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Decks (Magic The Gathering) => Standard => Topic started by: Redeyes275 on March 17, 2014, 01:28:49 PM

Title: Bant Control
Post by: Redeyes275 on March 17, 2014, 01:28:49 PM

Bant Control

61 cards, 0 sideboard


4 {Hallowed Fountain}
3 {Temple of Plenty}
4 {Breeding Pool}
3 {Temple of Enlightenment}
3 {Temple of Mystery}
4 {Temple Garden}

21 lands


2 {Angel of Serenity}
4 {Sylvan Caryatid}
3 {Hover Barrier}
3 {Wall of Frost}
2 {Ætherling}

14 creatures


3 {Divination}
3 {Supreme Verdict}
3 {Quicken}
1 {Jace, Memory Adept}
2 {Cyclonic Rift}
3 {Advent of the Wurm}
2 {Fated Retribution}
1 {Jace, Architect of Thought}
4 {Detention Sphere}
2 {Kiora, the Crashing Wave}
2 {Whelming Wave}

26 other spells


Sideboard
Title: Re: Bant Control
Post by: Ekann1 on March 17, 2014, 08:38:14 PM
Needs WAY more lands. Somewhere in the 25-27 range should be good. Maybe 25 without any {Sphinx's Revelation}.
Title: Re: Bant Control
Post by: MuggyWuggy on March 18, 2014, 03:47:20 AM
You may want  {Ætherize} instead of whelmin wave

Also more counters/cyc rift/disperse
Title: Re: Bant Control
Post by: MuggyWuggy on March 18, 2014, 03:48:00 AM
And my favorite of bant control (I have a build)

Simic charm and Selesnya charm are essential
At least 2 of each