Can B.F.M be played with {Omniscience}? If one half is put into play, but the other is countered, does both halves goto the graveyard?
1:{Omnescience}, as is said plainly on the card, lets you cast nonland cards from your hand without paying their mana costs. Since {B.F.M. (Big Furry Monster)} is a nonland card, you can play it without paying its mana costs.
2:For {B.F.M. (Big Furry Monster)} to remain on the battlefield, both halves must be present. I'm not sure exactly how countering one half of it works, or if you even can for that matter.
3:Un-cards don't play kindly with others.
Quote from: MtJesus-Johnson on June 22, 2014, 08:12:43 PM
1:Yes. {Omnescience}, as is said plainly on the card, lets you play nonland cards without paying their costs. Since {B.F.M. (big Furry Monster)} is a nonland card, you can play it without paying its cost,
2:For {B.F.M. (Big Furry Monster)} to remain on the field, both halves must be on the field. I'm not sure exactly how countering half of it works, or if you even can for that matter.
3:Un-cards don't play kindly with others.
doesnt the "you must play both sides of bfm" part ovveride {omniscience} alternative cost? to me, im not really sure how casting bfm works in general, since its a creature so sorcery speed, but somehow you must respond with the other side of the card? or they both go on the stack at the same time? but still 2 seperate spells i would assume.
Quote from: particle on June 22, 2014, 08:18:10 PM
Quote from: MtJesus-Johnson on June 22, 2014, 08:12:43 PM
1:Yes. {Omnescience}, as is said plainly on the card, lets you play nonland cards without paying their costs. Since {B.F.M. (big Furry Monster)} is a nonland card, you can play it without paying its cost,
2:For {B.F.M. (Big Furry Monster)} to remain on the field, both halves must be on the field. I'm not sure exactly how countering half of it works, or if you even can for that matter.
3:Un-cards don't play kindly with others.
doesnt the "you must play both sides of bfm" part ovveride {omniscience} alternative cost? to me, im not really sure how casting bfm works in general, since its a creature so sorcery speed, but somehow you must respond with the other side of the card? or they both go on the stack at the same time? but still 2 seperate spells i would assume.
I'm not sure at all either, really. Un-cards are a pain. However, casting something as a requirement hasn't anything to do with whether or not you payed the initial cost or get to play it for free. I don't see why, in theory, Omniscience wouldn't work.
heres a discussion with bfm and a similar card {wild evocation}.
http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/284594-b-f-m-and-wild-evocation
I hate this card so bloody much.
As seperate spells, neither of them are even legal. I would personally count it as one spell. Each card being half a spell each... Actually, that fits the Un-spirit pretty well, now that I think about it! What with them having half mana symbols and 1/2 damage in certain instances. :D
Leyline of anticipation!
Quote from: Muggywuggy on June 23, 2014, 12:49:12 PM
Leyline of anticipation!
yea i mean it definitely becomes easier to cast with that or {vedalkin orrery} but its still weird.
As far as I'm aware you have to have both halves in your hand and pay the cost. Then if it's countered the halves get seperated so they hit the graveyard. So {Omniscience} would work for casting but if they {Cancel} it it's all hitting the graveyard.
I had bfm but traded it.
To cast it you cast both halves together as 1 card:)
It resolves as 1 card not 2.
So omniscience would have you play bfm for no mana and you get 1 creature made up of 2 cards.
It is an odd card:)
But awesome in mono black or dimir or golgari. Need mana ramp..
So when it is countered it is countered as a whole and not as 2 cards but 1.
You have to play both halves to play it as 1 creature.
I like how {"Ach! Hans, Run!"} works with it:)
Ach brings both halves out as 1 creature.
Clearly you need a flash speed for it, as BFM 1 resolves, it checks for the BFM 2, which is not there. As you attempt to cast BFM 2, BFM 1 will have already done a game state check, which results in the first half being sacrificed as you attempt to cast the 2nd half
Quote from: Muggywuggy on June 24, 2014, 11:34:05 AM
Clearly you need a flash speed for it, as BFM 1 resolves, it checks for the BFM 2, which is not there. As you attempt to cast BFM 2, BFM 1 will have already done a game state check, which results in the first half being sacrificed as you attempt to cast the 2nd half
False on two accounts.
Casting both halves at once is a requirement of casting. They enter the stack together.
Second, by your logic, it suffers the exact same problem as all flash would do is allow you to cast them both when it's not your turn. Still separating them on the stack and still causing half to leave as a SBA before the second hit the table.
Basically as you cast BFM you pay the mana and the other half of the card and for all game play mechanic purposes it's one card.
The reason bfm has the check for both halves is because you can exile 1 of the halves:)
But yes this card is awesome