Looking for a game of edh, I'll be playnig {Talrand, Sky Summoner}
Roll a 13
I promised you a game
I'll be playing Animar
Rolled a 17
I'll be playing first
Draw
{stomping ground}
Pass
40/6
Draw
Island
Pass
40/7
Draw
{Temple of mystery}
Scry to the top
Pass
40/6
Draw
Island
{Merfolk Looter}
Pass
40/6
Draw
{Grove of the Burnwillows}
Tap out for {Animar Soul of Elements}
Pass
40/6
Draw
Island
Activate {Merfolk Looter}, discard {Crosstown Courier}
Forecast {Skyscribing}
Pass
40/7
Draw
{Forest}
{Myr Mindservant}
Animar Gets a counter
{Arcbound Worker}
Animar gets a counter
{Steel Overseer}
Animar gets a counter
{Dream Stalker}
Animar gets a counter
Bounce my Mind servant
Play a {myr Mindservant}
Swing For 6 Commander damage
40/3
2 untapped mana
Draw
Island
{Talrand, Sky Summoner}
Activate the looter, discard {Chorus of the tides}
Pass
41/6
1 mana open
Draw
{Pentavus}
Animar gets a counter
{Nylea god of the hunt}
Animar gets a counter
Swing for 8 commander damage with trample
Actually, at the beggining of your turn I cast {Retraction Helix}, get a drake, tap talrand to send animar to your hand
Quote from: Splicer on April 13, 2014, 08:22:23 AM
Actually, at the beggining of your turn I cast {Retraction Helix}, get a drake, tap talrand to send animar to your hand
In response to that I'll{ swan song} your helix and my turn will play out exactly the same