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Decks (Magic The Gathering) => Standard => Topic started by: darkarts981 on February 10, 2014, 02:59:17 PM

Title: 5 Color Chromanti-trol
Post by: darkarts981 on February 10, 2014, 02:59:17 PM
Land (26)
2x {Blood Crypt}
1x {Breeding Pool}
1x {Godless Shrine}
3x {Hallowed Fountain}
1x {Overgrown Tomb}
2x {Sacred Foundry}
1x {Steam Vents}
1x {Stomping Ground}
1x {Temple of Abandon}
1x {Temple of Deceit}
3x {Temple of Enlightenment}
1x {Temple of Malice}
3x {Temple of Mystery}
2x {Temple of Plenty}
1x {Temple of Silence}
1x {Temple of Triumph}
1x {Watery Grave}

Instant (12)
1x {Abrupt Decay}
1x {Counterflux}
3x {Hero's Downfall}
1x {Rapid Hybridization}
4x {Sphinx's Revelation}
2x {Warleader's Helix}

Planeswalker (6)
2x {Elspeth, Sun's Champion}
3x {Jace, Architect of Thought}
1x {Vraska the Unseen}

Artifact (5)
4x {Chromatic Lantern}
1x {Elixir of Immortality}

Creature (4)
2x {Chromanticore}
2x {Mogis, God of Slaughter}

Sorcery (4)
4x {Supreme Verdict}

Enchantment (3)
3x {Detention Sphere}

Sideboard (15)
1x {Abrupt Decay}
1x {Assemble the Legion}
1x {Counterflux}
2x {Gainsay}
1x {Jace, Memory Adept}
3x {Mistcutter Hydra}
2x {Mizzium Mortars}
2x {Negate}
2x {Revoke Existence}


Just my idea right now for a 5-Color control deck, I actually went 3-1-1 with a previous version of this list at FNM last week, and this is now my current version. Ideas?
Title: Re: 5 Color Chromanti-trol
Post by: Skyshadow731 on February 10, 2014, 03:41:31 PM
How come no mazes end to go with it.
Title: Re: 5 Color Chromanti-trol
Post by: MuggyWuggy on February 10, 2014, 03:54:43 PM
Add cyclonic rift also

If you can stall to mazes end or other requirements - then you should be ready to overload a rift on T7
Title: Re: 5 Color Chromanti-trol
Post by: darkarts981 on February 10, 2014, 04:05:04 PM
Quote from: Skyshadow731 on February 10, 2014, 03:41:31 PM
How come no mazes end to go with it.
lol, not interested in running the gates deck
Title: Re: 5 Color Chromanti-trol
Post by: Wally on February 10, 2014, 04:24:07 PM
Quote from: darkarts981 on February 10, 2014, 02:59:17 PM
Ideas?

Curly brackets?
Title: Re: 5 Color Chromanti-trol
Post by: Foreplay0333 on February 10, 2014, 09:23:25 PM
Maybe add  {Urban Evolution} helps get down more lands u need...
Title: Re: 5 Color Chromanti-trol
Post by: darkarts981 on February 11, 2014, 06:42:15 PM

Quote from: Wally on February 10, 2014, 04:24:07 PM
Quote from: darkarts981 on February 10, 2014, 02:59:17 PM
Ideas?

Curly brackets?
Excellent idea!

Quote from: Foreplay0333 on February 10, 2014, 09:23:25 PM
Maybe add  {Urban Evolution} helps get down more lands u need...
And about this, I have been trying to find a spot for at least one, though I can't figure out what I would pull, sooo, umm any ideas on that?
Title: Re: 5 Color Chromanti-trol
Post by: darkarts981 on February 11, 2014, 06:43:19 PM
Quote from: Muggywuggy on February 10, 2014, 03:54:43 PM
Add cyclonic rift also

If you can stall to mazes end or other requirements - then you should be ready to overload a rift on T7
I did try rift in the original version, but I actually didn't like it that much.
Title: Re: 5 Color Chromanti-trol
Post by: Wally on February 12, 2014, 03:13:56 AM
 {Garruk, Caller of Beasts} to cheat your green creature into play?
Title: Re: 5 Color Chromanti-trol
Post by: darkarts981 on February 14, 2014, 11:45:17 AM
Quote from: Wally on February 12, 2014, 03:13:56 AM
{Garruk, Caller of Beasts} to cheat your green creature into play?
I considered that, though in my personal experience, more often than not, I have the mana to simply cast it, and Garruk costs one more...but who knows, maybe it would help