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Decks (Magic The Gathering) => Modern => Topic started by: Taysby on March 18, 2014, 01:14:48 PM

Title: If you can't beat them, join them
Post by: Taysby on March 18, 2014, 01:14:48 PM
Main Deck
60 cards

22  {Snow-Covered Island}
2  {Tectonic Edge}
24 lands

0 creatures

4  {Cryptic Command}
1  {Elixir of Immortality}
4  {Howling Mine}
4  {Remand}
4  {Serum Visions}
3  {Sleight of Hand}
2  {Spell Snare}
4  {Temporal Mastery}
4  {Time Warp}
4  {Walk the Aeons}
34 other spells

2  {Jace Beleren}
2 planeswalkers

Sideboard
2  {Ætherize}
2  {Gigadrowse}
2  {Hurkyl's Recall}
1  {Laboratory Maniac}
2  {Rapid Hybridization}
2  {Spell Pierce}
2  {Swan Song}
2  {Trickbind}


How would tron beat this?
Title: Re: If you can't beat them, join them
Post by: Joshnoodles on March 18, 2014, 09:29:27 PM
More importantly how would you beat tron if you have no win condition. And to answer your question  {Emrakul, the Aeons Torn}, that's how.
Title: Re: If you can't beat them, join them
Post by: NikoCardMaster on March 18, 2014, 09:31:30 PM
Emrakul just beats everything XD
Title: Re: If you can't beat them, join them
Post by: Prplprince on March 19, 2014, 12:39:51 AM
Interesting deck
Title: Re: If you can't beat them, join them
Post by: Sparkle Ninja on March 19, 2014, 12:43:48 AM
It looks like the Win con is to just piss them off till they scoop.... Tree hugger Jace is just bad in modern
Title: Re: If you can't beat them, join them
Post by: Walkhard on March 19, 2014, 04:01:38 AM
Bad jace makes me so sad.
Title: Re: If you can't beat them, join them
Post by: Spencer Addington on March 19, 2014, 05:36:39 AM
Baby jace is awesome.
Title: Re: If you can't beat them, join them
Post by: Absolutezero on March 20, 2014, 08:50:53 AM
I am beging to hate this forum because of bad players this deck is good and 4-0 several daily events
Title: Re: If you can't beat them, join them
Post by: Kaworu, the Fifth Child on March 20, 2014, 09:29:59 PM
Yeah, I run this. Use {Lab Maniac}!
Title: Re: If you can't beat them, join them
Post by: DylanW18 on March 20, 2014, 10:38:40 PM
Can someone explain the infinite combo please?
Title: Re: If you can't beat them, join them
Post by: Spencer Addington on March 20, 2014, 10:41:17 PM
Quote from: DylanW18 on March 20, 2014, 10:38:40 PM
Can someone explain the infinite combo please?
It's not infinite. If he goes off though, he'll be able to take as many turns as he wants until he finds a way to win.
Title: Re: If you can't beat them, join them
Post by: DylanW18 on March 20, 2014, 10:42:45 PM
I've been infinited with this deck on Wall Games... Or at least I thought
Title: Re: If you can't beat them, join them
Post by: DylanW18 on March 20, 2014, 10:43:08 PM
Quote from: Taysby on March 19, 2014, 09:29:43 AM
Quote from: Sparkle Ninja on March 19, 2014, 12:43:48 AM
It looks like the Win con is to just piss them off till they scoop.... Tree hugger Jace is just bad in modern

You take infinite turns and mill them with the jace.  You use the cheap one because he lets you draw cards early game too which is very important.


^infinite
Title: Re: If you can't beat them, join them
Post by: MisterJH on March 20, 2014, 11:12:45 PM
Quote from: Spencer Addington on March 20, 2014, 10:41:17 PM
Quote from: DylanW18 on March 20, 2014, 10:38:40 PM
Can someone explain the infinite combo please?
It's not infinite. If he goes off though, he'll be able to take as many turns as he wants until he finds a way to win.
Isnt that infinite since he takes as many as he possibly could ever want? And regardless can someone explain it to me???
Title: Re: If you can't beat them, join them
Post by: Spencer Addington on March 20, 2014, 11:29:21 PM
So this is how this deck works. The goal is to take as many(it's infinite because he has {elixir of immortality}) turn as you need to to mill yourself(if you have {laboratory maniac}), mill your opponent, or put out enough lands to cast an emrakul. This deck goes off at about turn 5. It's infinite because he could just choose to draw his deck, discard and shuffle it bacon into his library.
Title: Re: If you can't beat them, join them
Post by: Silent1236 on March 21, 2014, 08:10:36 PM
Quote from: Taysby on March 21, 2014, 09:46:35 AM
Isn't there a card that says "if a player would begin an extra turn, that player skips that turn instead?

Just {Stranglehold}. You're good.
Title: Re: If you can't beat them, join them
Post by: Spencer Addington on March 21, 2014, 09:15:21 PM
Quote from: Taysby on March 21, 2014, 08:38:15 PM
It's not modern legal though!  I need options!  ;)
{Spirit of the labyrinth}
Title: Re: If you can't beat them, join them
Post by: MacheteMable on March 27, 2014, 12:06:00 PM
Quote from: Spencer Addington on March 21, 2014, 09:15:21 PM
Quote from: Taysby on March 21, 2014, 08:38:15 PM
It's not modern legal though!  I need options!  ;)
{Spirit of the labyrinth}
looks like we will have to take 60 turns to mill them then
Title: Re: If you can't beat them, join them
Post by: Spencer Addington on March 27, 2014, 12:15:01 PM
Quote from: MacheteMable on March 27, 2014, 12:06:00 PM
Quote from: Spencer Addington on March 21, 2014, 09:15:21 PM
Quote from: Taysby on March 21, 2014, 08:38:15 PM
It's not modern legal though!  I need options!  ;)
{Spirit of the labyrinth}
looks like we will have to take 60 turns to mill them then
It slows them down if they can't draw those turn taking cards...
Title: Re: If you can't beat them, join them
Post by: Bop on March 27, 2014, 09:11:19 PM
{Abundance} can prevent you from milling out cuz it's a replacement effect for drawing. That doesn't really help you win... But it might stop you from losing to mill?