Enchant Bant Deck 75 cards, 15 sideboard 1 {Temple of Mystery} 5 {Plains} 6 {Island} 4 {Temple of Plenty} 5 {Forest} 2 {Temple of Enlightenment} 23 lands 1 {Boon Satyr} 1 {Fiendslayer Paladin} 1 {Archetype of Courage} 1 {Nessian Wilds Ravager} 1 {Sylvan Caryatid} 1 {Precinct Captain} 1 {Ephara, God of the Polis} 1 {Karametra, God of Harvests} 4 {Eidolon of Countless Battles} 2 {Hero of Iroas} 2 {Courser of Kruphix} 1 {Heliod, God of the Sun} 17 creatures 4 {Render Silent} 1 {Feral Invocation} 3 {Ethereal Armor} 1 {Azorius Charm} 1 {Elspeth, Sun's Champion} 1 {Ajani, Caller of the Pride} 1 {Detention Sphere} 1 {Unravel the Æther} 1 {Disperse} 1 {Bow of Nylea} 1 {Unflinching Courage} 1 {Bident of Thassa} 1 {Sphere of Safety} 1 {Spear of Heliod} 1 {Selesnya Charm} 20 other spells Sideboard 1 {Banisher Priest} 1 {Gyre Sage} 1 {Plasm Capture} 1 {Ephara's Enlightenment} 1 {Mortal's Resolve} 1 {Glare of Heresy} 1 {Gods Willing} 2 {Fated Retribution} 1 {Curse of the Swine} 2 {Sudden Storm} 3 {Revoke Existence} 15 sideboard cards Notes: I'm the rough stages. |
Quote from: DylanW18 on February 09, 2014, 06:24:59 PM
I'd say cut to more 4 of cards
Quote from: Slenderbro on February 09, 2014, 06:42:59 PM
He means like the deck is all over the place, stop with all the 1- of cards and get more 4- of
Like for enchantment decks in standard, you NEED 4 ethereal armors, etc
Quote from: particle on February 11, 2014, 04:39:42 PM
i would say get rid of karametra, {precinct captain} and {nessian wilds ravager}. i would go to 4 {hero of iroas} and add another first strike archetype. and probably some {hopeful eidolan}s.