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Decks (Magic The Gathering) => Casual => Topic started by: MikeyTheNinja on April 07, 2014, 11:26:31 AM

Title: Semblance Combo
Post by: MikeyTheNinja on April 07, 2014, 11:26:31 AM

Semblance Combo

60 cards, 0 sideboard


11 {Island}
7 {Mountain}

18 lands


4 {Young Pyromancer}
4 {Archaeomancer}

8 creatures


4 {Prophetic Prism}
4 {Dispel}
4 {Crippling Chill}
2 {Blustersquall}
4 {Rewind}
4 {Semblance Anvil}
3 {Serum Visions}
1 {Ponder}
4 {Ghostly Flicker}
4 {Grapeshot}

34 other spells


Sideboard
Title: Re: Semblance Combo
Post by: MikeyTheNinja on April 07, 2014, 11:34:41 AM
Someone showed me semblance anvil and challenged me to make a deck that uses it. I decided to not go the obvious artifact deck route and tried to build a combo. It's a bit fragile but can actually kill. Basically play semblance anvil exiling an instant. Then draw cards and survive until you have a archeomancer in play and a ghostly flicker and grapeshot in hand. Then you play ghostly flicker for 1 blue mana and target archeomancer and a land. Flicker resolves going to graveyard allowing you to grab it back with archeomancer that re-enters and the land re-enters untapped allowing you to use it again. So rinse and repeat as many times as you feel nesecary then cast a grapeshot which copies for every time you cast flicker. The rest of deck is protection, stalling and card draw. You can also use same trick but flicker a prophetic prism instead of a land to draw a card for each spare blue mana available.

What do you guys think?
Title: Re: Semblance Combo
Post by: adventus on April 07, 2014, 06:38:30 PM
Awesome.  How has it play tested?
Title: Re: Semblance Combo
Post by: Sparkle Ninja on April 07, 2014, 08:36:30 PM
Semblance anvil might have to go in my Animar EDH...
Title: Re: Semblance Combo
Post by: MisterJH on April 07, 2014, 09:03:02 PM
Its a really freakin neat card i luh it
Title: Re: Semblance Combo
Post by: MikeyTheNinja on April 09, 2014, 03:45:51 AM
Play testing has been fun. More wins than loses and it's still capable of winning once someone knows the combo which I thought might be a problem. It's not as fragile as I thought as well because everything is impossible to kill if I have ghostly flicker mana up as I will just blink it out the way of kill spells.

Favorite play so far countering a stormbreath dragon with rewind untapping four lands which I then use to flicker an archeomancer and prism 4 times at the end of my go. The 4th card is grapeshot which I use for the win next turn.

This deck is more powerful than I first realised and I'm going to try and make it more competitive. And suggestions would be appreciated as well as sideboard options.