so, standard? or modern? or legacy?
i roll a 5 on d20.
Standard
sounds good. i'll let you choose play/draw.
U can go first if thts wat u mean
Nvm i rolled 17. U go first. Idk what do you meam by play/draw
yep. play/draw mean going first or second. "play" is playing first, not drawing. "draw" is going second because the person who goes second is the first to draw.
also, not a big deal, but I think some people don't like it when you type like you're texting. I don't care, but I've seen people get negative karma for it and get mad. Just a suggestion :)
t1:
plains, {soldier of the pantheon}, pass 20/7 (this is life/hand size. try to remember to post it at the end of every turn, it makes things easier.)
also, use curly brackets around card names to link them to the card. that way I know what it is.
Draw,{izzet guildgate} pass. 20/7. What does karma even do
karma doesn't do much. It's just a number. :P which is what people actually sometimes forget. Basically, people can like or dislike a post you make, and that +1 or -1 gets added/subtracted from your total. It shows sort of whether people like your posts or not, but it's not always accurate. people +1 and -1 for many different and weird reasons. anyway,
draw, 2nd {soldier of the pantheon}, attack for 2 with the first one, pass 20/4
Ok. Draw,, izzet guildgate agn. Ur turn. 20/7
You're at 18 life.
draw, attack for 4 with my soldiers, pass 20/5
now you're at 14 life.
You might want to look at this: http://imtgapp.com/forum/index.php?topic=11542.0
Lol. My bad. Draw, island, {guttersnipe}. Pass. 14/6
Ok. No problem :)
draw, plains, {precinct captain}. attack for 2 with my soldiers. pass 20/4
Ok. Draw, island, {flames of the firebrand} 1 to those two 2/1s and one to u. Then guttersnipe deals two to u. Pass. 10/5
sounds good. they die.
draw, tap 2 for {imposing sovereign}, attack for 2 with precinct captain. blocks? pass 17/4
Ill block. They both die. Draw, island, {steam augury}, pile 1 {chandra pyromaster} pile 2 {voyages end} {guttersnipe} an island. And {steam vents}
Quote from: Ral.zarek on February 11, 2014, 07:41:16 PM
Ill block. They both die. Draw, island, {steam augury}, pile 1 {chandra pyromaster} pile 2 {voyages end} {guttersnipe} an island. And {steam vents}
they don't both die. only yours does. my precinct captain has first strike. I'll give you the pile with the Chandra.
my turn?
Yeah ur turn
draw, attack for 4. as long as you have no blockers I get a 1/1 soldier from {precinct captain}. pass 17/5
Draw, mountain, {mizzium mortars} overloaded. Pass. 6/4
ouch. draw, {soldier of the pantheon}, pass 17/5
Draw, {charmbreaker devils}, pass turn. 10/4
Thought we were playing standard??
The won i have is from a 2013 set...
Pne*
Crap one**
Standard is the Return to Ravnica block, m14, and the Theros block. Not split up by year. Sorry.
Take a look at this. http://www.wizards.com/magic/magazine/article.aspx?x=judge/resources/sfrstandard
Sorry dude. Thought 2013 was standard. What do u want me to do?
No problem. Just so you know for next time :) we can keep playing, I don't care. I'll probably loose though, need my 2nd color and more lands :-/
draw, 2nd {soldier of the pantheon}, pass 17/5
or rather, 4th. wow I drew a lot of those.
Ok. Draw, charmbreakers ability. Pick a number one through four. Ill turn my cards face down and choose the one thts in the spot of the number u pick. It has to be at random
randomize roll through the playtest site I use to get 4.
Ok. Well {chandra pyromancer} use her +1 1 to ur pantheon 2/1 thingy. Tap out for {flames of the firebrand} charmbreaker gets +4/+0 til end of turn. Swing for 8
Turn pass. 10/4 sorry. Texting my gf. Apparentally im playing magic isnt a good enough excuse to not reply. Lol
Ok. no problem. block the charmbreaker devils with another soldier. draw, concede. I can't win against charmbreaker while drawing no land. thanks for the game!