Red Burn By New2MTG 60 cards, 15 sideboard 4 {Sacred Foundry} 4 {Temple of Triumph} 12 {Mountain} 2 {Thespian's Stage} 22 lands 4 {Young Pyromancer} 1 {Purphoros, God of the Forge} 4 {Chandra's Phoenix} 4 {Satyr Firedancer} 13 creatures 2 {Chained to the Rocks} 3 {Twinflame} 4 {Lightning Strike} 4 {Shock} 4 {Boros Charm} 4 {Magma Jet} 2 {Mizzium Mortars} 2 {Warleader's Helix} 25 other spells Sideboard 2 {Chained to the Rocks} 3 {Act of Treason} 1 {Searing Blood} 2 {Hammer of Purphoros} 2 {Warleader's Helix} 3 {Skullcrack} 2 {Peak Eruption} 15 sideboard cards Notes: |
Quote from: New2MTG on May 23, 2014, 01:05:15 PM
Red Burn By New2MTG
75 cards, 15 sideboard
4 {Sacred Foundry}
4 {Temple of Triumph}
13 {Mountain}
2 {Thespian's Stage}
23 lands
4 {Ash Zealot}
4 {Chandra's Phoenix}
4 {Satyr Firedancer}
12 creatures
3 {Twinflame}
4 {Shock}
4 {Boros Charm}
4 {Magma Jet}
2 {Mizzium Mortars}
2 {Warleader's Helix}
2 {Chained to the Rocks}
4 {Lightning Strike}
25 other spells
Sideboard
1 {Searing Blood}
2 {Peak Eruption}
3 {Act of Treason}
3 {Skullcrack}
2 {Chained to the Rocks}
2 {Warleader's Helix}
2 {Hammer of Purphoros}
15 sideboard cards
Notes:
Quote from: PrEZchoICE1 on May 24, 2014, 04:07:15 AM{Boros charm} is one of your best cards, play four. {Ash zealot} applies good pressure, keep four. {Young Pyromancer} is too slow, don't run any. {Chained to the rocks} is one mana, {Banishing light} is three. {Wild guess} is bad. {Purphoros god of the forge} is waaaaay too slow. {lightning strike} is burn, don't get rid of it. {mindsparker} isn't good, nor is {aegis of the gods}, or {peak eruption}. You should probably play some number of {Blind obedience in your 75. I also suggest not listening to this guy. I have been playing burn since pt theros, so I might know a thing or two. Also, {Prophetic Flamespeaker} won't jump unless khans has somethingQuote from: New2MTG on May 23, 2014, 01:05:15 PM
Red Burn By New2MTG
75 cards, 15 sideboard
4 {Sacred Foundry}
4 {Temple of Triumph}
13 {Mountain}
2 {Thespian's Stage}
23 lands
4 {Ash Zealot}
4 {Chandra's Phoenix}
4 {Satyr Firedancer}
12 creatures
3 {Twinflame}
4 {Shock}
4 {Boros Charm}
4 {Magma Jet}
2 {Mizzium Mortars}
2 {Warleader's Helix}
2 {Chained to the Rocks}
4 {Lightning Strike}
25 other spells
Sideboard
1 {Searing Blood}
2 {Peak Eruption}
3 {Act of Treason}
3 {Skullcrack}
2 {Chained to the Rocks}
2 {Warleader's Helix}
2 {Hammer of Purphoros}
15 sideboard cards
Notes:
-4 Ash Zealot
+4 {Young Pyromancer}
-3 Twinflame
-1 Boros Charm
+4 {Wild Guess}
-1 Mizzium Mortars
+1 {Purphoros, God of the Forge}
-2 Chained to the Rocks
+2 {Banishing Light}
-4 Lightning Strike
+4 Skullcrack
Thought Id tidy up the main now I'll do a side
4x {Mindsparker}
1x {Banishing Light}
2x {Aegis of the Gods}
3x Peak Eruption
3x Searing Blood
2x {Deicide}
Good Luck I hope my advice helps you to a better finish.
P.S. Firedancer+Searing Blood
As an aside Id like to note that Chained to the Rocks isn't the best, I much prefer Banishing Light as it controls a greater variety of things and u wont lose a mountain if someone wants to get rid of it.
My two cents.
I want to suggest to you Prophetic Flamespeaker who is going to see a ton of play- if u dont use it at game day at least look for it in trades. Pretty sure it could see a BIG price jump.
