Norin The OP 57 cards, 15 sideboard 2 {Ghost Quarter} 4 {Clifftop Retreat} 4 {Sacred Foundry} 4 {Battlefield Forge} 9 {Plains} 23 lands 2 {Hero of Bladehold} 3 {Ranger of Eos} 4 {Soul's Attendant} 4 {Soul Warden} 2 {Purphoros, God of the Forge} 4 {Champion of the Parish} 3 {Norin the Wary} 4 {Ajani's Pridemate} 26 creatures 4 {Lightning Helix} 4 {Path to Exile} 8 other spells Sideboard 2 {Rest in Peace} 2 {Shatterstorm} 2 {Wear // Tear} 3 {Sowing Salt} 3 {Boros Charm} 3 {Leyline of Sanctity} 15 sideboard cards |
Quote from: MisterJH on April 01, 2014, 01:11:39 PMSoul Sisters isn't meant to go late game. If one has a Purphoros on the field, and you Servitude for 1, you kinda just win the game. Also the majority of the deck is 1 drops, so Servituding for 1 is extremely good. Servitude brings back creatures with CMC equal to X, so casting for 5 grabs 2 drops, not his 3. Anyways, Proclamation is good, but on your 3rd land there should really be no reason why you need to cast it, especially with 23 lands, you should have a land almost every turn. As for Titan, he's a great card, but going back to my first point, you shouldn't need to go late game with Soul Sisters. Titan is at best a turn 8, which is really slow for Modern, and he can't swing in 'til turn 9. A turn 5 Servitude following up either a board wipe, spot removal, or good trading, can be devastating, it will also almost always net you a ton of life, which pretty much throws "Gain X life." on to the card as well. It can be argued that Proclamation reads the same way, but Servitude's is usually higher, which is good for reanimating a 6/6 flying beater.
Servitude is good and all but chances are hell just cast it for 4 mana and get 1 drops back anyways, so its a slightly worse card, hell likely never cast it for 5 cuz his 3 drop creature just isnt crucial, and if he casts it for 6.. Well he might as well get a sun titan out of it
Quote from: InfinitiveDivinity on April 01, 2014, 04:44:45 PMThanks for your opinion. I love this deck. Not the best, but definitely fun.Quote from: MisterJH on April 01, 2014, 01:11:39 PMSoul Sisters isn't meant to go late game. If one has a Purphoros on the field, and you Servitude for 1, you kinda just win the game. Also the majority of the deck is 1 drops, so Servituding for 1 is extremely good. Servitude brings back creatures with CMC equal to X, so casting for 5 grabs 2 drops, not his 3. Anyways, Proclamation is good, but on your 3rd land there should really be no reason why you need to cast it, especially with 23 lands, you should have a land almost every turn. As for Titan, he's a great card, but going back to my first point, you shouldn't need to go late game with Soul Sisters. Titan is at best a turn 8, which is really slow for Modern, and he can't swing in 'til turn 9. A turn 5 Servitude following up either a board wipe, spot removal, or good trading, can be devastating, it will also almost always net you a ton of life, which pretty much throws "Gain X life." on to the card as well. It can be argued that Proclamation reads the same way, but Servitude's is usually higher, which is good for reanimating a 6/6 flying beater.
Servitude is good and all but chances are hell just cast it for 4 mana and get 1 drops back anyways, so its a slightly worse card, hell likely never cast it for 5 cuz his 3 drop creature just isnt crucial, and if he casts it for 6.. Well he might as well get a sun titan out of it
Honestly I'm not a huge fan of R/W Sisters, I prefer mono-{W}. This is still a pretty neat deck though.