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Decks (Magic The Gathering) => Commander => Topic started by: InfinitiveDivinity on January 29, 2014, 09:55:52 PM

Title: Arcum Asylum
Post by: InfinitiveDivinity on January 29, 2014, 09:55:52 PM

Arcum Asylum

100 cards, 0 sideboard


1 {Arcum Dagsson}
1 {Lonely Sandbar}
1 {Remote Isle}
1 {Tolaria West}
1 {Phyrexia's Core}
1 {Buried Ruin}
1 {Springjack Pasture}
1 {Blinkmoth Nexus}
1 {Inkmoth Nexus}
1 {Mishra's Factory}
1 {Mystifying Maze}
1 {Thespian's Stage}
1 {Vesuva}
1 {Reliquary Tower}
1 {Minamo, School at Water's Edge}
1 {Academy Ruins}
1 {Darksteel Citadel}
1 {Seat of the Synod}
1 {Scrying Sheets}
18 {Snow-Covered Island}

36 lands


1 {Toymaker}
1 {Runed Servitor}
1 {Epochrasite}
1 {Copper Gnomes}
1 {Spellskite}
1 {Myr Sire}
1 {Myr Retriever}
1 {Phyrexian Revoker}
1 {Etherium Sculptor}
1 {Chief Engineer}
1 {Lighthouse Chronologist}
1 {Junk Diver}
1 {Metalworker}
1 {Phyrexian Metamorph}
1 {Clever Impersonator}
1 {Solemn Simulacrum}
1 {Filigree Sages}
1 {Master Transmuter}
1 {Kuldotha Forgemaster}
1 {Wurmcoil Engine}
1 {Memnarch}

21 creatures


1 {Jace, the Mind Sculptor}
1 {Tezzeret the Seeker}
1 {Mox Diamond}
1 {Mox Opal}
1 {Chrome Mox}
1 {Sol Ring}
1 {Mana Vault}
1 {Guardian Idol}
1 {Grim Monolith}
1 {Basalt Monolith}
1 {Gilded Lotus}
1 {Sapphire Medallion}
1 {Cloud Key}
1 {Sensei's Divining Top}
1 {Voltaic Key}
1 {Magewright's Stone}
1 {Thousand-Year Elixir}
1 {Staff of Domination}
1 {Rings of Brighthearth}
1 {Sculpting Steel}
1 {Unwinding Clock}
1 {Goblin Cannon}
1 {Trading Post}
1 {Vedalken Orrery}
1 {Nevinyrral's Disk}
1 {Mind's Eye}
1 {Myr Turbine}
1 {Mycosynth Lattice}
1 {Darksteel Forge}
1 {Copy Artifact}
1 {Power Artifact}
1 {Rhystic Study}
1 {March of the Machines}
1 {Leyline of Anticipation}
1 {Mystical Tutor}
1 {Stifle}
1 {Trickbind}
1 {Counterspell}
1 {Stoic Rebuttal}
1 {Fact or Fiction}
1 {Cryptic Command}
1 {Transmute Artifact}

42 other spells


Sideboard

Notes:
Because sometimes, you just kinda gotta be that guy.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on January 29, 2014, 09:56:35 PM
I need to make 13 cuts. I am pulling my hair out over this!!! Gah!!!
Title: Re: Arcum Asylum
Post by: Gorzo on January 29, 2014, 10:46:24 PM
Quote from: InfinitiveDivinity on January 29, 2014, 09:56:35 PM
I need to make 13 cuts. I am pulling my hair out over this!!! Gah!!!

Welcome to my world, ID ;) Infuriating, isn't it? Lol
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on January 30, 2014, 07:35:02 AM
Quote from: Gorzo on January 29, 2014, 10:46:24 PM
Quote from: InfinitiveDivinity on January 29, 2014, 09:56:35 PM
I need to make 13 cuts. I am pulling my hair out over this!!! Gah!!!

Welcome to my world, ID ;) Infuriating, isn't it? Lol
Only completely. Down to 12 now. That last cut took me like an hour.
Title: Re: Arcum Asylum
Post by: ApexPredator on January 30, 2014, 07:37:45 AM
One time things like {Brainstorm} are small effect cards that aren't worth a slot in edh imo.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on January 30, 2014, 08:04:47 AM
Quote from: NightWolf on January 30, 2014, 07:37:45 AM
One time things like {Brainstorm} are small effect cards that aren't worth a slot in edh imo.
Ya know, that is one of the main cards I've been debating on, it's an easy cut especially with {Thoughtcast} and {Ancestral Vision} hanging in there and a {Mystical Tutor} to go snag 'em up.
Title: Re: Arcum Asylum
Post by: ApexPredator on January 30, 2014, 07:46:52 PM
Also not a fan of {Commandeer}. If you exile two cards instead paying the cmc(which nine times of ten you will) you are two for oneing yourself and card advantage is king.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on January 30, 2014, 09:04:54 PM
Quote from: NightWolf on January 30, 2014, 07:46:52 PM
Also not a fan of {Commandeer}. If you exile two cards instead paying the cmc(which nine times of ten you will) you are two for oneing yourself and card advantage is king.
But it can steal me a {Necropotence}!!! Lol, or stop a combo by outright stealing the piece. (Assuming it's not all creature based)

