Equip {Medomai the Ageless} with {Fireshrieker}. Then play {Aurelia, the Warleader}. Swing with them both, untap Medomai and swing again. If you deal combat damage to a player with Medomai both times, you take 4 extra turns. If you keep Aurelia, that will be a total of 10 combat phases.
Also, how do you make card names links? O.o I'm new to this.
Add opposing { signs. Quote my post to see how. {twiddle}
Nice, thanks. {Strionic resonator} wouldn't hurt either!
One three card combo which can be very useful if you need a repeating tapping/untapping creature to enchant, without giving your opponent the benefit as well like {intruder alarm} does...
{horseshoe crab}, {presence of Gond} or {elemental mastery}, and a {phyrexian altar} in play.
If you bump it to a four card combo, having a {parallel lives} down will make this an infinite critter combo, and infinite mana as well.
{Phenax, God of Deception}+{Consuming Aberration}+{Traumatize}
Quote from: NikoCardMaster on February 03, 2014, 12:04:06 AM
Equip {Medomai the Ageless} with {Fireshrieker}. Then play {Aurelia, the Warleader}. Swing with them both, untap Medomai and swing again. If you deal combat damage to a player with Medomai both times, you take 4 extra turns. If you keep Aurelia, that will be a total of 10 combat phases.
You can edit posts whenever you want as well if you forget to put curly brackets in, for example. Welcome to the forum!