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Decks (Magic The Gathering) => Standard => Topic started by: Talock on March 12, 2014, 04:27:48 AM

Title: It Is The End..... Of The Maze.
Post by: Talock on March 12, 2014, 04:27:48 AM

It Is The End..... Of The Maze.

75 cards, 15 sideboard


1 {Breeding Pool}
2 {Hallowed Fountain}
2 {Temple Garden}
2 {Selesnya Guildgate}
2 {Gruul Guildgate}
2 {Rakdos Guildgate}
2 {Azorius Guildgate}
2 {Boros Guildgate}
2 {Golgari Guildgate}
1 {Orzhov Guildgate}
1 {Dimir Guildgate}
2 {Izzet Guildgate}
2 {Simic Guildgate}
4 {Maze's End}

27 lands


4 {Quicken}
3 {Divination}
2 {Merciless Eviction}
4 {Fog}
4 {Druid's Deliverance}
4 {Riot Control}
4 {Defend the Hearth}
4 {Detention Sphere}
4 {Supreme Verdict}

33 other spells


Sideboard

4 {Heroes' Reunion}
3 {Turn // Burn}
3 {Wear // Tear}
4 {Crackling Perimeter}
1 {Merciless Eviction}

15 sideboard cards


Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 12, 2014, 04:34:15 AM
Hi all a friend of mine was one of the first people too see how good maze' send deck could be and he played the hell out of unfortunately he is not with us. So in his memory I am going to try and learn the deck and keep it alive at my local, any tips or input is more then welcome thanks you all.
Title: Re: It Is The End..... Of The Maze.
Post by: DrainCleaner on March 12, 2014, 01:22:01 PM
 {Chromatic Lantern}
Title: Re: It Is The End..... Of The Maze.
Post by: CommanderUnderSorin on March 12, 2014, 05:07:10 PM
No  {Swan Song} it's just speeds up your clock, since your already stressed to win in 10 turns
Title: Re: It Is The End..... Of The Maze.
Post by: MisterJH on March 12, 2014, 05:12:28 PM
I made a pretty raw mazes end bant deck that lost one game, but it was before rotation. Ill see if i can find and bump it for you

Its been bumped to the top
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 12, 2014, 10:43:35 PM
Quote from: CommanderUnderSorin on March 12, 2014, 05:07:10 PM
No  {Swan Song} it's just speeds up your clock, since your already stressed to win in 10 turns
most of the time it's a nice little trick to have and it doesn't really do any thing to the clock in the games I have had but I will play around with it thanks :)
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 13, 2014, 12:25:22 AM
Quote from: MisterJH on March 12, 2014, 05:12:28 PM
I made a pretty raw mazes end bant deck that lost one game, but it was before rotation. Ill see if i can find and bump it for you

Its been bumped to the top
that has given me some ideas thanks for bumping that
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 14, 2014, 01:43:34 AM
So after played a few game I have made come changes to the mainboard and the sideboard have a look at it now and let me know what you think
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 16, 2014, 10:54:46 AM
FNM results + deck updated:

So I took this to FNM and went 2-2
Round 1: b/w aura deck,
Game 1 win I maze's ended him before he could stop me.
Game 2 lost to {Pithing Needle} even after siding in 4 {Wear // Tear} for it.
Game 3 was a lost cos I missed 5 land drops after turn 3(yeah I know 28lands wtf).

Round 2: junk midrange,
Game 1 was a win with maze' s end again.
Game 2 I misses 6 land drops after 3 and scooped.
Game 3 was a win with {Crackling Perimeter}, he sided in {Pithing Needle} so I sided in {Wear // Tear} (plus the perimeters) to deal with his needles he just hit all 3 so I won with the ult win-con.

Round 3: MBD(mono-black),
Game 1 maze end win.
Game 2 went for a long time we almost went to time I was missing land drop like crazy(again!) but he was flooded and dropping nothing so I stayed in it and won with a maze's end.

Round 4: mono-white aggro,
Game 1 loss game went for 11 turns I saw 2 fog effects and 0 maze's end hard game haha.
Game 2 loss I missed land drops again after turn 4(yeah it happens a lot to me haha) but had 3 {Riot Control} in hand and 0 white mana.

So after FNM and some other games I have played I have made some changes to the deck so try and make it a little faster and more stable with the following.

-4 {Sphinx's Revelation} I never found the life needed not really it was more about the cards.
+4 {Divination} the turn 4 +2 cards is better(I have found) then the then the turn 6 +2 cards +2 hp.
-2 {Swan Song} this card was ok it helped a little but most of the time I drew it a turn to late.
+2 {Quicken} it is something I am trying out it is a nice little card draw plus being able to draw and card and clear your board then untap and take my turn is a cool idea.

So that is the main changes I am trying out let me know what you all think.

P.s. The sideboard is also in the middle of being updated.
Title: Re: It Is The End..... Of The Maze.
Post by: Sparkle Ninja on March 16, 2014, 11:00:39 AM
{gatecreeper vine}
Title: Re: It Is The End..... Of The Maze.
Post by: Ace on March 17, 2014, 03:13:32 AM
I would highly suggest u put a few Kiora in the deck. She is soooo good.
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 17, 2014, 06:53:21 AM
I forgot about {Gatecreeper Vine} will have to give him a try and I would love to use {Kiora, the Crashing Wave} but two things stop me one is the cost and the other is the fact that half my local play MBD and she would just be a target for them.
Title: Re: It Is The End..... Of The Maze.
Post by: Talock on March 19, 2014, 03:37:07 AM
Deck Update:
MB
-1 {Selesnya Guildgate}
-1 {Dimir Guildgate}
-1 {Orzhov Guildgate}
-1 {Divination}
+2 {Quicken}
+1 {Temple Garden}
+1 {Hallowed Fountain}

SB
-4 {Saruli Gatekeepers}
+4 {Heroes' Reunion}
+3 {Turn // Burn}
+1 {Merciless Eviction}
+3 {Wear // Tear}
+4 {Crackling Perimeter}

Let me know what you think
Title: Re: It Is The End..... Of The Maze.
Post by: Prplprince on March 19, 2014, 07:58:08 AM
I have an America control deck that works very well if you want me to bump that
Title: Re: It Is The End..... Of The Maze.
Post by: SoshiGanrou on March 19, 2014, 08:14:57 AM
Quote from: Talock on March 17, 2014, 06:53:21 AM
I would love to use {Kiora, the Crashing Wave} but two things stop me one is the cost and the other is the fact that half my local play MBD and she would just be a target for them.

That's good though. That means that they aren't hitting you with their creatures if they can't kill her with a downfall.