Black white Aggro control (Seems unlikely but take a look) 60 cards, 0 sideboard
19 {Plains} 4 {Orzhov Guildgate}
23 lands
2 {Soldier of the Pantheon} 2 {Frontline Medic} 1 {Imposing Sovereign} 2 {Blood Baron of Vizkopa} 2 {High Priest of Penance} 2 {Precinct Captain} 1 {Heliod, God of the Sun}
12 creatures
1 {Gideon, Champion of Justice} 2 {Celestial Flare} 3 {Blind Obedience} 1 {Ajani, Caller of the Pride} 2 {Elixir of Immortality} 3 {Spear of Heliod} 3 {Doom Blade} 3 {Divine Favor} 4 {Silence} 3 {Renounce the Guilds}
25 other spells
Sideboard
Notes: I may need help but It is currently incredibly solid
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Drop the gates for shocks.
-2 Orzhov Guildgates
-6 Plains
+4 {Godless Shrine}
+4 {Temple of Silence}
I would add the new {Spirit of the Labyrinth}, move the {High Priest of Penance} to the sideboard and make room for 4x {Desecration Demon}.
Although if you're interested in doing an Aggro Control deck, I would look at {W}{U} perhaps. Although you could try Esper Aggro Control but that would be expensive and tricky
I already do Blue- White Aggro. I am not moving the priests to the sideboard and I was most definitely thinking of the spirit of the labyrinth
I need help constructing a sideboard and I need thoughts on what to add from BoTG
I'd cut 4 silence and add 4 {path of bravery} I got ran over by this card a few weeks ago... Kid had 2 out at once and it was broken
I never have enough creatures on the field for Path of Bravery to do much. My game usually ends when I stop they're turn four and then their turn five with silence. I usually win by turn seven with a blood baron after watching them get picked off my my early game soldiers