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Decks (Magic The Gathering) => Standard => Topic started by: Sustenance on January 18, 2014, 01:55:46 PM

Title: Jund
Post by: Sustenance on January 18, 2014, 01:55:46 PM

Jund

75 cards, 15 sideboard


4 {Temple of Malady}
4 {Temple of Abandon}
4 {Temple of Malice}
4 {Stomping Ground}
4 {Overgrown Tomb}
4 {Blood Crypt}

24 lands


2 {Reaper of the Wilds}
2 {Mogis, God of Slaughter}
2 {Xenagos, God of Revels}
3 {Courser of Kruphix}
3 {Scavenging Ooze}
4 {Desecration Demon}
4 {Sylvan Caryatid}

20 creatures


3 {Dreadbore}
2 {Whip of Erebos}
2 {Mizzium Mortars}
2 {Xenagos, the Reveler}
3 {Thoughtseize}
4 {Abrupt Decay}

16 other spells


Sideboard

2 {Gild}
3 {Fate Unraveler}
2 {Hero's Downfall}
2 {Anger of the Gods}
3 {Fade into Antiquity}
3 {Pithing Needle}

15 sideboard cards



Notes:

Title: Re: Jund
Post by: Sustenance on January 18, 2014, 01:56:24 PM
Trying to see if any changes can make this better.
Title: Re: Jund
Post by: Sustenance on January 22, 2014, 10:58:43 AM
Any suggestions? I know jund is not one of the top decks, but with BotG it might come back.
Title: Re: Jund
Post by: Sustenance on February 05, 2014, 12:19:12 PM
Revised
Title: Re: Jund
Post by: SoshiGanrou on February 05, 2014, 02:10:41 PM
I would cut 2 cards for land. You have a 6 for your highest cost so for me that means 24 land. To me it will help you stay on curve an hit what you need to hit
Title: Re: Jund
Post by: Mattao19 on February 05, 2014, 02:56:25 PM
Make room for {Domri Rade}?
Title: Re: Jund
Post by: MuggyWuggy on February 05, 2014, 04:36:55 PM
Agreed on 24 land count

I've played jund this last season and it is critical to get all 3 mana colors available in the first hand

Also: how do you respond to rushes. Maybe some early beaters?

Perhaps magma jets instead of mizzi

Allows for scrying which is great for when you have too much of one thing.

I'd do 1 more swamp at least considering you have DDs and the Whip
Title: Re: Jund
Post by: Sustenance on February 06, 2014, 10:57:52 AM
Updated. Domri rade is good, but don't have any atm
Title: Re: Jund
Post by: MSorbet on February 10, 2014, 02:00:01 PM
Maybe flame-wreathed Phoenix or stormbreath dragon?
Title: Re: Jund
Post by: lotrwk on February 10, 2014, 10:22:14 PM
{Reaper of the wilds} is great in jund, and anywhere outside of limited, {Forgestoker dragon} is horrid. Replace the dragons with reapers. I also like the idea of {Golgari charm} side boarded.
Title: Re: Jund
Post by: Sustenance on February 15, 2014, 01:03:38 PM
Popped in the reapers over the dargon. Right now it is stomping everything
Title: Re: Jund
Post by: Dhoulmagus on February 15, 2014, 01:18:14 PM
I made a similar build using {Dreg Mangler} and  {Burning-Tree Emissary}
Title: Re: Jund
Post by: Sustenance on February 22, 2014, 12:57:44 PM
The only problem I am running into is rush decks.
Title: Re: Jund
Post by: MuggyWuggy on February 22, 2014, 01:01:42 PM
Golgari charm
Bile blight

Heros downfall
About decay
Drown in sorrow
Title: Re: Jund
Post by: Zxfishy10 on February 22, 2014, 03:12:20 PM
What about some stormbreath dragon and a couple chandras phoenix.. They both have haste, stormbreath is a beater and the phoenix is good for early game contention until u can drop the bigger creatures or mistcutter hydra instead of the phoenix that comes out pretty fast or u can pump it later in the game
Title: Re: Jund
Post by: FreddyFlash on February 23, 2014, 03:41:41 AM
I'd go for Stormbreath too. Great card in the first place plus it helps devotion for both gods, which is always nice.

I'm a big fan of mistcutter in the side. But I see a lot of UW and mono U at my FNM, so ymmv
Title: Re: Jund
Post by: Sustenance on February 27, 2014, 10:57:16 AM
Originally I had stormbreath, but dropped it for reaper. Mist cutter is good, but don't really know what to drop for it on the sideboard
Title: Re: Jund
Post by: MSorbet on February 27, 2014, 01:47:38 PM
To me, in jund, Xenagos the god outclasses mogis, i would use at least one more Xenagos and put mogis in the side to deal with control. Xenagos just works so well with des demon or any other big creatures.
Title: Re: Jund
Post by: Zxfishy10 on February 27, 2014, 02:07:12 PM
But mogis is a 4 drop as compared to xenagos being a 5.. It would change the mana curve plus take away an automatic 2 damage every opponents turn.. But id really put storm breath back in because of the flying and haste.. Jund should attack fast and any creature with haste is great for it
Title: Re: Jund
Post by: MikeyTheNinja on February 27, 2014, 02:29:39 PM
I agree that the storm breath is an all star here. I would run it in this list for sure. Not to mention if you ever get to resolve and then monstrous one against a control deck you get to feel like a kid at christmas
Title: Re: Jund
Post by: MuggyWuggy on February 27, 2014, 03:03:56 PM
Use mogis AND xenagos :P
Title: Re: Jund
Post by: Sustenance on April 26, 2014, 11:24:15 AM
Finally done with this one. Going to be swapping out the 4 basic lands for the new swamp/forest scry land
Title: Re: Jund
Post by: Sustenance on April 26, 2014, 11:25:28 AM
Only thing I might swap out is 2 mogis for 2 domi rade