Land Confidant 62 cards, 0 sideboard 6 {Swamp} 4 {Overgrown Tomb} 6 {Forest} 4 {Verdant Catacombs} 4 {Mutavault} 2 {Spawning Pool} 2 {Treetop Village} 28 lands 3 {Courser of Kruphix} 4 {Grazing Gladehart} 3 {Azusa, Lost but Seeking} 4 {Dryad Arbor} 4 {Lotus Cobra} 4 {Dark Confidant} 22 creatures 4 {Doom Blade} 4 {Kodama's Reach} 4 {Thoughtseize} 12 other spells Sideboard |
Quote from: SoshiGanrou on February 22, 2014, 12:52:29 PMnot all the lands are forests though. Adding {knight of reliquary} may add some too the deck, though also make it less consistent
I agree with the knight. I also think that Omnath would be a nice fit as well or {Dungrove Elder}
Quote from: DrainCleaner on February 23, 2014, 05:02:36 PMRight? What does this even ramp in to? I'd recommend at least a couple mana sinks or something.
How do you win?
Quote from: Potticus on February 24, 2014, 10:19:30 AMDamn that would be good. I would just drop the {Spawning Pit}s, and add in a Kessig or two, make one of those {Forest} a {Stomping Ground} and a {Swamp} a {Blood Crypt} and you'd be set! Also, {Abrupt Decay}. I would run it over {Doom Blade}. In Modern, Decay kills almost all creatures, and has a little more reach by just being able to hit nonlands in general.
Kessig wolf run my friends
Quote from: Sparkle Ninja on February 22, 2014, 11:32:17 AM
I really like the look of this deck. I would maybe consider a {Knight of the Reliquary} for this deck.