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Decks (Magic The Gathering) => Modern => Topic started by: Qpwner on April 23, 2014, 03:44:47 PM

Title: Training Grounds
Post by: Qpwner on April 23, 2014, 03:44:47 PM
Training Grounds

76 cards, 15 sideboard


7 {Island}
4 {Hallowed Fountain}
4 {Adarkar Wastes}
6 {Plains}

21 lands


4 {Puresight Merrow}
2 {Knacksaw Clique}
3 {Wake Thrasher}
3 {Teardrop Kami}
4 {Pili-Pala}
3 {Order of the Stars}
4 {Patrol Signaler}

23 creatures


1 {Viridian Longbow}
3 {Ocular Halo}
4 {Training Grounds}
4 {Paradise Mantle}
1 {Banishing Knack}
3 {Steelshaper's Gift}

16 other spells


Sideboard

4 {Mana Leak}
3 {Negate}
4 {Rest in Peace}
4 {Path to Exile}

15 sideboard cards


Title: Re: Training Grounds
Post by: Qpwner on April 23, 2014, 03:47:56 PM
This deck has been my baby for almost a year now. I know that none of the cards are new, but it is a pretty origonal deck. Wins on turn 3 pretty often, but it is way too venerable to my creatures being killed.
Title: Re: Training Grounds
Post by: rarehuntertay on April 23, 2014, 03:50:02 PM
Need to remove a card from side... 15 is max
Title: Re: Training Grounds
Post by: Qpwner on April 23, 2014, 03:52:37 PM
Oops, just a miss click.