Quote from: CrackaLacka on May 24, 2014, 04:25:50 AMPeak Eruption is from his original board and u had no bitch of it the first time u looked? Ash Zealot is a SB card not a main. In a deck full of burn, pyromancer applies good pressure too. Chained to the rocks will get ur mountains killed or bounced. Prophetic Flamespeaker is a great card and will jump. It will also see heavy pro tour play soon. New2 we've played together on mtgo and I know you have good judgement u asked my opinion and those are the changes I personally would make. Again I wish good luck to you on gameday. Ive been playing burn decks since revised, but my brain is getting old, admittedly. Have a good night.Quote from: PrEZchoICE1 on May 24, 2014, 04:07:15 AM{Boros charm} is one of your best cards, play four. {Ash zealot} applies good pressure, keep four. {Young Pyromancer} is too slow, don't run any. {Chained to the rocks} is one mana, {Banishing light} is three. {Wild guess} is bad. {Purphoros god of the forge} is waaaaay too slow. {lightning strike} is burn, don't get rid of it. {mindsparker} isn't good, nor is {aegis of the gods}, or {peak eruption}. You should probably play some number of {Blind obedience in your 75. I also suggest not listening to this guy. I have been playing burn since pt theros, so I might know a thing or two. Also, {Prophetic Flamespeaker} won't jump unless khans has somethingQuote from: New2MTG on May 23, 2014, 01:05:15 PM
Red Burn By New2MTG
75 cards, 15 sideboard
4 {Sacred Foundry}
4 {Temple of Triumph}
13 {Mountain}
2 {Thespian's Stage}
23 lands
4 {Ash Zealot}
4 {Chandra's Phoenix}
4 {Satyr Firedancer}
12 creatures
3 {Twinflame}
4 {Shock}
4 {Boros Charm}
4 {Magma Jet}
2 {Mizzium Mortars}
2 {Warleader's Helix}
2 {Chained to the Rocks}
4 {Lightning Strike}
25 other spells
Sideboard
1 {Searing Blood}
2 {Peak Eruption}
3 {Act of Treason}
3 {Skullcrack}
2 {Chained to the Rocks}
2 {Warleader's Helix}
2 {Hammer of Purphoros}
15 sideboard cards
Notes:
-4 Ash Zealot
+4 {Young Pyromancer}
-3 Twinflame
-1 Boros Charm
+4 {Wild Guess}
-1 Mizzium Mortars
+1 {Purphoros, God of the Forge}
-2 Chained to the Rocks
+2 {Banishing Light}
-4 Lightning Strike
+4 Skullcrack
Thought Id tidy up the main now I'll do a side
4x {Mindsparker}
1x {Banishing Light}
2x {Aegis of the Gods}
3x Peak Eruption
3x Searing Blood
2x {Deicide}
Good Luck I hope my advice helps you to a better finish.
P.S. Firedancer+Searing Blood
As an aside Id like to note that Chained to the Rocks isn't the best, I much prefer Banishing Light as it controls a greater variety of things and u wont lose a mountain if someone wants to get rid of it.
My two cents.
I want to suggest to you Prophetic Flamespeaker who is going to see a ton of play- if u dont use it at game day at least look for it in trades. Pretty sure it could see a BIG price jump.
Quote from: PrEZchoICE1 on May 24, 2014, 04:48:36 AMI don't think it's better than skull crack, but I think you still want to main board it. You want to main bothz I didn't look at his sideboard upon first judgement, something that i often do. For sparker, he's awkward. Every deck gets rid of him with ease, and UW, they only matchup to board them in against, will just dsphere them. A waste of 3 mana in my opinion. No one will have land destruction for your mountains, whereas every deck has boarded enchantment hate for banishing.
Second thoughts Id leave the zealots in the board instead of the sparkers.
Crackalacka do u really think Lightning Strike is better than Skullcrack?
I run Mindsparkers in my side and they've always treated me very well tempo wise, but I can see the value of Ash Zealot as well, as a SB card. I guess it just comes down to what u anticipate seeing more of in your matchups.
