Turbo Fog 64 cards, 4 sideboard 4 {Temple Garden} 3 {Plains} 4 {Hallowed Fountain} 4 {Yavimaya Coast} 4 {Glacial Fortress} 4 {Sunpetal Grove} 23 lands 3 {Supreme Verdict} 4 {Rites of Flourishing} 4 {Silence} 1 {Druid's Deliverance} 4 {Jace Beleren} 4 {Fog} 4 {Angelsong} 4 {Gideon, Champion of Justice} 4 {Isochron Scepter} 3 {Blind Obedience} 2 {Elixir of Immortality} 37 other spells Sideboard 4 {Burrenton Forge-Tender} 4 sideboard cards Notes: So this is an azorious turbo fog, which doesn't have any fogs lol. I'm not 100% sure how well a turbofog can really do, but what the hell! Any suggestions and criticisms(please make them constructive) would and will be greatly appreciated :)) |
Quote from: Agrus Kos, Enforcer of Truth on January 27, 2014, 07:43:17 AMBut adding green means I'm going to have to get the dual lands and that's no fun..
{Forfend} prevents damage to creatures, you should switch it out for {Fog}
Quote from: CbStrad on January 27, 2014, 02:10:21 PMThat is very slow and irrelevant by modern standards. 7 life won't stop infinite combos.
Have you considered {Angel's Mercy}?
Quote from: CbStrad on January 27, 2014, 02:13:26 PMNow that's a pretty awesome suggestion!
{Angel's Grace}! That's what it's called
Quote from: Sparkle Ninja on January 27, 2014, 10:25:36 PMWhile it may be tempting to put in a quick wincon, that card is atrocious when drawn alone, while a draw engine like {rite of flourishing} can mill an opponent out while giving you what you need.
Try throwing in {Azorious Elecutors} it looks like it'd be a good win condition for you
Quote from: Sparkle Ninja on January 27, 2014, 10:25:36 PMI wanted to add it, but planeswalkers are a more reliable wincon.
Try throwing in {Azorious Elecutors} it looks like it'd be a good win condition for you