Hey guys! so I have a kind of quickly made {Sen Triplets} deck that I'm working on making better, but I need your help, just suggest cards if you can that would be good, maybe some combos that fit/ good synergies. The deck is definitely a control shell which is not something I've ever done in EDH. It will be a multiplayer deck as well. Thanks for any help <3
{Ethersworn Adjudicator} most def
{Grand Abolisher}
{Elesh Norn, Grand Cenobite}
{Avacyn, Angel of Hope}
{Omniscience}
... Other Esper staples. I'm partial to {Enigma Sphinx} as well.
Oh, and don't forget {Riptide Laboratory}. Lifesaver of a land. And all the leylines are good too. {Leyline of the Void} {Leyline of Anticipation} {Leyline of Sanctity}
I've only ever seen it run all artefacts
Quote from: Sparkle Ninja on May 27, 2014, 04:01:10 PM
I've only ever seen it run all artefacts
not necessary for a control build. With a sen triplets build I see a lot of mana ramp so you can cast an opponents hand. {Mycosynth Lattice} helps with fixing
Quote from: FustyDavorite on May 27, 2014, 04:05:40 PM
Quote from: Sparkle Ninja on May 27, 2014, 04:01:10 PM
I've only ever seen it run all artefacts
not necessary for a control build. With a sen triplets build I see a lot of mana ramp so you can cast an opponents hand. {Mycosynth Lattice} helps with fixing
I've seen it lock opponents for 10 turns or more. It's not all artefacts. Just mostly artefacts
Quote from: Sparkle Ninja on May 27, 2014, 04:19:10 PM
Quote from: FustyDavorite on May 27, 2014, 04:05:40 PM
Quote from: Sparkle Ninja on May 27, 2014, 04:01:10 PM
I've only ever seen it run all artefacts
not necessary for a control build. With a sen triplets build I see a lot of mana ramp so you can cast an opponents hand. {Mycosynth Lattice} helps with fixing
I've seen it lock opponents for 10 turns or more. It's not all artefacts. Just mostly artefacts
well obviously he can run as many artifacts as he wants, it's definitely plausible. I play an esper artifact EDH wth a control shell. I'm just stating it isn't necessary.
Aura Thief/Enchanted Evening and a sac outlet. Credit to sparkle ninja
Quote from: FustyDavorite on May 27, 2014, 03:49:33 PM
{Ethersworn Adjudicator} most def
{Grand Abolisher}
{Elesh Norn, Grand Cenobite}
{Avacyn, Angel of Hope}
{Omniscience}
... Other Esper staples. I'm partial to {Enigma Sphinx} as well.
Holy crap the Adjudicator looks perfect :) thanks for your suggestions and feel free to add more! will look into these cards... luckily I have a couple!
Just bought the abjudicator and the riptide lab, along with a foil {Blazing Archon} (does this prevent them from attacking my baby Venser?)
a {Godhead of Awe}, {Celestial Dawn}, and {Sphinx of the Steel Wind} for good measure!
Quote from: Xaol on May 27, 2014, 08:18:47 PM
Just bought the abjudicator and the riptide lab, along with a foil {Blazing Archon} (does this prevent them from attacking my baby Venser?)
a {Godhead of Awe}, {Celestial Dawn}, and {Sphinx of the Steel Wind} for good measure!
nice. I use the sphinx, riptide, and adjucator in my build. Also, along the lines of commander removal, I highly suggest {Spin into Myth}. Works really well alllll the time.
{Nevermore}
Quote from: FustyDavorite on May 28, 2014, 12:22:24 AM
Quote from: Xaol on May 27, 2014, 08:18:47 PM
Just bought the abjudicator and the riptide lab, along with a foil {Blazing Archon} (does this prevent them from attacking my baby Venser?)
a {Godhead of Awe}, {Celestial Dawn}, and {Sphinx of the Steel Wind} for good measure!
nice. I use the sphinx, riptide, and adjucator in my build. Also, along the lines of commander removal, I highly suggest {Spin into Myth}. Works really well alllll the time.
Wow! Never thought about that. Great idea. I have {Spell Crumple} and I just took out a {Proteus Staff} (too slow at sorcery speed) but {Spin into Myth} is a great idea.
And Sparkle, you're right- {Nevermore} is great and I have it in there for sure :)