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Decks (Magic The Gathering) => Standard => Topic started by: Agrus Kos, Enforcer of Truth on February 10, 2014, 09:28:47 PM

Title: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 10, 2014, 09:28:47 PM
Lands
4x {Temple Garden}
3x {Temple of Plenty}
1x {Rogue's Passage}
6x {Forest}
6x {Plains}

Creatures
4x {Hero of Iroas}
4x {Witchstalker}
3x {Gladecover Scout}
3x {Elvish Mystic}

Other
2x {Heliod, God of the Sun}
2x {Ajani, Caller of the Pride}
2x {Gift of Orzhova}
4x {Ethereal Armor}
4x {Selesnya Charm}
4x {Unflinching Courage}
4x {Eidolon of Countless Battles}
4x {Boon Satyr}

SB:
4x {Revoke Existence}
4x {Indestructibility}
?
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 10, 2014, 09:29:35 PM
Obviously, I need help with the Sideboard. All feedback is helpful. Thanks!
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Ekann1 on February 10, 2014, 09:31:54 PM
{Fleecemane Lion}? Maybe {Unravel the AEther} for SB.
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Slenderbro on February 10, 2014, 09:41:52 PM
Quote from: Taysby on February 10, 2014, 09:35:46 PM
Run {banisher priest} over fleecemane.  Trust me, he's soooo much better.  Not once (while I had the deck) did I reach for fleecemane over priest.  If you get to 5+ mana in green white aggro  it's already over, so your removal to get through is more important.
As an aggro player, i prefer a 3/3 that never goes monsterous for 2 over a 3 drop 2/2 i can never attack with.

I disagree with you
Title: Re: W/G Hexproof (Updated with BNG)
Post by: MisterJH on February 10, 2014, 09:44:44 PM
Quote from: Slenderbro on February 10, 2014, 09:41:52 PM
Quote from: Taysby on February 10, 2014, 09:35:46 PM
Run {banisher priest} over fleecemane.  Trust me, he's soooo much better.  Not once (while I had the deck) did I reach for fleecemane over priest.  If you get to 5+ mana in green white aggro  it's already over, so your removal to get through is more important.
As an aggro player, i prefer a 3/3 that never goes monsterous for 2 over a 3 drop 2/2 i can never attack with.

I disagree with you

Yea banisher priest isnt really fitting in this deck MB, although it could be great SB after they take out a bunch of their removal due to your hexproofy deck
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Slenderbro on February 10, 2014, 10:08:37 PM
Quote from: MisterJH on February 10, 2014, 09:44:44 PM
Quote from: Slenderbro on February 10, 2014, 09:41:52 PM
Quote from: Taysby on February 10, 2014, 09:35:46 PM
Run {banisher priest} over fleecemane.  Trust me, he's soooo much better.  Not once (while I had the deck) did I reach for fleecemane over priest.  If you get to 5+ mana in green white aggro  it's already over, so your removal to get through is more important.
As an aggro player, i prefer a 3/3 that never goes monsterous for 2 over a 3 drop 2/2 i can never attack with.

