I want to make a deck out of 1 drops with wild beast master and a ton of pump. I'm thinking {R} {G}. For the colours. I need suggestions!
{Rakdos Cackler}, {Legion Loyalist}, {Dryad a Militant}, {Slitherhead}, {Burning Tree Emissary}, maybe 1-2 Xenagods
{wild beastmaster} for reference. {ghor-clan rampager}. other bloodrush. {rubbelbelt raiders}.
{rubblebelt maka}
{aspect of hydra possibly}
Definitely {ranger's guile}
Perhaps the 2 mana +5/+5, its sorcery howeer and the name eludes me
{phytoburst}
Quote from: DylanW18 on April 05, 2014, 04:57:36 PM
{Rakdos Cackler}, {Legion Loyalist}, {Dryad a Militant}, {Slitherhead}, {Burning Tree Emissary}, maybe 1-2 Xenagods
I'm thinking some {charging badger} and {Elvish mystics} to maximize my turn two creature swarms. Also I don't think Xenakis will be useful here because I want to win on turn four.
As stated {burning-tree shaman}, {rubblebelt raiders}
{rangers guile} and possibly {immortals' servitutde} (not sure if spelt correctly 1/1 indestructible instant), will be a need to protect the raiders and master.
Perhaps and {expierement one}, may evolve high enough for a one regen from a 2/1 one drop and a raider.
Red try to maximize the low drop bloodrush the rare from dragon's maze name slips my mind but has the in graveyard 3 colorless return to hand and rampager may be the best options.
Try to keep the r/g costs of creatures as split as possible to make it consistent as it won't last past turn 4/5 as you noted.
^ {pyrewild shaman}
I'm looking primarily for 1 drops because I want four creatures turn two so I can beat the crap out of them on turn four
{firedrinker satyr}!!!
Quote from: MisterJH on April 06, 2014, 03:02:56 PM
{firedrinker satyr}!!!
I considered that. Then I realised that if they managed to survive the original beat down they'd just eat the satyr and deal tons of damage to me
{wasteland viper} would prob work well with this deck
{domri rade}?
{titan's strength} cuz scry is nice
I said one drops and I already finished the deck
Mmm {Supreme Verdict} 😁