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Decks (Magic The Gathering) => Standard => Topic started by: Skyshadow731 on February 17, 2014, 05:57:46 PM

Title: Satyr Firedancer Idea
Post by: Skyshadow731 on February 17, 2014, 05:57:46 PM

Satyr Firedancer Idea

60 cards, 15 sideboard


3 {Temple of Triumph}
14 {Mountain}
4 {Sacred Foundry}

21 lands


4 {Chandra's Phoenix}
3 {Guttersnipe}
4 {Young Pyromancer}
4 {Satyr Firedancer}

15 creatures


4 {Shock}
4 {Lightning Strike}
2 {Warleader's Helix}
2 {Chandra, Pyromaster}
4 {Magma Jet}
4 {Boros Charm}
4 {Searing Blood}

24 other spells


Sideboard

2 {Purphoros, God of the Forge}
2 {Elixir of Immortality}
3 {Boros Reckoner}
2 {Pithing Needle}
3 {Skullcrack}
3 {Wear // Tear}

15 sideboard cards



Notes:
I would like any help with this. And i need help putting together a sideboard.
Title: Re: Satyr Firedancer Idea
Post by: lotrwk on February 17, 2014, 06:00:14 PM
Possibly {Searing blood}? With firedancer out, it's basically a two for one.
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 17, 2014, 06:02:30 PM
What would i tak out for searing nlood.
Title: Re: Satyr Firedancer Idea
Post by: SoshiGanrou on February 17, 2014, 06:03:04 PM
I would drop the guttersnipe a for {searing blood} cheap removal and is a 2 for 1 with the satyr
Title: Re: Satyr Firedancer Idea
Post by: lotrwk on February 17, 2014, 06:03:38 PM
Possibly a land and some shocks
Title: Re: Satyr Firedancer Idea
Post by: Slenderbro on February 17, 2014, 06:09:35 PM
Maybe  {Young Pyromancer} just to make it more broken?
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 17, 2014, 06:21:23 PM
How is it now
Title: Re: Satyr Firedancer Idea
Post by: lotrwk on February 17, 2014, 06:25:56 PM
Looks quite good
Title: Re: Satyr Firedancer Idea
Post by: SoshiGanrou on February 17, 2014, 06:56:25 PM
I would drop the last 2 guttersnipe a for 2 more boros charms
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 17, 2014, 06:59:41 PM
-2 guttersnipe
+2 boros charm
Title: Re: Satyr Firedancer Idea
Post by: respawned on February 17, 2014, 11:36:33 PM
{skullcrack} is a must 3 or 4 of for side board
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 22, 2014, 04:17:45 PM
I added some cards to the sideboard what could i put in the sb
Title: Re: Satyr Firedancer Idea
Post by: MisterJH on February 23, 2014, 08:44:15 AM
Id take out Chandra for somethin else.. Maybe 2 more {warleader's helix}? The 8 point life swing imo is better than chandra
Title: Re: Satyr Firedancer Idea
Post by: SoshiGanrou on February 23, 2014, 10:47:18 AM
Quote from: MisterJH on February 23, 2014, 08:44:15 AM
Id take out Chandra for somethin else.. Maybe 2 more {warleader's helix}? The 8 point life swing imo is better than chandra

While yes I can see why you would say that I actually agree with the Chandras. It acts as a source of draw power for this deck. 0 her first thing and see what it is and then play from there
Title: Re: Satyr Firedancer Idea
Post by: Zxfishy10 on February 23, 2014, 11:46:03 AM
I like chandra too.. Her 0 is under estimated and under utilized in my opinion
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 23, 2014, 07:00:54 PM
Plus she works with bringing back phoinex. Espically when i need more aggro at times and that cant block is actually use full.
Title: Re: Satyr Firedancer Idea
Post by: Zxfishy10 on February 23, 2014, 10:15:31 PM
Very true.. The cant block came in handy for me at fnm this week with my mono red deck
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 24, 2014, 09:04:21 AM
So shes actually pretty good all around
Title: Re: Satyr Firedancer Idea
Post by: Zxfishy10 on February 24, 2014, 10:14:22 AM
Have you thought about using a couple purphoros? Even if he doesnt get activated his static ability is great especially with young pyromancer pumping out tokens
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 25, 2014, 02:24:31 AM
I was thinking of putting him in but i was also gonna take out white altigether.
Title: Re: Satyr Firedancer Idea
Post by: SoshiGanrou on February 25, 2014, 04:43:14 AM
Quote from: Skyshadow731 on February 25, 2014, 02:24:31 AM
I was thinking of putting him in but i was also gonna take out white altigether.

Truely I don't see the use of purphoros in this build. I would not drop white. I would keep white in here so you have access to enchantment removal that red solo doesn't have a lot of. How would you get your Phoenixs back if they are d-sphered? Or pesky gods? Just my thoughts and opinions but I like white in here
Title: Re: Satyr Firedancer Idea
Post by: Zxfishy10 on February 25, 2014, 08:59:34 AM
Ive beaten people with a purphoros and 2 young pyromancers out and just shocking them because every shock deals damage and puts 2 tokens with the 2 pyromancers plus deals another 4 damage with purphoros static ability.. Its just a back up win con.. I like to have as many win cons as possible incase things dont go according to plan
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 25, 2014, 09:30:38 AM
Against dsphere it does nothing but from the grave yard is what i mean.
Title: Re: Satyr Firedancer Idea
Post by: Caboaddict on February 25, 2014, 03:20:25 PM
 {Gorgon's Head} on satyr firedancer would be insta kill no matter how big the creature.
Title: Re: Satyr Firedancer Idea
Post by: lotrwk on February 25, 2014, 05:17:48 PM
Possibly {Hammer of purphuros} in the sideboard, mill isn't a standard deck, so no need for the elixirs. Possibly 2 more Chandra on the sideboard? {Glare of heresy} sideboard?
Title: Re: Satyr Firedancer Idea
Post by: Wally on February 25, 2014, 06:07:50 PM
Yeah I'd swap the elixirs for  {Glaring Spotlight}
Title: Re: Satyr Firedancer Idea
Post by: Zxfishy10 on February 25, 2014, 06:36:33 PM
Phenax is bringing back mill so id keep the elixer
Title: Re: Satyr Firedancer Idea
Post by: Agrus Kos, Enforcer of Truth on February 25, 2014, 06:39:32 PM
I'd run {Guttersnipe} in the main and {Boros Reckoner} in the SB.
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 26, 2014, 09:57:25 AM
Well elixir is for when i go against control and allows me to kinda reset my cards
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on February 26, 2014, 10:02:09 AM
Updated.
Title: Re: Satyr Firedancer Idea
Post by: Skyshadow731 on March 05, 2014, 11:11:07 PM
Fixed the land, any suggestions
Title: Re: Satyr Firedancer Idea
Post by: Talock on March 06, 2014, 12:08:53 AM
If you have a look at my hate out deck it is going well came 2nd last week at FNM so it is going well.