I want to have some fun at game day and I'm bored of mono {U} so I'm going to run my favourite type if deck, mill!
{Nykthos} x 1
{mutavault} x 2
{watery grave} x 4
{temple of deceit} x 4
{island} x 9
{swamp} x 4
Lands = 24
{Murmuring Phantasm} x 4
{wall if frost} x 4
{nightveil spectre} x 2
{Thassa, god if the sea} x 3
{Phenax, God of Deception} x 3
Creatures = 16
{doom blade} x 4
{bile blight} x 2
{ultimate price} x 2
{Breaking // Entering} x 4
{triton tactics} x 4
Spells = 16
{Jace, Architect of Thought} x 1
{Jace, Memory Adept} x 2
{Ashiok, Nightmare Weaver} x 1
Planeswalkers x 4
This will be my 1st time running mill in standard so I would love some advice.
A lot of Esper decks are running {Elixir of Immortality} so you might want to run {Duskmantle Guildmage} as a two of or so. That way even if they try to shuffle, you activate the ability and make them lose life.
Id put in 4 guardian of meletis because they are a 3 drop 0/6 so they would be effecient for milling with phenax
think you need a flying defender. not sure specter is great, i mean the devo is obviously strong, but are you really trying to attack with this deck? the mill from specter is slow and the ability to steal cards doesnt seem very relevant in this deck.
I'm gonna put {hover barrier} x4 in my defender mill the one I'm piecing together is fun it's BUG runs prophet, axebane, the massive defender that can monstrous for 20 and with the ramp it's sweet. It's in the standard section