Idk, that is pretty true though. Discarding two of any of these blue cards just sounds like a headache.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on January 30, 2014, 11:16:47 PM
Dropped 3 cards but added {Basalt Monolith} and {Power Artifact}. It never ends. I was able to make more cuts but the spots got refilled. Now I need 10 cuts but I may as well still be at 12!!!
Title: Re: Arcum Asylum
Post by: Vileo on January 31, 2014, 03:07:11 AM
I'd cut any of the extra tutors you have, especially Reshape. Broodstar is cool but seems gimmicky when you already have Blightsteel, etc.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on February 16, 2014, 04:02:42 PM
Finished with the cuts! Arcum Asylum is now open for business.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on March 04, 2014, 10:52:34 AM
Dropped Snappy, really don't feel like attempting to pick up another. Threw in a {Staff of Domination}.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on March 07, 2014, 11:11:45 AM
Been thinking about running {Mimic Vat} over {Skullclamp}, what do you guys think? Clamp just doesn't seem that good in here. I mean the force sac with Arcum is pretty sweet, but other than that I'm just hoping for a Wrath to draw 2 cards...
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 22, 2014, 09:50:26 PM
Bump for Spencer!
Title: Re: Arcum Asylum
Post by: PapaBudz on July 22, 2014, 10:08:59 PM
Have you thought about {Thada Adel, Acquisitor}?
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 22, 2014, 10:32:28 PM
Quote from: PapaBudz on July 22, 2014, 10:08:59 PM
Have you thought about {Thada Adel, Acquisitor}?
Eh, idk what she would really do in here. What could she even replace? She almost says steal a mana rock, which is cool, but idk.
Title: Re: Arcum Asylum
Post by: PapaBudz on July 22, 2014, 11:49:02 PM
Quote from: InfinitiveDivinity on July 22, 2014, 10:32:28 PM
Quote from: PapaBudz on July 22, 2014, 10:08:59 PM
Have you thought about {Thada Adel, Acquisitor}?
Eh, idk what she would really do in here. What could she even replace? She almost says steal a mana rock, which is cool, but idk.
She can grab some cool stuff other than a mana rock. {Blightsteel Colossus}, {{Phyrexian Metamorph}, {Solemn Simulacrum} Now that I look at the list again, this may not be the build for her. I'm out of suggestions. This build looks awesome. I really like it.

Arcum is a beast! I run him in my {Sydri, Galvanic Genius} deck. I'm thinking about changing it to {Sen Triplets} instead.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 23, 2014, 01:05:41 AM
Quote from: PapaBudz on July 22, 2014, 11:49:02 PM
Quote from: InfinitiveDivinity on July 22, 2014, 10:32:28 PM
Quote from: PapaBudz on July 22, 2014, 10:08:59 PM
Have you thought about {Thada Adel, Acquisitor}?
Eh, idk what she would really do in here. What could she even replace? She almost says steal a mana rock, which is cool, but idk.
She can grab some cool stuff other than a mana rock. {Blightsteel Colossus}, {{Phyrexian Metamorph}, {Solemn Simulacrum} Now that I look at the list again, this may not be the build for her. I'm out of suggestions. This build looks awesome. I really like it.

Arcum is a beast! I run him in my {Sydri, Galvanic Genius} deck. I'm thinking about changing it to {Sen Triplets} instead.
She only grabs opponents stuff =/
Title: Re: Arcum Asylum
Post by: PapaBudz on July 23, 2014, 02:57:02 AM
I know. That's what makes her situational.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 23, 2014, 11:16:17 AM
Quote from: PapaBudz on July 23, 2014, 02:57:02 AM
I know. That's what makes her situational.
Indeed. She's an alright card, but I can't see myself making a decision to remove any of the current list to make room for her. 😞

Thanks though man, I love this deck, it's so nasty! Whenever I play friends I remove Arcum and run Muzzio though, he's slightly nerfed, but the deck is still insane.
Title: Re: Arcum Asylum
Post by: Silent1236 on July 24, 2014, 09:09:58 PM
I'm running {Edric, Spymaster of Trest}, and the people I play with don't like it, so I'm going to switch.  They may not be happy that I now really want to build this list...  haha  This looks pretty awesome!
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 25, 2014, 03:45:38 AM
Quote from: Silent1236 on July 24, 2014, 09:09:58 PM
I'm running {Edric, Spymaster of Trest}, and the people I play with don't like it, so I'm going to switch.  They may not be happy that I now really want to build this list...  haha  This looks pretty awesome!
As long as they're not your friends. 😉
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on October 08, 2014, 02:26:55 PM
Master list. Swapped a few things and made it a little more linear. Should probably drop Blightsteel and Inkwell in favor of mana dorks or something though.
Title: Re: Arcum Asylum
Post by: griffin131 on October 09, 2014, 05:28:39 PM
Quote from: InfinitiveDivinity on July 22, 2014, 10:32:28 PM
Quote from: PapaBudz on July 22, 2014, 10:08:59 PM
Have you thought about {Thada Adel, Acquisitor}?
Eh, idk what she would really do in here. What could she even replace? She almost says steal a mana rock, which is cool, but idk.
She also says steal a sword or other artifact voltron, to keep your opponents from doing it.
Decent, but meta dependent.
Title: Re: Arcum Asylum
Post by: InfinitiveDivinity on July 26, 2015, 06:21:50 AM
Bump for Kaylesh