Blue/green Constellation 60 cards, 0 sideboard 2 {Breeding Pool} 4 {Simic Guildgate} 8 {Forest} 7 {Island} 2 {Mana Confluence} 23 lands 4 {Flitterstep Eidolon} 3 {Humbler of Mortals} 2 {Boon Satyr} 4 {Eidolon of Blossoms} 4 {Leafcrown Dryad} 17 creatures 4 {Pin to the Earth} 3 {Simic Charm} 2 {Strength from the Fallen} 4 {Syncopate} 2 {Oath of the Ancient Wood} 2 {Dispel} 1 {Feral Invocation} 2 {Kruphix's Insight} 20 other spells Sideboard Notes: A remake of my home-brew of "naiads, dryads, and eidolons, oh my!". I ditched the Naiads. Threw in some dual land I could come across and traded out the old dispels for syncopate. I added some simic charms for hexproof/giant growth/bounce spells and also added in some game changing strength from the fallen. I'm considering removing the feral invocations and adding 2 more boon satyrs. Any thoughts guys? |