Extinction From Bellow 95 cards, 35 sideboard 3 {Academy Ruins} 3 {City of Brass} 4 {Gemstone Mine} 4 {Tendo Ice Bridge} 2 {Rupture Spire} 2 {Mirrodin's Core} 2 {Transguild Promenade} 20 lands 4 {Hedron Crab} 4 {Grim Lavamancer} 4 {Golgari Thug} 4 {Stinkweed Imp} 4 {Lord of Extinction} 20 creatures 2 {Chromatic Lantern} 2 {Lightning Greaves} 3 {Loxodon Warhammer} 3 {Life from the Loam} 4 {Rune Snag} 2 {Mind Sculpt} 2 {Grisly Salvage} 2 {Breaking // Entering} 20 other spells Sideboard 4 {Hide // Seek} 3 {Blasphemous Act} 2 {Slaughter Games} 2 {Mystic Enforcer} 2 {Necroplasm} 2 {Moldervine Cloak} 15 sideboard cards Notes: Auto mill and dredge to fill the grave and cards that benifit from it! Some auto mill cards to build a nice grave: {Hedron Crab} is a great one. Works well with {Life from the Loam} and {Golgari Thug} {Breaking // Entering} early game mill and late game kill with the Lord of Extinction. Control: {Rune Snag} So good! Almost alway have one or two in my grave. {Hide // Seek} I play it side deck in case I need it as a removal or if my opponent play really high converted mana cost spells. {Slaughter Games} it works well with Hide // Seek Kill and survival: {Loxodon Warhammer} helps me to stay alive and give some damage with {Golgari Thug} and {Stinkweed Imp}. And kill when the {Lord of Extinction} enter the battlefield. {Lightning Greaves} Give haste to the Lord and protect {Grim Lavamancer} {Academy Ruins} To easily get the Artifacts. |
Quote from: abstractApathist on March 08, 2014, 09:56:39 PM
This looks confusing. How quickly can it consistently win?
Quote from: Sparkle Ninja on March 08, 2014, 11:02:02 PMit is a fairly proper question. How consistent is this deck over all, though?Quote from: abstractApathist on March 08, 2014, 09:56:39 PM
This looks confusing. How quickly can it consistently win?
I could care less it looks awesome