Somewhat Delver 75 cards, 15 sideboard
2 {Temple of Triumph} 4 {Temple of Enlightenment} 2 {Mutavault} 4 {Hallowed Fountain} 4 {Sacred Foundry} 4 {Izzet Guildgate} 4 {Steam Vents}
24 lands
4 {Spellheart Chimera} 1 {Niv-Mizzet, Dracogenius} 1 {Ætherling}
6 creatures
2 {Quicken} 2 {Steam Augury} 2 {Boros Charm} 3 {Sphinx's Revelation} 1 {Turn // Burn} 3 {Dissolve} 3 {Detention Sphere} 2 {Azorius Charm} 3 {Izzet Charm} 2 {Magma Jet} 2 {Supreme Verdict} 2 {Counterflux} 2 {Mizzium Mortars} 1 {Anger of the Gods}
30 other spells
Sideboard
2 {Revoke Existence} 2 {Turn // Burn} 2 {Pithing Needle} 2 {Negate} 1 {Detention Sphere} 2 {Mizzium Mortars} 2 {Anger of the Gods} 2 {Ætherling}
15 sideboard cards
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Trying something a little different then usual. I haven't had a chance to try it out at fnm yet. Feel free to leave Main deck or sideboard suggestions. Thanks
Well, can't be delver without {Delver of Secrets}! But that isn't happening, because standard.
Anyhow, things I'd drop:
{Niv-Mizzet, Dracogenius}- he's just much to slow for what he does. He's got a bit of a power creep on a 5/5 body, but if you get him out turn 6, odds are someone is already beating your face in with {Stormbreath Dragon} or {Polukranos, World Eater}, and you would rather be drawing into a verdict.
{Quicken}- there simply isn't enough of a reason to have them. They aren't flexible enough, as it does require you to have a sorcery in hand with them, otherwise it's a dead card. Even if you did, {Supreme Verdict} at instant speed isn't worth the extra card slot and one more {U}.