iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Manefesto on February 16, 2014, 01:27:38 AM

Title: Dega Deck
Post by: Manefesto on February 16, 2014, 01:27:38 AM

Dega Deck

60 cards, 15 sideboard


2 {Godless Shrine}
4 {Temple of Malice}
4 {Temple of Silence}
1 {Rakdos Guildgate}
2 {Blood Crypt}
3 {Boros Guildgate}
4 {Temple of Triumph}
3 {Orzhov Guildgate}
2 {Sacred Foundry}

25 lands


2 {Obzedat, Ghost Council}
3 {Truefire Paladin}
4 {Boros Reckoner}
2 {Mogis, God of Slaughter}
3 {Rix Maadi Guildmage}
3 {Fiendslayer Paladin}
2 {Erebos, God of the Dead}

19 creatures


3 {Boros Charm}
2 {Lightning Strike}
2 {Hammer of Purphoros}
2 {Madcap Skills}
2 {Dreadbore}
2 {Warleader's Helix}
1 {Rakdos's Return}
2 {Blind Obedience}

16 other spells


Sideboard

2 {Beckon Apparition}
1 {Assemble the Legion}
2 {Pithing Needle}
2 {High Priest of Penance}
2 {Dark Betrayal}
2 {Blood Baron of Vizkopa}
2 {Chained to the Rocks}
2 {Doom Blade}

15 sideboard cards


Title: Re: Dega Deck
Post by: Manefesto on February 16, 2014, 02:05:20 AM
Any ideas will help, this deck goes for the player and uses erebos to keep them from getting health back.
Title: Re: Dega Deck
Post by: Manefesto on February 16, 2014, 04:35:16 PM
Added sideboard that adds control if needed.
Title: Re: Dega Deck
Post by: SoshiGanrou on February 16, 2014, 08:11:42 PM
For my RWB deck I had 3 {sin collectors}, {warleader's helix} and {blood baron of vizkopa}. 2 ghost daddy, 2 demons and 2 elspeth. I ran it more as a control. If you ask me, I would cut the lightning strikes, madcap skills and paladins. I don't see much with them. Try adding in draw power. {underworld connections}, {read the bones} to help keep your hand somewhat there so you aren't at a complete top deck mode
Title: Re: Dega Deck
Post by: Manefesto on February 17, 2014, 12:08:43 AM
I'll look into that, draw power is never a bad thing, I just had the paladins because they were cheap to play and lightning strike to just hit the player for even more damage.  My goal with this deck is to have short and fast games.
Title: Re: Dega Deck
Post by: SoshiGanrou on February 17, 2014, 11:07:57 AM
Quote from: Manefesto on February 17, 2014, 12:08:43 AM
I'll look into that, draw power is never a bad thing, I just had the paladins because they were cheap to play and lightning strike to just hit the player for even more damage.  My goal with this deck is to have short and fast games.

I don't think that plan won't work as well as you would think. I would try and make it more midrange and possibly add in {chromatic lantern}