Path to Exile} on Darien,
This still happened, I just changed what I did with Jitte counters. Darien's not on the board.
Sorry about that. I'll edit my turn.
I'll take 6. At your end step, I'll sacrifice my {Children of Korlis} to gain the life back.
Tap Sol Ring to activate Sivvi for 2, finding {Whipcorder}.
Tap a Plains and {Whipcorder} to tap down one of the tokens. (Thanks to {Thousand-Year Elixir})
Untap
Draw
Play {Ancient Tomb}.
Tap {Whipcorder} and a Plains to tap your other token.
Swing at Ajani with Stoneforge, Falcon and Sergeant for 3
Pass
24 / 2
Take 3, so I'm at 28.
Draw
Tap sol ring for {lightning greaves}
Tap out(4 plains, mana vault, ancient tomb and homeward path) to cast Darien.
Attach greaves to Darien
Swing with 2 3/3 tokens and Darien
Pass
29/1
Sorry about that. Can't seem to read tonight lol. Ajani died a heroic death. He shall be missed.
No problems. I'll take 9 and go to 15 (6 General)
You're all tapped out, right?
Yessir
End of turn, I'll tap Ancient Tomb and a Plains to Lin Sivvi for 3 to find {Zealot il-Zec}
Tap Mistveil Plains and THousand-Year Elixir to Untap Sivvi
Tap my last Plains and Sol Ring to Sivvi for 3 to find {Mirror Entity}
Untap
Draw
Tap everything except a Plains to activate Mirror Entity with X=7. My team become 7/7s
Swing with Entity, Zealot, Falcon, Sergeant and Stoneforge for exactly 35
Game?
11 / 3
NICE!!! Gg good sir. My next card was enlightened tutor, and I would have search for {coat of arms}... Dang.
Thanks for the games, man.
Mirror Entity is, without a doubt, the most powerful card in this deck. You recruit it, untap, and just destroy everyone. It's awesome. Might be worth testing in yours, too. Get a bunch of guys, make them big.
Those board wipes were brutal. How many do you have in that deck?
Six. Specifically to deal with match-ups like this, where I need to keep they other guys under control long enough to build up :P
This was my first couple matches with my first EDH. How was my deck? Any suggestions on improvement. I'm going to add mirror entity.
Seems pretty solid. Mono-White tends to have problem with the format, but you might do fine if you were to take it to random Four-man pods at a shop. The nature of the format tends to hate out Aggro decks, so we always need to find a sort of 'combo' function to build up fast enough to deal with board wipes... and to rebuild after them. Lin Sivvi does it with her own ability, while mana intensive, and Darien is basically what you need to have an instant army.
As a way to protect your guys or to just blow people out, I'll always recommend {Brave the Elements}. It can enable unblocked attacking or protect your team from a damage-based wipe, like {Blasphemous Act}, {Chain Reaction} or {Skirk Fire Marshall}.
Also, I've tried Coat of Arms, and while it's a powerful card, I've never found myself casting it. If I would play it and it actually enables me to kill everyone, I'm usually already ahead enough that I don't need to extra boost. It has nice Synergy with Mirror Entity, though, since it just says "Creatures you control get +1/+1 for each other creature on the battlefield." Anyways, I took mine out for {Dictate of Heliod}, which has become an amazing combat trick.
I can post my list, if you want to take a look at it.
Thanks for the tips. You don't need to post your list :)