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Decks (Magic The Gathering) => Standard => Topic started by: TheRecklessPlaneswalker on May 11, 2014, 02:37:18 PM

Title: Bant combo
Post by: TheRecklessPlaneswalker on May 11, 2014, 02:37:18 PM

Bant combo

60 cards, 0 sideboard


4 {Temple Garden}
4 {Breeding Pool}
4 {Temple of Plenty}
4 {Hallowed Fountain}
4 {Temple of Mystery}
3 {Mana Confluence}
4 {Temple of Enlightenment}

27 lands


4 {Sage of Hours}

4 creatures


3 {Supreme Verdict}
4 {Sphinx's Revelation}
3 {Jace, Architect of Thought}
2 {Elspeth, Sun's Champion}
4 {Ajani, Mentor of Heroes}
4 {Dissolve}
3 {Dictate of Kruphix}
4 {Forced Adaptation}
2 {Detention Sphere}

29 other spells


Sideboard

Notes:
Based off CommandUnderSorin's  combo
Title: Re: Bant combo
Post by: TheRecklessPlaneswalker on May 11, 2014, 04:30:46 PM
Bump
Title: Re: Bant combo
Post by: Stopwaitdie on May 11, 2014, 04:34:25 PM
Put the verdicts in sideboard maybe and put in {banishing light}
Title: Re: Bant combo
Post by: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
Title: Re: Bant combo
Post by: Sparkle Ninja on May 12, 2014, 12:46:59 AM
Quote from: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
Title: Re: Bant combo
Post by: Ekann1 on May 12, 2014, 07:00:22 AM
Quote from: Sparkle Ninja on May 12, 2014, 12:46:59 AM
Quote from: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
I don't think so, unless there's a way in this deck to get 10 counters of a sage of hours in a turn.
Title: Re: Bant combo
Post by: TheRecklessPlaneswalker on May 12, 2014, 08:35:15 AM
Quote from: E.kann1 on May 12, 2014, 07:00:22 AM
Quote from: Sparkle Ninja on May 12, 2014, 12:46:59 AM
Quote from: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
I don't think so, unless there's a way in this deck to get 10 counters of a sage of hours in a turn.
{sage of hours} + 2 {forced adaptation} + {ajani, mentor of Heros} =infinite turns, infinite loyalty points
Title: Re: Bant combo
Post by: MuggyWuggy on May 12, 2014, 12:17:24 PM
In response: heros downfall
Title: Re: Bant combo
Post by: BaBa BLaCkSHeeT on May 12, 2014, 03:07:55 PM
It's a combo so it's not guaranteed to be pulled off but there will be times it works out as planned. It takes a normal control shell so it's not the only win con just an interesting trick that has potential to be pulled off.
Title: Re: Bant combo
Post by: TheRecklessPlaneswalker on May 12, 2014, 04:36:15 PM
Quote from: BaBa BLaCkSHeeT on May 12, 2014, 03:07:55 PM
It's a combo so it's not guaranteed to be pulled off but there will be times it works out as planned. It takes a normal control shell so it's not the only win con just an interesting trick that has potential to be pulled off.
That's why there is other win cons in the deck
Title: Re: Bant combo
Post by: Ekann1 on May 12, 2014, 05:27:08 PM
Quote from: TheRecklessPlaneswalker on May 12, 2014, 08:35:15 AM
Quote from: E.kann1 on May 12, 2014, 07:00:22 AM
Quote from: Sparkle Ninja on May 12, 2014, 12:46:59 AM
Quote from: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
I don't think so, unless there's a way in this deck to get 10 counters of a sage of hours in a turn.
{sage of hours} + 2 {forced adaptation} + {ajani, mentor of Heros} =infinite turns, infinite loyalty points
Right, but to get infinite ultimates you'd have to spend 1 of your extra turns to ultimate ajani, and so you wouldn't be able to take another extra turn.
Title: Re: Bant combo
Post by: TheRecklessPlaneswalker on May 12, 2014, 06:34:54 PM
Quote from: E.kann1 on May 12, 2014, 05:27:08 PM
Quote from: TheRecklessPlaneswalker on May 12, 2014, 08:35:15 AM
Quote from: E.kann1 on May 12, 2014, 07:00:22 AM
Quote from: Sparkle Ninja on May 12, 2014, 12:46:59 AM
Quote from: TheRecklessPlaneswalker on May 11, 2014, 11:32:10 PM
Just had someone scoop to this deck
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
I don't think so, unless there's a way in this deck to get 10 counters of a sage of hours in a turn.
{sage of hours} + 2 {forced adaptation} + {ajani, mentor of Heros} =infinite turns, infinite loyalty points
Right, but to get infinite ultimates you'd have to spend 1 of your extra turns to ultimate ajani, and so you wouldn't be able to take another extra turn.
True. But at that point you have taken up to an extra 40 turns
Title: Re: Bant combo
Post by: Ekann1 on May 12, 2014, 08:03:58 PM
True. I was just responding to this, saying that doesn't actually work.

Quote from: Sparkle Ninja on May 12, 2014, 12:46:59 AM
So you go infinite turns so infinite Planeswalker ultimates. That's cruel....
Title: Re: Bant combo
Post by: Stopwaitdie on May 12, 2014, 09:00:37 PM
I think {vorel of the hull clade} is better than forced adaptation