I disagree with you

Yea banisher priest isnt really fitting in this deck MB, although it could be great SB after they take out a bunch of their removal due to your hexproofy deck
I would def say side in vs ramp decks like rg devo though, nice pickup :)
Title: Re: W/G Hexproof (Updated with BNG)
Post by: MisterJH on February 10, 2014, 10:19:49 PM
{alpha authority} would be a huge waste of 4 slots for 1 removal card to stay alive
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 10, 2014, 10:28:20 PM
Quote from: MisterJH on February 10, 2014, 10:19:49 PM
{alpha authority} would be a huge waste of 4 slots for 1 removal card to stay alive
Especially because I would only use it on {Hero of Iroas} and {Elvish Mystic}. I will probably do 4 {Banisher Priest}s in the SB.  I don't want Priests in the main because it doesn't have hexproof and because the way this deck deals with creatures is {Selesnya Charm} and bashing them so that they are forced to block. I realize that it could take out blockers and win me the game more quickly, but {Unflinching Courage} and {Gift of Orzhova} get around blockers well enough. Also, I don't really like {Fleecemane Lion}. I was running it in the deck for since Theros came out and it always gets killed before I get it monstrous, unless I get it late game when it doesn't really matter. Yes, he survives board wipes, but the playset of {Indestructibility}s come in against any deck that has board wipes, and Satyr and Eidolon fall off even if they wipe, allowing me to bounce back quick and bash them.
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 10, 2014, 10:39:15 PM
Quote from: Taysby on February 10, 2014, 10:34:58 PM
Also alpha provides a kind of unblockable on your big dude with trample because the dude can't be blocked by more than one dude, so it's not just insurance on your priest.
What would I cut for it?
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Slenderbro on February 11, 2014, 01:02:27 AM
Quote from: Taysby on February 10, 2014, 10:19:08 PM
How bout this, try it with the fleecemanes one week, and the banisters the next and see which one works better.  The priests will come out on top, but try it.
Or just make room for both and wreck face nonstop.
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Foreplay0333 on February 11, 2014, 04:44:33 PM
Splash red, boros charm and madcap skills is nuts in this deck... Boros will save u so much and provide a nice combat trick... And madcap skills gets crazy quick!!
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Foreplay0333 on February 11, 2014, 04:46:21 PM
Also with the red splash you can SB ghor clan rampager for those control matches to hit faster
Title: Re: W/G Hexproof (Updated with BNG)
Post by: MuggyWuggy on February 11, 2014, 04:48:07 PM
Can't counter a blood rush :)
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 11, 2014, 08:02:53 PM
Quote from: Muggywuggy on February 11, 2014, 04:48:07 PM
Can't counter a blood rush :)
{Stifle} :P I have tried red in the deck and it makes it too inconsistent, especially because I need double green for {Witchstalker}, turn 3 (or, untapped {G} on T1 to play Mystic and get Stalker in sooner).
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Foreplay0333 on February 11, 2014, 08:13:54 PM
Ya I do the same thing in my naya hexproof deck, turn 2 Witchstalker... With shock lands I still get it pretty frequent... Prolly not as much... But enough to go 4-0 at FNM
Title: Re: W/G Hexproof (Updated with BNG)
Post by: MisterJH on February 11, 2014, 10:53:13 PM
Nothing really solves devour flesh its just a pain :( stupid devour fleshs
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 12, 2014, 07:02:45 AM
Quote from: Taysby on February 11, 2014, 10:47:57 PM
Also, hexproof doesn't solve {devour flesh}. Just FYI.
You have plenty of creatures to sac instead of your big one. {Elvish Mystic} for one. I have never had a {Devour Flesh} get me, if you have to, just flash in a 2/2 with {Selesnya Charm}.
Title: Re: W/G Hexproof (Updated with BNG)
Post by: LadyGrixis on February 12, 2014, 12:07:40 PM
{Plummet}s in the sideboard to take care of {Stormbreath Dragon} and {Desecration Demon}; {Glare of Heresy} takes care of {Elspeth, Sun's Champion}, {Detention Sphere}, etc.; and {Revoke Existence} is great considering this Enchantment/Artifact-heavy Standard we're in.

Sidenote: I LOVE SELESNYA HEXPROOF!
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Joshnoodles on February 12, 2014, 10:33:02 PM
I love the rogues passage tech. Really thoughtful way to get in quickly.
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Agrus Kos, Enforcer of Truth on February 13, 2014, 09:45:15 PM
Quote from: Joshnoodles on February 12, 2014, 10:33:02 PM
I love the rogues passage tech. Really thoughtful way to get in quickly.
Thanks, I'd love to take credit, but that idea came from a guy at the Theros pro tour. I does really help though.

Quote from: LadyGrixis on February 12, 2014, 12:07:40 PM
{Plummet}s in the sideboard to take care of {Stormbreath Dragon} and {Desecration Demon}; {Glare of Heresy} takes care of {Elspeth, Sun's Champion}, {Detention Sphere}, etc.; and {Revoke Existence} is great considering this Enchantment/Artifact-heavy Standard we're in.

Sidenote: I LOVE SELESNYA HEXPROOF!
Yes! And thanks for the tips :)
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Galabranth on May 05, 2014, 12:50:26 PM
Bumping this. I'm extremely curious on how this deck fares in fnms. I going to my first fnm and this is my deck strategy with a few tweaks. Any tips against tough matchups?
I find Skylasher a nice sac outlet btw. Perfect for Dimir. I'm scared to go on an fnm with my deck though. :(
Title: Re: W/G Hexproof (Updated with BNG)
Post by: Galabranth on May 06, 2014, 10:23:45 AM
I guess no one is interested in Selesnya anymore...