Quote from: PrEZchoICE1 on May 24, 2014, 04:36:57 AMFlamespeaker doesn't have a deck yet, so no, as of yet, he won't see any play in a pt. Pyromancer just sets you up to be vulnerable to a verdictQuote from: CrackaLacka on May 24, 2014, 04:25:50 AMPeak Eruption is from his original board and u had no bitch of it the first time u looked? Ash Zealot is a SB card not a main. In a deck full of burn, pyromancer applies good pressure too. Chained to the rocks will get ur mountains killed or bounced. Prophetic Flamespeaker is a great card and will jump. It will also see heavy pro tour play soon. New2 we've played together on mtgo and I know you have good judgement u asked my opinion and those are the changes I personally would make. Again I wish good luck to you on gameday. Ive been playing burn decks since revised, but my brain is getting old, admittedly. Have a good night.Quote from: PrEZchoICE1 on May 24, 2014, 04:07:15 AM{Boros charm} is one of your best cards, play four. {Ash zealot} applies good pressure, keep four. {Young Pyromancer} is too slow, don't run any. {Chained to the rocks} is one mana, {Banishing light} is three. {Wild guess} is bad. {Purphoros god of the forge} is waaaaay too slow. {lightning strike} is burn, don't get rid of it. {mindsparker} isn't good, nor is {aegis of the gods}, or {peak eruption}. You should probably play some number of {Blind obedience in your 75. I also suggest not listening to this guy. I have been playing burn since pt theros, so I might know a thing or two. Also, {Prophetic Flamespeaker} won't jump unless khans has somethingQuote from: New2MTG on May 23, 2014, 01:05:15 PM
Red Burn By New2MTG
75 cards, 15 sideboard
4 {Sacred Foundry}
4 {Temple of Triumph}
13 {Mountain}
2 {Thespian's Stage}
23 lands
4 {Ash Zealot}
4 {Chandra's Phoenix}
4 {Satyr Firedancer}
12 creatures
3 {Twinflame}
4 {Shock}
4 {Boros Charm}
4 {Magma Jet}
2 {Mizzium Mortars}
2 {Warleader's Helix}
2 {Chained to the Rocks}
4 {Lightning Strike}
25 other spells
Sideboard
1 {Searing Blood}
2 {Peak Eruption}
3 {Act of Treason}
3 {Skullcrack}
2 {Chained to the Rocks}
2 {Warleader's Helix}
2 {Hammer of Purphoros}
15 sideboard cards
Notes:
-4 Ash Zealot
+4 {Young Pyromancer}
-3 Twinflame
-1 Boros Charm
+4 {Wild Guess}
-1 Mizzium Mortars
+1 {Purphoros, God of the Forge}
-2 Chained to the Rocks
+2 {Banishing Light}
-4 Lightning Strike
+4 Skullcrack
Thought Id tidy up the main now I'll do a side
4x {Mindsparker}
1x {Banishing Light}
2x {Aegis of the Gods}
3x Peak Eruption
3x Searing Blood
2x {Deicide}
Good Luck I hope my advice helps you to a better finish.
P.S. Firedancer+Searing Blood
As an aside Id like to note that Chained to the Rocks isn't the best, I much prefer Banishing Light as it controls a greater variety of things and u wont lose a mountain if someone wants to get rid of it.
My two cents.
I want to suggest to you Prophetic Flamespeaker who is going to see a ton of play- if u dont use it at game day at least look for it in trades. Pretty sure it could see a BIG price jump.
Quote from: CrackaLacka on May 24, 2014, 05:13:03 AMQuote from: PrEZchoICE1 on May 24, 2014, 04:48:36 AMI don't think it's better than skull crack, but I think you still want to main board it. You want to main bothz I didn't look at his sideboard upon first judgement, something that i often do. For sparker, he's awkward. Every deck gets rid of him with ease, and UW, they only matchup to board them in against, will just dsphere them. A waste of 3 mana in my opinion. No one will have land destruction for your mountains, whereas every deck has boarded enchantment hate for banishing.
Second thoughts Id leave the zealots in the board instead of the sparkers.
Crackalacka do u really think Lightning Strike is better than Skullcrack?
I run Mindsparkers in my side and they've always treated me very well tempo wise, but I can see the value of Ash Zealot as well, as a SB card. I guess it just comes down to what u anticipate seeing more of in your matchups.
