Yes, I know it's kinda boring. However, it's really fast, pretty consistent, and can win games out of nowhere with {Brave the Elements} and/or {Launch the Fleet}. So I like it. All help is appreciated, but I'm mainly looking for help with the sideboard. Maybe for stuff against mono black. (Was hoping for a {Devout Lightcaster} reprint... but no. :( )
http://tappedout.net/mtg-decks/mono-white-22-04-14-1/
Lands
19 {Plains}
2 {Nykthos, Shrine to Nyx}
1 {Mutavault}
Creatures - 27
4 {Soldier of the Pantheon}
4 {Dryad Militant}
4 {Judge's Familiar}
4 {Precinct Captain}
4 {Daring Skyjek}
4 {Boros Reckoner}
3 {Brimaz, King of Oreskos}
Spells - 10
4 {Brave the Elements}
2 {Spear of Heliod}
2 {Ajani, Caller of the Pride}
3 {Banishing Light}
Sideboard - 15
3 {Reprisal}
4 {Celestial Flare}
3 {Deicide}
2 {Godsend}
3 {Rootborn Defenses}
Maybe {evangel of heliod} for dem soldiers
I don't usually hit 6 mana except in board lockups against agro, and then I'd rather put my mana into {launch the fleet} instead of a card with low p/t that is a dead draw early game. Thanks for the suggestion, but I don't think that will work in this deck.
Considered {banisher priest}?
More susceptible to removal than banishing light but also can beat in damage.
Also with JOU i wouldnt be surprised if enchantment removal is as prevalent as creatures removal or close to it, but i guess thatll be decided after the meta settles. A good card to keep in mind is all
{boros elite} {fiendslayer paladin} {frontline medic} {archetype of courage}
Im sure youve looked into all of em and they probably dont quite have a place in here but they all have theyre uses and are worth a mention imo just in case.
Quote from: MisterJH on April 23, 2014, 10:34:34 PM
Considered {banisher priest}?
More susceptible to removal than banishing light but also can beat in damage.
Also with JOU i wouldnt be surprised if enchantment removal is as prevalent as creatures removal or close to it, but i guess thatll be decided after the meta settles. A good card to keep in mind is all
The idea with {banishing light} is to get rid of annoying planeswalkers and {detention spheres}, so I think in this situation it's better. However, had it been in the main board I probably would have agreed with you. Thanks for the suggestion.
Quote from: MisterJH on April 23, 2014, 10:37:36 PM
{boros elite} {fiendslayer paladin} {frontline medic} {archetype of courage}
Im sure youve looked into all of em and they probably dont quite have a place in here but they all have theyre uses and are worth a mention imo just in case.
Archetype: sorta forgot about it, but this deck wins quickly enough and is mostly attacking with small guys, so it won't work so well except with {spear of heliod}. Which is another 3 drop. My curve is already a little weird, so I'm staying away from it. Frontline feels a little slow for the power level. Fiendslayer is more a sideboard against RB, which may be a good idea. I'll have to see how much RB I play and/or test against. I have been strongly considering boros elite, but I don't like not being able to swing for 2 turn 2. However, I'll be testing it, probably over the dryad militants.
Thanks for the help!
It's slow. I don't need something they won't attack into, I need something that will attack.
Godsend is... Im really torn on it. Its a cool card for sure but not being an equipment makes it SO much less cool. If they do attack into it sure you exile a creature but if your creature dies you got outvalued all day
Plus he cant block flying anyways
So eh.. Idk id try playtesting in place of spear of heliod perhaps i you havent already, just my suggesh
Quote from: MisterJH on April 24, 2014, 07:22:35 AM
Godsend is... Im really torn on it. Its a cool card for sure but not being an equipment makes it SO much less cool. If they do attack into it sure you exile a creature but if your creature dies you got outvalued all day
Plus he cant block flying anyways
So eh.. Idk id try playtesting in place of spear of heliod perhaps i you havent already, just my suggesh
{Godsend} is an equipment
I thought it wan an enchantment? Oh
Well
I like spear much batter. Brimaz makes 2/2s, launch the fleet gets twice the power, etc.
Why not {honor of the pure}
Im assuming cuz its not standard legal is it xD i said tht mostly to check the legality
Lol dk why i thought it was legal
I really really REALLY wish it was... :P
Any thoughts on the sideboard?
Quote from: MisterJH on April 24, 2014, 05:15:04 PM
Why not {honor of the pure}
Im assuming cuz its not standard legal is it xD i said tht mostly to check the legality
There's always {Dictate of Heliod}
Elspeth over evangel anyday
Why no precinct captain?
You should limit it to humans, and play {Calvary Pegasus}
Quote from: E.kann1 on April 22, 2014, 07:34:17 AM
Creatures - 27
4 {Precinct Captain}
About {cavalry pegasus} - I prefer this deck as a bunch of awesome white creatures with a little less synergy (as long as they still work together, which they do) so that if one is killed my whole gameplan doesn't fail. Also, running only humans I'd lose brimaz, reckoner, dryad militant, and judge's familiar, and gain what? {cavalry pegasus}, {boros elite}, and {imposing sovereign}?
Also, the pegasus is a 1 power 2 drop. Even 2/3 of my 1 drops have more power! Seems a little slow.
I hope you can tell I appreciate all these suggestions even though I haven't actually used one yet....
Quote from: Sparkle Ninja on April 27, 2014, 12:34:54 AM
Quote from: MisterJH on April 24, 2014, 05:15:04 PM
Why not {honor of the pure}
Im assuming cuz its not standard legal is it xD i said tht mostly to check the legality
There's always {Dictate of Heliod}
Sometimes I don't hit 5 mana, and if I don't it's just a very dead draw when I have 2 lands and need a 2 drop. This would be better in a deck that could play elspeth.
Well if your doing human route {mutavault} jump to.
I guess journey didn't add any new good humans did it. Maybe after m15
Quote from: DirtyMustachio on April 27, 2014, 12:48:17 PM
Well if your doing human route {mutavault} jump to.
I guess journey didn't add any new good humans did it. Maybe after m15
Maybe. But then mutavault rotates out.
Anyone see a place for {banisher priests} in here? I feel like the deck needs them.
Last question. Anyone?
Well this managed to get me to a 3rd place and close to 2nd (one brave the elements or spear of heliod or something away) a at 51 person game day. 5-1, would have been 6-0 if I hadn't made the dumb mistake of over extending into a {anger of the gods} which I saw coming too late.
Sideboard changes: -1 celestial flare
-1 reprisal
+2 {glare of heresy}
I'm very happy with this list.