Mostly white Nayanchants 60 cards, 0 sideboard 4 {Temple of Triumph} 3 {Forest} 4 {Stomping Ground} 4 {Sacred Foundry} 4 {Temple of Plenty} 4 {Temple of Abandon} 23 lands 4 {Hero of Iroas} 4 {Eidolon of Countless Battles} 4 {Fabled Hero} 12 creatures 4 {Ethereal Armor} 4 {Boros Charm} 4 {Alpha Authority} 4 {Gods Willing} 2 {Sphere of Safety} 3 {Indestructibility} 4 {Madcap Skills} 25 other spells Sideboard Notes: This deck. Much fast, such destruct, much wow. |
Quote from: Sto5rm on March 21, 2014, 03:18:36 PMI consitently draw into my creatures though so it doesn't matter
You have 25 cards that will be used to boost or protect your creatures but only 12 creatures.
Perhaps remove some noncreatures and add some in?
Elspheth,Thune, and Brimaz are all cards.
Expensive yes but oh so good.
Quote from: Taysby on March 22, 2014, 10:52:24 PMI tried a banisher priest. it doesn't fit well
It needs more {banisher priest}...
Quote from: Wackaman9001 on March 23, 2014, 07:54:51 PMI've actually swapped it all to scry lands and plains. I just didn't update it here yet
Consider {selesnya charm} as a backup creature, or maybe {gladecover scout} as an option vs tons of point removal. the charm also works for heroic or spot removal, so no downside there. i think you may need to rework your mana base, it seems a bit lopsided for the content