Any Suggestions Would Help Out
1 {Oloro, Ageless Ascetic} 1 {Volrath's Stronghold} 1 {Nimbus Maze} 1 {Bojuka Bog} 1 {Vesuva} 1 {Reliquary Tower} 1 {Arcane Sanctum} 1 {Drowned Catacomb} 1 {Glacial Fortress} 1 {Academy Ruins} 1 {Orzhov Basilica} 1 {Shizo, Death's Storehouse} 1 {Minamo, School at Water's Edge} 1 {Reflecting Pool} 1 {Exotic Orchard} 1 {Command Tower} 7 {Island} 1 {Temple of the False God} 6 {Swamp} 6 {Plains} 1 {Dimir Aqueduct} 1 {Azorius Chancery} 1 {Watery Grave}
38 lands
1 {Archaeomancer} 1 {Drogskol Reaver} 1 {Clone} 1 {Burnished Hart} 1 {Grave Titan} 1 {Serra Ascendant} 1 {Sen Triplets} 1 {Glen Elendra Archmage} 1 {Sheoldred, Whispering One} 1 {Arcanis the Omnipotent} 1 {Erebos, God of the Dead} 1 {Draining Whelk} 1 {Archon of Justice} 1 {Archangel of Thune} 1 {Rune-Scarred Demon} 1 {Body Double} 1 {Consecrated Sphinx} 1 {Solemn Simulacrum} 1 {Gilded Drake} 1 {Teferi, Mage of Zhalfir}
20 creatures
1 {Spell Crumple} 1 {Well of Lost Dreams} 1 {Ajani Goldmane} 1 {Diabolic Tutor} 1 {Lightning Greaves} 1 {Supreme Verdict} 1 {Sol Ring} 1 {Black Sun's Zenith} 1 {Decree of Pain} 1 {Hero's Downfall} 1 {Ashes to Ashes} 1 {Thran Dynamo} 1 {Cyclonic Rift} 1 {Lim-Dûl's Vault} 1 {Detention Sphere} 1 {Forbid} 1 {Hinder} 1 {Tamiyo, the Moon Sage} 1 {Jace, Memory Adept} 1 {Elspeth Tirel} 1 {Rout} 1 {Counterspell} 1 {Liliana Vess} 1 {Solemn Offering} 1 {Mind Unbound} 1 {Return to Dust} 1 {Gilded Lotus} 1 {Swiftfoot Boots} 1 {Toxic Deluge} 1 {Obelisk of Esper} 1 {Orzhov Signet} 1 {Final Judgment} 1 {Azorius Signet} 1 {Death Grasp} 1 {Darksteel Ingot} 1 {Pristine Talisman} 1 {Beacon of Immortality} 1 {Dimir Signet} 1 {Rite of Replication} 1 {Chromatic Lantern} 1 {Dromar's Charm}
41 other spells
Sideboard
Notes:
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Would necropotence be a good addition?
Quote from: Slytankz on March 09, 2014, 09:21:09 AM
Would necropotence be a good addition?
{Necropotence} is always a good edition. Fantastic draw engine. Plus you've got the life gain to balance it.
And while we are talking about draw, {Jace Beleren} over {Jace, Memory Adept} and {Arcanis the Omnipotent} over {Archivist}. Beleren is cheaper than memory adept, and doesn't draw as much hate. And then arcanis is a super draw engine that's hard to get rid of.
Thanks for the input.
I like {Punish Ignorance}, could be good in here?
{Well of Lost Dreams} has won games in my oloro build, but may draw hate.
Just put the well back in. Made a few changes. It's playing very well right now. So far I'm punishing players.
Ok just updated my changes. If anyone has any more input on anything I should put in or take out. Please just say so.
{Venser's Journal} over {Spellbook}, I've got a couple others. Give me a second.
{Felidar Sovereign} {Test of Endurance}. I believe these are modified for commander because of the 40 starting life, but still win cons.
Also, {Academy Ruins}
And IMO every deck that runs blue should have either a {Snapcaster Mage} or what I do, a {Archaeomancer}. They are surprisingly invaluable
And not keeping {Toxic Deluge}?
I ran the journal over the spell book and it seemed hard to cast it over other cards. The spellbook hits the board and generates no hate.
The two win cards you suggested seem to op for the formate which is why I took our sorin. I like to keep the game fun for all if I can.
Toxic is still in the deck.
If I add in the creature that bounces back a instant. What should I take out?
Yeah felidar and such just aren't fun lol. I'm surprised to hear about the journal, though. It seems to fit rather well. Let me look for a place for archaeomancer
do you have enough equipment in the deck to justify {Stoneforge Mystic}?
Suprising the stone forge shows up before my boots most games. And if I have my boots out it gets my sword so in practice it has proven it's spot. And back to the journal. The times I was able to get it out its nice but then gets blown up in a couple turns and if I don't have my tower yet I lose my large hand.
I was thinking about adding hindering light. Not sure though.
What do you think of {Teferi, Mage of Zhalfir} Sorry I don't know how to link cards.
Quote from: Slytankz on March 15, 2014, 07:54:54 AM
What do you think of {Teferi, Mage of Zhalfir}. Sorry I don't know how to link cards.
just add } { these brackets to the card name they are backwards in this so that the show up { this one goes in front
well tht post want let me edit it and it didnt work how i wanted it to on iphone or ipod click the (.?123) button then (#+=) button then use the brackets that replace number 3 before the card name and 4 at the end of the name hope this helps
Thanks that worked
I would go with {Black Sun's Zenith} instead of {Bane of the Living}, because both cards have the purpose of killing all creatures, yet bane is slower.
Thanks vampire I will def make that swap.
I played a few games today with this current set up and it performed very well.
Though there is a couple cards I would like to squeez in I just can't seem to justify taking any out.
But if anyone has any other good swap ideas like vampire plz let me know. I'm always looking to improve.
My next step from here is to speed up and improve the land base.
{exquisite blood} + {sanguine bond}
I use to run that combo. But now I'm staying away from "I win" combos.
Just updated my latest changes. It seems to run really well like this.
I think {Hallowed Burial} might be better than {Final Judgement}, especially since it deals with generals. If you want to tweak your mana base, take out 1 or 2 lands that come into play tapped and {Spellbook} for some signets ({Azorius Signet}). They really help. Also I think if you want to put teferi in, take out the suspend card that draws you a card every time you remove a counter. To even net 1 card you need to spend 6 mana on it, and it's pretty slow. I would also look into {Staff of Nin}. It's very useful and nets you a lot of cards! I suggested taking out spellbook because it doesn't affect much and no maximum handsize is often unneeded.
What about {mind unbound} over the staff? Same mana more card draw.
I updated it. Took out two tap lands and spell book. Swapped the creatures which was a good swap. And the board wipes. Yours was cheaper to cast and killed commanders I like that.
I'm thinking of running both board wipes but not sure maybe to much.
I added two signets and a basic land.
I struggle with landing mana fast enough to get my control out sometimes. I think these adjustments will help with that.
Yeah mind unbound could work too. Test both is my advice. They both have their fine points. Hope these changes work out for you!
Thanks vampire. I couldn't afford Hallowed Burial right now so I didn't do that swap. I found a couple lands. And added another signet.
So far the changes are awesome. Ran 2 2hg matches with this set up with different partners and different opponents and I was able to control the board and pull off a victory.
The deck seems to be running faster now which is nice.
In time I will upgrade my board wipes to more fancy ones. And my tutor to the better one. But until then I think this deck is complete.