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Magic (The Gathering) => Rules => Topic started by: Avodroc13 on May 25, 2014, 03:17:58 AM

Title: Daring Thief
Post by: Avodroc13 on May 25, 2014, 03:17:58 AM
Could I put several curses on myself and then when {Daring Thief} untaps, exchange control of a curse that I put on myself with ANY permanent my opponent controls that share a color? (Goes without saying, but implying the permanent doesn't have hexproof/shroud.)
Title: Re: Daring Thief
Post by: Pleeb on May 25, 2014, 03:34:56 AM
When an enchantment changes controllers, it doesn't change what it was enchanting. For instance, if you have a {drudge skeleton} enchanted with {unholy strength} and you then trade control of that enchantment, it is still enchanting your skeleton and providing its buff even though your opponent now controls it.

If you were to curse yourself and then trade it to your opponent, it would still be affecting you. If you were to curse your opponent and trade, it would be under their control and still affect them.
Title: Re: Daring Thief
Post by: Avodroc13 on May 25, 2014, 03:49:15 AM
I didn't know that. So I could do my original question, but curse my opponent? When I trade for, let's say, a land, I'll control both the enchantment and the land but my opponent will still be affected by the curse?
Title: Re: Daring Thief
Post by: mtdewaddict on May 25, 2014, 04:03:42 AM
You would already control the curse. It would be affecting your opponent, but still under your control, so it wouldn't be a valid target. Also, you would have to exchange control with another enchantment since it required the cards to share a type - if your opponent has no enchantments on te field, you wouldnt be able to exchange it anyway. Lands on neither side can be targeted.
Title: Re: Daring Thief
Post by: Avodroc13 on May 25, 2014, 04:20:17 AM
Oh sorry, misread it. Thought they has to share a color, not a type. What about an enchantment creature? Can exchange control of an enchantment creature and an enchantment?

Sorry for the misunderstanding, I'm trying to figure out if this is a decent card or not and how it would be beneficial.
Title: Re: Daring Thief
Post by: ibtrickey on May 25, 2014, 04:39:33 AM
Creature-creature
Enchantment-enchantment
Planeswalker-planeswalker
:)
Has to share a card type:) only 1 though!
Awesome in standard because of enchantment creatures:)
Awesome
Title: Re: Daring Thief
Post by: Wally on May 25, 2014, 06:00:31 AM
Lands are colourless by the way ;)
Title: Re: Daring Thief
Post by: Avodroc13 on May 25, 2014, 06:16:48 AM
Quote from: Wally on May 25, 2014, 06:00:31 AM
Lands are colourless by the way ;)

That statement has confused me. If I have a mountain, it's not colorless, it's red. If it's not, Please reiterate what you've said. I don't understand.
Title: Re: Daring Thief
Post by: Sardok on May 25, 2014, 07:00:00 AM
Quote from: Avodroc13 on May 25, 2014, 06:16:48 AM
Quote from: Wally on May 25, 2014, 06:00:31 AM
Lands are colourless by the way ;)

That statement has confused me. If I have a mountain, it's not colorless, it's red. If it's not, Please reiterate what you've said. I don't understand.

Although lands are able to generate coloured mana, they are themselves colourless unless stated otherwise (for example, {Creeping Tar Pit} becoming a black and blue creature).
Title: Re: Daring Thief
Post by: Remillo on May 25, 2014, 08:46:36 AM
Quote from: Avodroc13 on May 25, 2014, 06:16:48 AM
Quote from: Wally on May 25, 2014, 06:00:31 AM
Lands are colourless by the way ;)

That statement has confused me. If I have a mountain, it's not colorless, it's red. If it's not, Please reiterate what you've said. I don't understand.
Unless some effect says otherwise ({Painter's Servant}, ({Dryad Arbor}), lands are Always colorless, since there's no ability or mana cost to give them color. 
However, in commander, they have Color Identity based on the mana symbols in their text box, because that's just how color identity works.
Title: Re: Daring Thief
Post by: Pleeb on May 25, 2014, 09:23:13 AM
Relevant rule

105.2. (http://imtgapp.com/forum/index.php?action=imtg;area=rule;number=105.2.): An object can be one or more of the five colors, or it can be no color at all. An object is the color or colors of the mana symbols in its mana cost, regardless of the color of its frame. An object's color or colors may also be defined by a color indicator or a characteristic-defining ability. See rule 202.2.
Title: Re: Daring Thief
Post by: ibtrickey on May 25, 2014, 12:38:24 PM
For a card such as  {Kraken's Eye} an island does not count:) lands are colorless but they can produce a colored mana. Lands are also not spells:) they are not cast.
Title: Re: Daring Thief
Post by: Avodroc13 on May 25, 2014, 03:33:25 PM
Thanks guys. :)

This is a relevant question, my friend has a specter that when it deals combat damage to me, i exile the top 2 cards of my library, he can play those cards. So if it's land, he can't play them?
Title: Re: Daring Thief
Post by: Remillo on May 25, 2014, 03:50:08 PM
Quote from: Avodroc13 on May 25, 2014, 03:33:25 PM
Thanks guys. :)

This is a relevant question, my friend has a specter that when it deals combat damage to me, i exile the top 2 cards of my library, he can play those cards. So if it's land, he can't play them?

To play a card is to either play a land using your Special Action for the turn, or to cast a card as a Spell.  In this case, if the card's latest wording specifies 'plays' (like {Nightveil Specter}), they can play the land if they haven't already played one that turn.  If it only says 'cast' (like {Daxos of Meletis}), then they can't, because you don't cast lands.
Title: Re: Daring Thief
Post by: TreeTopSky on May 27, 2014, 12:38:30 AM
I love my  {Nightveil Specter} :') Avo hates it tho... Cannot blame him!
Title: Re: Daring Thief
Post by: Avodroc13 on May 27, 2014, 01:33:17 AM
Quote from: TreeTopSky on May 27, 2014, 12:38:30 AM
I love my  {Nightveil Specter} :') Avo hates it tho... Cannot blame him!

{Supreme Verdict} +{Archaeomancer} +{Cloudshift}
Title: Re: Daring Thief
Post by: Pleeb on May 27, 2014, 10:03:14 AM
Quote from: Avodroc13 on May 27, 2014, 01:33:17 AM
Quote from: TreeTopSky on May 27, 2014, 12:38:30 AM
I love my  {Nightveil Specter} :') Avo hates it tho... Cannot blame him!

{Supreme Verdict} +{Archaeomancer} +{Cloudshift}

I'm confused. Cloudshift won't protect your creature from supreme verdict because it returns to the bf before verdict resolves.
Title: Re: Daring Thief
Post by: Avodroc13 on May 27, 2014, 01:35:03 PM
Quote from: Pleeb on May 27, 2014, 10:03:14 AM
Quote from: Avodroc13 on May 27, 2014, 01:33:17 AM
Quote from: TreeTopSky on May 27, 2014, 12:38:30 AM
I love my  {Nightveil Specter} :') Avo hates it tho... Cannot blame him!

{Supreme Verdict} +{Archaeomancer} +{Cloudshift}

I'm confused. Cloudshift won't protect your creature from supreme verdict because it returns to the bf before verdict resolves.

No, supreme verdict first, then cast mancer. Get verdict back. In the long run, cast verdict again. Cloudshift helps if I need other board wipes back.

I don't have the born of gods or nyx on my version of iMTG but everything else for my blue and white deck is under deck builder. It's quite simple really, I basically use spells over and over and cycle through my deck and play from the graveyard.