Quote from: CrackaLacka on May 24, 2014, 05:14:30 AMAssuming all your matchups run control shells with Verdict, yes ur right. Wat creature doesnt leave u vulnerable to verdict? Ash Zealot? I think not. Truth b told zealot will get boltbaited nigh everytime.Quote from: PrEZchoICE1 on May 24, 2014, 04:36:57 AMFlamespeaker doesn't have a deck yet, so no, as of yet, he won't see any play in a pt. Pyromancer just sets you up to be vulnerable to a verdictQuote from: CrackaLacka on May 24, 2014, 04:25:50 AMPeak Eruption is from his original board and u had no bitch of it the first time u looked? Ash Zealot is a SB card not a main. In a deck full of burn, pyromancer applies good pressure too. Chained to the rocks will get ur mountains killed or bounced. Prophetic Flamespeaker is a great card and will jump. It will also see heavy pro tour play soon. New2 we've played together on mtgo and I know you have good judgement u asked my opinion and those are the changes I personally would make. Again I wish good luck to you on gameday. Ive been playing burn decks since revised, but my brain is getting old, admittedly. Have a good night.Quote from: PrEZchoICE1 on May 24, 2014, 04:07:15 AM{Boros charm} is one of your best cards, play four. {Ash zealot} applies good pressure, keep four. {Young Pyromancer} is too slow, don't run any. {Chained to the rocks} is one mana, {Banishing light} is three. {Wild guess} is bad. {Purphoros god of the forge} is waaaaay too slow. {lightning strike} is burn, don't get rid of it. {mindsparker} isn't good, nor is {aegis of the gods}, or {peak eruption}. You should probably play some number of {Blind obedience in your 75. I also suggest not listening to this guy. I have been playing burn since pt theros, so I might know a thing or two. Also, {Prophetic Flamespeaker} won't jump unless khans has somethingQuote from: New2MTG on May 23, 2014, 01:05:15 PM
Red Burn By New2MTG
75 cards, 15 sideboard
4 {Sacred Foundry}
4 {Temple of Triumph}
13 {Mountain}
2 {Thespian's Stage}
23 lands
4 {Ash Zealot}
4 {Chandra's Phoenix}
4 {Satyr Firedancer}
12 creatures
3 {Twinflame}
4 {Shock}
4 {Boros Charm}
4 {Magma Jet}
2 {Mizzium Mortars}
2 {Warleader's Helix}
2 {Chained to the Rocks}
4 {Lightning Strike}
25 other spells
Sideboard
1 {Searing Blood}
2 {Peak Eruption}
3 {Act of Treason}
3 {Skullcrack}
2 {Chained to the Rocks}
2 {Warleader's Helix}
2 {Hammer of Purphoros}
15 sideboard cards
Notes:
-4 Ash Zealot
+4 {Young Pyromancer}
-3 Twinflame
-1 Boros Charm
+4 {Wild Guess}
-1 Mizzium Mortars
+1 {Purphoros, God of the Forge}
-2 Chained to the Rocks
+2 {Banishing Light}
-4 Lightning Strike
+4 Skullcrack
Thought Id tidy up the main now I'll do a side
4x {Mindsparker}
1x {Banishing Light}
2x {Aegis of the Gods}
3x Peak Eruption
3x Searing Blood
2x {Deicide}
Good Luck I hope my advice helps you to a better finish.
P.S. Firedancer+Searing Blood
As an aside Id like to note that Chained to the Rocks isn't the best, I much prefer Banishing Light as it controls a greater variety of things and u wont lose a mountain if someone wants to get rid of it.
My two cents.
I want to suggest to you Prophetic Flamespeaker who is going to see a ton of play- if u dont use it at game day at least look for it in trades. Pretty sure it could see a BIG price jump.
Quote from: CrackaLacka on May 24, 2014, 05:26:06 AMBurn goes to the face not the walkers. Speaking of walkers{Chandra, Pyromaster} is beautiful.
Go down to three strike, remove twin flame, add four crack. And yeah, chained is an enchantment, but if they remove it, you wasted 1 mana, and they get a creature back that you probably can't burn, then if you draw another, you don't have to waste more than half your mana on it. With banishing, you'll probably be getting rid of a walker that you could burn out, and drawing another one would cost almost an entire turn
Quote from: PrEZchoICE1 on May 24, 2014, 05:39:24 AMIn the right deck. 4 mana is 7-8 damage in this deck, not chandra
{Chandra, Pyromaster} is beautiful.
Quote from: CrackaLacka on May 24, 2014, 05:36:50 AM
With pyromancer though, verdict won't just be four mana destroy pyromancer. It'll probably be at least a three for one. Zealots get in for a good amount of damage before being killed
Quote from: CrackaLacka on May 24, 2014, 05:43:07 AMQuote from: PrEZchoICE1 on May 24, 2014, 05:39:24 AMIn the right deck. 4 mana is 7-8 damage in this deck, not chandra
{Chandra, Pyromaster} is beautiful.
Quote from: PrEZchoICE1 on May 24, 2014, 05:48:24 AMLate game they'll both be countered or killed before they can be usefulQuote from: CrackaLacka on May 24, 2014, 05:36:50 AM
With pyromancer though, verdict won't just be four mana destroy pyromancer. It'll probably be at least a three for one. Zealots get in for a good amount of damage before being killed
Imo Pyromancer is more flexible, early and late game whereas zealot is really only useful early game. Zealot is a great second game crit after a win imo, or against dredge/reanimator.
Mindsparker is a great second game crit after either a win or a loss against anyone running U or W. This is an important decision for OP because both are useless (imo) as a 2x, they need to be a playset. I still think it ultimately comes down to wat u expect to see more of.