4 {Azorius Guildgate} 4 {Nykthos, Shrine to Nyx} 4 {Temple of Enlightenment} 4 {Hallowed Fountain} 4 {Plains}
20 lands
4 {vanguard of brimaz} 2 {Ephara, God of the Polis} 4 {Eidolon of Countless Battles} 2 {Ajani's Chosen} 4 {Hero of Iroas} 4 {Flitterstep Eidolon} 4 {Nyxborn Shieldmate}
24 creatures
4 {Ethereal Armor} 2 {Sphere of Safety} 4 {Detention Sphere} 3 {Elspeth, Sun's Champion} 3 {Ephara's Enlightenment}
16 other spells
Sideboard
4 {Brave the Elements} 3 {Rootborn Defenses} 2 {Ratchet Bomb} 3 {Supreme Verdict} 3 {Pithing Needle}
15 sideboard cards
Notes: I'm sure you guys can add neat suggestions I'm thinking of swapping the spirit of the labyrinth with brave the elements
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Instead of Spirit of the Labyrinth, try {Azorius Charm} for utility. It adds flexibility to your play so its great. Spirit is good, but I'm not sure its not exploitable enough yet.
Yeah spirit is just there as another cheap beater and anti sphinxes rev. Throw ethereal armor on it and it's auto a 5/3 first strike
One way to exploit the {eidolon of countless
Battles} and {ephara, god of the polis} is to run {Brimaz, king of oreskos}. Not just does it pump the eidolon, it potentially gives you a creature on the opponents turn, allowing you to draw an extra card. It would be counter productive with the {spirit of the labyrinth}, but that's probably what I would replace for it.
**wishful thinking** - I had to go back and reread brimaz to see what kind of creature he put out. Unfortunately it's not enchantment tokens. That behind said, maybe since there's enough white, {nykthos, shrine to nyx} can be added and a single {Heliod, god of the sun} can be played too.
Just some suggestions to it. I think their are ways right now to exploit the enchantment synergy, so I've been playing with a few ideas myself.
I'm definitely running the shrine to nyx but that's a clever perception
I could also run brimaz's sidekick dude because I could do silly things heroic'ing with epharas aura thingy especially if ajani's Chosen is out. Spirit is out and boarded either way.
4 Nykthos???? Are you crazy?!!! 2 tops! 3 if you're risky! But4!??? Way too many isn't it?
Is it not too much? Or am I just over exaggerating?
Quote from: Mattao19 on February 06, 2014, 02:16:44 PM
4 Nykthos???? Are you crazy?!!! 2 tops! 3 if you're risky! But4!??? Way too many isn't it?
Is it not too much? Or am I just over exaggerating?
I mean I dunno I feel like it's no big since it can be a colorless, and you can tap one for mana then play another. I think my curve is pretty decent but maybe not
Quote from: DirtyMustachio on February 06, 2014, 02:28:52 PM
Quote from: Mattao19 on February 06, 2014, 02:16:44 PM
4 Nykthos???? Are you crazy?!!! 2 tops! 3 if you're risky! But4!??? Way too many isn't it?
Is it not too much? Or am I just over exaggerating?
I mean I dunno I feel like it's no big since it can be a colorless, and you can tap one for mana then play another. I think my curve is pretty decent but maybe not
I only say it bc getting stuck with 2 in your opening hand sucks it's equivalent to mulling to 6 IMO also it's dependent on a board presence so be careful with it. :P I'd playtest it but I'd say go to 2 or at the very most 3
Thanks maybe I'll do that good to know and think about
Quote from: DirtyMustachio on February 06, 2014, 04:31:38 PM
Thanks maybe I'll do that good to know and think about
Also I'd definitely suggest for you to switch Brave to MB idk what you'd take out but it's a win condition in itself as well as a great creature protector! :P
Quote from: Mattao19 on February 06, 2014, 04:40:24 PM
Quote from: DirtyMustachio on February 06, 2014, 04:31:38 PM
Thanks maybe I'll do that good to know and think about
Also I'd definitely suggest for you to switch Brave to MB idk what you'd take out but it's a win condition in itself as well as a great creature protector! :P
I definitely agree here. I think you go down one {elspeth suns champion}, down both {sphere of safety} (even though I know it's good, I thin brave is better. And down one {detention sphere}
That's actually where my head was at to. Spheres a tricky card to play but I guess it's a better setup for one big creature to ram in instead of a field full of Aggro beaters