Al's GW Heroic 60 cards, 0 sideboard 9 {Forest} 4 {Selesnya Guildgate} 11 {Plains} 24 lands 3 {Favored Hoplite} 3 {Fabled Hero} 2 {Observant Alseid} 2 {Wingsteed Rider} 10 creatures 4 {Gods Willing} 3 {Phytoburst} 1 {Ajani, Caller of the Pride} 4 {Giant Growth} 4 {Selesnya Charm} 4 {Unflinching Courage} 4 {Ordeal of Heliod} 2 {Spear of Heliod} 26 other spells Sideboard Notes: White heroic creatures w/ Green heroic enablers |
Quote from: Galabranth on January 27, 2014, 03:39:41 AM{Boon Satyr} is amazing and with {Ajani, Caller of Pride}, ends SO many games. I'd add three, and take out 2 {Spear of Heliod}s and a {Phytoburst}. As for anti-removal, wait for BNG and get {Mortal's Resolve}, the thing triggers heroic, and gives indestructibility.
Is it a good invesment if I do put in {Boon Satyr}? I'm not sure what to replace. What are other anti removal spells?
Quote from: Agrus Kos, Enforcer of Truth on January 27, 2014, 07:46:12 AMQuote from: Galabranth on January 27, 2014, 03:39:41 AM{Boon Satyr} is amazing and with {Ajani, Caller of Pride}, ends SO many games. I'd add three, and take out 2 {Spear of Heliod}s and a {Phytoburst}. As for anti-removal, wait for BNG and get {Mortal's Resolve}, the thing triggers heroic, and gives indestructibility.
Is it a good invesment if I do put in {Boon Satyr}? I'm not sure what to replace. What are other anti removal spells?
Quote from: Galabranth on January 27, 2014, 08:23:40 AMAjani might be hard to get, but he is worth it. A lot of times, dropping him and using the neg wins games. As for the {Spear of Heliod}, yes it is helpful, but this deck should be aggro so you can beat them before they board wipe. If you have problems with big creatures, use {Selesnya Charm} to exile them, or {Unflinching Courage} to gain enough life that it doesn't matter if they hit you. I hope all this helps :)Quote from: Agrus Kos, Enforcer of Truth on January 27, 2014, 07:46:12 AMQuote from: Galabranth on January 27, 2014, 03:39:41 AM{Boon Satyr} is amazing and with {Ajani, Caller of Pride}, ends SO many games. I'd add three, and take out 2 {Spear of Heliod}s and a {Phytoburst}. As for anti-removal, wait for BNG and get {Mortal's Resolve}, the thing triggers heroic, and gives indestructibility.
Is it a good invesment if I do put in {Boon Satyr}? I'm not sure what to replace. What are other anti removal spells?
I never realized how volatile Boon Satyr was. Problem is Ajani's are hard to get sinnce usually there's none at my lgs and I only have one copy. By the way, isn't Spear of Heliod useful against Madcap Skills shenanigans and other big creatures?
Quote from: Agrus Kos, Enforcer of Truth on January 27, 2014, 08:27:42 AMQuote from: Galabranth on January 27, 2014, 08:23:40 AMAjani might be hard to get, but he is worth it. A lot of times, dropping him and using the neg wins games. As for the {Spear of Heliod}, yes it is helpful, but this deck should be aggro so you can beat them before they board wipe. If you have problems with big creatures, use {Selesnya Charm} to exile them, or {Unflinching Courage} to gain enough life that it doesn't matter if they hit you. I hope all this helps :)Quote from: Agrus Kos, Enforcer of Truth on January 27, 2014, 07:46:12 AMQuote from: Galabranth on January 27, 2014, 03:39:41 AM{Boon Satyr} is amazing and with {Ajani, Caller of Pride}, ends SO many games. I'd add three, and take out 2 {Spear of Heliod}s and a {Phytoburst}. As for anti-removal, wait for BNG and get {Mortal's Resolve}, the thing triggers heroic, and gives indestructibility.
Is it a good invesment if I do put in {Boon Satyr}? I'm not sure what to replace. What are other anti removal spells?
I never realized how volatile Boon Satyr was. Problem is Ajani's are hard to get sinnce usually there's none at my lgs and I only have one copy. By the way, isn't Spear of Heliod useful against Madcap Skills shenanigans and other big creatures?
Quote from: Muggywuggy on January 30, 2014, 02:41:34 PM
{Ready /// willing}
{rangers guile}
Answers to removal
Drop phytoburst
You have Selesnya charm for damage increase and at sorcery speed, it's not really a trick (phyto burst), perhaps {bioshift} as its a one drop and targets two creatures of yours
Quote from: Muggywuggy on January 31, 2014, 05:35:51 AM
Sounds fun, but I feel like an instant would be better there. But that's me, my meta would remove the fabled as soon as he landed or at the idea of unflinching courage could resolve on it