Savage Intelligence 100 cards, 0 sideboard 1 {Riku of Two Reflections} 1 {Alchemist's Refuge} 1 {Mountain} 1 {Mountain} 1 {Terramorphic Expanse} 1 {Temple of Abandon} 1 {Gruul Guildgate} 1 {Temple of the False God} 1 {Vivid Creek} 1 {Rogue's Passage} 1 {Island} 1 {Forest} 1 {Command Tower} 1 {Mountain} 1 {Halimar Depths} 1 {Rupture Spire} 1 {Temple of Epiphany} 1 {Transguild Promenade} 1 {Vivid Grove} 1 {Opal Palace} 1 {Island} 1 {Island} 1 {Forest} 1 {Evolving Wilds} 1 {Simic Guildgate} 1 {Mountain} 1 {Mountain} 1 {Forest} 1 {Reliquary Tower} 1 {Izzet Guildgate} 1 {Temple of Mystery} 1 {Vivid Crag} 1 {Island} 1 {Island} 1 {Forest} 1 {Boseiju, Who Shelters All} 1 {Forest} 36 lands 1 {Balefire Dragon} 1 {Intet, the Dreamer} 1 {Avenger of Zendikar} 1 {Scourge of Valkas} 1 {Spellbreaker Behemoth} 1 {Eternal Witness} 1 {Garruk's Packleader} 1 {Prophet of Kruphix} 1 {Thragtusk} 1 {Fauna Shaman} 1 {Dryad Arbor} 1 {Bogardan Hellkite} 1 {Utvara Hellkite} 1 {Mindclaw Shaman} 1 {Niv-Mizzet, Dracogenius} 1 {Elvish Piper} 1 {Bane of Progress} 1 {Yavimaya Elder} 1 {Solemn Simulacrum} 1 {Akroma, Angel of Fury} 1 {Dragon Tyrant} 1 {Niv-Mizzet, the Firemind} 1 {Djinn of Wishes} 1 {Acidic Slime} 1 {Skarrg Guildmage} 1 {Elderscale Wurm} 26 creatures 1 {Primeval Bounty} 1 {Quicksilver Amulet} 1 {Genesis Wave} 1 {Kodama's Reach} 1 {Arcane Denial} 1 {Birthing Pod} 1 {Cultivate} 1 {Blue Sun's Zenith} 1 {Fact or Fiction} 1 {Signal the Clans} 1 {Summoning Trap} 1 {Darksteel Ingot} 1 {Banefire} 1 {Farseek} 1 {Green Sun's Zenith} 1 {Asceticism} 1 {Boundless Realms} 1 {Explore} 1 {Plasm Capture} 1 {Cyclonic Rift} 1 {Firemind's Foresight} 1 {Chord of Calling} 1 {Redirect} 1 {Chromatic Lantern} 1 {Sol Ring} 1 {Bonfire of the Damned} 1 {Creeping Renaissance} 1 {Spelltwine} 1 {Explosive Vegetation} 1 {Call of the Wild} 1 {Gilded Lotus} 1 {Blasphemous Act} 1 {Cryptic Command} 1 {Krosan Grip} 1 {Prophetic Bolt} 1 {Reverberate} 1 {Wild Ricochet} 37 other spells Sideboard Notes: This a highly experimental rough draft of the deck. I came up with this while at work. Any and all feedback is welcome. |
Quote from: Yawgmoth85 on May 24, 2014, 05:47:57 PM
{deadeye navigator}, {vexing devil}, {delver of secrets}, {birthing pod}. I've seen {elderscale wurm} be very very effective in sticky spots. What do u want to be ur main wincon ? Smash face? Also {young pyromancer} may also be nice
Quote from: Yawgmoth85 on May 25, 2014, 07:33:17 AMActually I overlooked a lot of those due to my sleepiness. I'll have to refidle with it shortly. However, from what I have played of my shop, there are many control decks that like to just flat out say "no" and then clear the board if they mess up.
I think a {progenitor mimic} could be handy espically with riku. I don't know how u feel about infinite combos/loops, IMO if u can pull it off go for it but if u don't oppose {curiosity} and {ophidian eyes} on niv works great. {parallel lives} would double the the token production and {Xenagos the reveler} would build up sufficient mana and when he pops it can be marvellous. I can't remember if I saw a {birds of paradise} or {sylvan catyrds} or not but they could be useful mana producers. My meta is as aggressive as a pack of velociraptors and I find some quick cheap creatures with a decent ETB ability can make alotta difference. Espically if u can fit in a pod thier starter tutors. Also {fauna shaman} would serve sacs decent tutor. Hope this helps
Quote from: Yawgmoth85 on May 25, 2014, 09:24:58 AM
Well I hope some of the suggestions helped. My group allows "banned" cards and are pretty liberal with what hits the table. We allow {primeval titan} {protean hulk} {yawgmoths bargain} etc. if urs is somewhat similar a prim titan would be devastating in this
Quote from: AdamS on May 26, 2014, 09:23:12 AM
{hero's bane} one of the very few hydras that you can copy and hes so op if you boost him
i would also say run {doubling season} {primal vigor} {parallel lives} because the all mak rikus ability even more dangerous copy a creature that you play and you get 5 for the price of 1+rikus ability if the copied card is heros bane the they enter with more counters and if you give it more conters even 1 time it would come into play with 12 counters so you double it to 24 then ad 24 more leaving you with up to 5 48/48 hydras red gives haste so you could do this in one turn and swing lethal in 1turn at upto 5 opponents its literaly game over
Quote from: Jigilishious on May 27, 2014, 01:01:15 PMNot really looking for hydras. It's more dragons than anything. Dragons fit my play style better. And hydras consume too much mana each. Though I did have a hydra deck a long time ago that was awese as all hell.
If you're lookin for hydras and play multiplayer a {hydra omnivore} copied or not is pretty silly. Also (just because he's my favorite in riku non-combo creature smash decks) {vigor} is pretty great. Also as long and you're {fauna shaman}ing might as well include {elvish piper} for Dat synergy
{elvish piper} is already in. {Vigor} was in for a while. And I'm not really doing hydras. It's dragons mostly. Mana ramp and some really nice finisher spells.
Quote from: Jigilishious on May 29, 2014, 12:22:35 PMI was thinking of adding it in, but I'm not sure if it would actually see play very often. The way that this deck plays is fast paced. But, I can always try it out. :)
I've always had a why not sorta feel on {omniscience} in deck with fatties with fat mana costs like this one