Austin Jones Red Deck Wins (Updated) 75 cards, 15 sideboard 22 {Mountain} 22 lands 4 {Legion Loyalist} 4 {Firedrinker Satyr} 4 {Akroan Crusader} 4 {Burning-Tree Emissary} 4 {Rakdos Cackler} 20 creatures 4 {Lightning Strike} 4 {Madcap Skills} 4 {Thunderous Might} 2 {Magma Jet} 4 {Shock} 18 other spells Sideboard 3 {Pithing Needle} 4 {Mizzium Mortars} 4 {Skullcrack} 4 {Frostburn Weird} 15 sideboard cards Notes: Just a really neat home brew that I have found to be faster then the Top Standard List's RDW. Been playing it since Theros came out. The recent change was the addition of Thunderous Might which blows the damage output off the charts in a 4 turn win span. Hope it sees play I find it to be very fun. |
Quote from: Sparkle Ninja on February 05, 2014, 08:14:26 PMWay too slow. By T4 if you need that extra damage you shouldn't have kept that hand.
No {Purphuros, God of the Forge}
Quote from: Muggywuggy on February 05, 2014, 09:59:54 PMYes. Magma jet is not as good in RDW. Mjet is 1 damage too little.
And why more lightning strike than magma jets? Is the goal of this deck to be done by t4 t5?
Quote from: E.kann1 on February 05, 2014, 08:09:58 PM
No {ash zealot}?
Quote from: Mishra, Artificer Extraordinaire on February 05, 2014, 10:11:01 PMQuote from: Muggywuggy on February 05, 2014, 09:59:54 PMYes. Magma jet is not as good in RDW. Mjet is 1 damage too little.
And why more lightning strike than magma jets? Is the goal of this deck to be done by t4 t5?
Quote from: Muggywuggy on February 05, 2014, 09:58:15 PM
{Bile Blight} {Drown in Sorrow} will be cards in next release you may want to keep an eye out for
Quote from: austinhyperdrive on February 05, 2014, 11:08:34 PMQuote from: E.kann1 on February 05, 2014, 08:09:58 PM
No {ash zealot}?
I don't play Ash Zealot because it has no synergy with Burning-Tree. I'd rather be dropping down more creatures or attaching auras to max out damage. Turn one Akroan Crusader followed by turn two Burning tree followed up by mad cap skills or Might gives a dude with haste to swing with and that's about 4 damage either way from either just from crusader, devotion or madcap boost. Either way your swinging for 5 turn two and you have another creature for next turn. The point of this deck is to do as much damage for as low mana as possible. Ash would slow it down and break synergy. But trust me I have played nothing but RDW since M12 rotated out. I have considered and used Ash Zealot heavily. I even had a foil Japanese one for my deck before m13 went out. I loved that damn thing no doubt one of the best 2 drops we got right now. It just breaks synergy for this deck.
Quote from: Slenderbro on February 05, 2014, 11:17:30 PM
And why no fanatic? You're running so much burn already, all you need is a win condition. No use having all those burning trees out if you arent going to exploit them.
Quote from: austinhyperdrive on February 05, 2014, 11:27:44 PMObviously it doesnt break the mana curve if every rdw list that goes top 8 has 4 of them. Also chandra's phoenix is epic... If you think crusader is good and fanatic/ash zealot are bad, you need to find a different deck to play.Quote from: Slenderbro on February 05, 2014, 11:17:30 PM
And why no fanatic? You're running so much burn already, all you need is a win condition. No use having all those burning trees out if you arent going to exploit them.
It breaks the mana curve bro. I have a playset of fanatics but I can deal just as much damage if not more just with the amount of creatures and auras I'm busting out. Notice how everything is 1-2 mana? This deck runs like butter and outspeeds average RDW I have tested it against the professional RDW and it's always won. The point of RDW is to have as much board presence and overwhelm the opposing force. That's how you win bust out dudes like a machine and wreck face! Haha! :D
Quote from: E.kann1 on February 05, 2014, 11:33:22 PM
Don't want to sound mean here, but you seem very opposed to making any sort of change to your deck. I know you've tested all of the suggested changes a lot, but just want to point that tout.
Quote from: Slenderbro on February 05, 2014, 11:34:20 PMI never said they are bad. They are great cards. They just don't do what I want my deck to do.Quote from: austinhyperdrive on February 05, 2014, 11:27:44 PMObviously it doesnt break the mana curve if every rdw list that goes top 8 has 4 of them. Also chandra's phoenix is epic... If you think crusader is good and fanatic/ash zealot are bad, you need to find a different deck to play.Quote from: Slenderbro on February 05, 2014, 11:17:30 PM
And why no fanatic? You're running so much burn already, all you need is a win condition. No use having all those burning trees out if you arent going to exploit them.
It breaks the mana curve bro. I have a playset of fanatics but I can deal just as much damage if not more just with the amount of creatures and auras I'm busting out. Notice how everything is 1-2 mana? This deck runs like butter and outspeeds average RDW I have tested it against the professional RDW and it's always won. The point of RDW is to have as much board presence and overwhelm the opposing force. That's how you win bust out dudes like a machine and wreck face! Haha! :D
Quote from: Muggywuggy on February 05, 2014, 11:52:18 PM
{Messenger's Speed} is your man and your preferred curve 😋
Quote from: Muggywuggy on February 06, 2014, 12:01:08 AM. That's why I got those loyalists in there! That battalion ability is nuts! Giving raging goblin a uber ability was a odd desicion by wizards. But hey, they gave us Goblin Guide. I ain't complaining. I miss Krenko though. Poor Kranky..you will be missed good sir! Forever shall you remain an EDH general for me!!! But that's getting off topic, I wanted to mention how awesome I think spike Jester is it's just like the perfect 2 drop! The only drawback is it dies to anything! Give it those Madcap Skills and it's tapping in for 6!!! Talk about broken. Like I said earlier watch that removal!
For my jund deck I have 2 madcaps that have proven great use with my jesters and other low drops when they pop up, opponents are easily down to 10 by t3 with the right hand. I'd imagine with trample and haste for your build, a satyr becomes very dangerous