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Decks (Magic The Gathering) => Standard => Topic started by: iMEAN U MAD on January 13, 2014, 01:18:28 PM

Title: American Control
Post by: iMEAN U MAD on January 13, 2014, 01:18:28 PM

American Control

75 cards, 15 sideboard


4 {Hallowed Fountain}
7 {Island}
4 {Temple of Triumph}
2 {Izzet Guildgate}
4 {Steam Vents}
4 {Sacred Foundry}

25 lands


3 {Turn // Burn}
4 {Supreme Verdict}
1 {Elixir of Immortality}
4 {Counterflux}
3 {Izzet Charm}
4 {Detention Sphere}
2 {Essence Scatter}
2 {Jace, Architect of Thought}
3 {Dissolve}
2 {Azorius Charm}
1 {Elspeth, Sun's Champion}
4 {Sphinx's Revelation}
2 {Divination}

35 other spells


Sideboard

1 {Pithing Needle}
2 {Wear // Tear}
3 {Gainsay}
2 {Negate}
1 {Ætherling}
2 {Assemble the Legion}
3 {Last Breath}
1 {Warleader's Helix}

15 sideboard cards


Title: Re: American Control
Post by: iMEAN U MAD on January 13, 2014, 01:28:56 PM
Ok so I'm going to be running his deck at 3 events this week. I was playing U/W and this looked better lol, but I need some input on a few cards. What charms should I run? I see most people run  {Azorius Charm} but I just feel like  {Izzet Charm} does so much more! At the moment I have it at a 3/2 split.

Also I have concidered dropping  {Divination} and trying out  {Steam Augury}.   

I have also wanted to run  {Render Silent} in place of  {Dissolve}. I know some people think the card is useless but it feels so great to  {Render Silent} a  {Thoughtseize} on turn 6 when they think   {Obzedat, Ghost Council} is coming out or when G/W tries to bait a counter spell with a  {Gladecover Scout}. As of now I'm running dissolve but let me know what you guys think.
Title: Re: American Control
Post by: particle on January 13, 2014, 02:07:57 PM
i was running {steam augury} but my opponents always gave me what i didnt want. i like divination, cause best case your likely gonna 3 cards w steam augury and they wont be the ones you need.
Title: Re: American Control
Post by: Vileo on January 13, 2014, 02:25:05 PM
I tried UWR. Then I went back to UW. UW is more boring but definitely better if you want to win. You just need the right UW build.
Title: Re: American Control
Post by: iMEAN U MAD on January 13, 2014, 02:26:34 PM
I guess it depends on what piles you make for your opponent. My main issue with it was that it's 4 cmc and without play testing it I didn't know if it would be more or less "clunky" than divination. Thanks for the input!
Title: Re: American Control
Post by: iMEAN U MAD on January 13, 2014, 02:30:19 PM
My main issue with U/W was playing against orzhov control decks. U/W just has very little answers for  {Obzedat, Ghost Council}. And it seems to get torn apart by other  {Thoughtseize} decks. Also the control mirror would almost always end in a draw at local event. I have been playing different U/W builds since theros came out and I think UWR is the way to go
Title: Re: American Control
Post by: Lyriczulu on January 13, 2014, 02:52:16 PM
I think {Divination} is the right choice since it's generally advisable to not give opponents a choice. The biggest advantage to {Steam Augury} in my opinion is the instant speed.

I would say {Azorius Charm} over {Izzet charm} too since it's never a dead card due to its cycling ability, but if you've found {Izzet Charm} works for you, go for it.

I'd cut the {Essence Scatter} as well for more {Jace, Arhcitect of Thought} since you've got 7 counterspells already (not including {Izzet Charm})
Title: Re: American Control
Post by: iMEAN U MAD on January 13, 2014, 03:54:32 PM
Thanks for the input. I like izzet charm bor it's early burn against aggro + draw 2 cards/discard too if you are flooded or w/e can also be a nice answer to and early thoughtsieze or trying to slam a domri turn 3. Yes azorius charm is never dead I just think there are more upsides to izzet charm. Also I think 3 jace instead of essence scatter may be right too.
Title: Re: American Control
Post by: Prplprince on January 14, 2014, 04:56:03 AM
Just a thought but you can replace one divination with a  {Quicken}. I know you would only have 5 sorc but you draw one for 1 blue and you have a chance to drop a verdict at instant speed. Also anger if the gods can be very useful to you
Title: Re: American Control
Post by: Vileo on January 14, 2014, 05:10:40 AM
Here are the answers to every qualm you expressed about UW.

{Quicken} (+Verdict)
{Azorius Charm}
{Celestial Flare}
All answer Obzedat.

Control mirror? {Codex Shredder}. No, you don't need {Trading Post} to combo with it. Shutting off your opponent's ability to scry is huge, along with the synergy it has with Charm, and the fact that you can mill yourself to get targets for it's second ability. Not to mention it saves your Elixir after a counter.

But ultimately it's up to you. My UWR list played 2 Elspeth, Aetherling, and Assemble main. Those + Elixir were my 7 win conditions.
Title: Re: American Control
Post by: Prplprince on January 14, 2014, 12:51:54 PM
 {Codex Shredder} is such a good card idk why more people play it
Title: Re: American Control
Post by: iMEAN U MAD on January 14, 2014, 05:07:05 PM
I used to run 2  {Quicken} main in my U/W deck. As for flare and charm- most opponents are smart enough not to attack with ghost daddy if you represent either of those cards and yes quicken got him every once in a while but just not as reliable of an answer as I want. Again thank you very much and who knows after I play these three events with this deck I may go back to U/W but right now I'm really looking for input on this deck. Thank you
Title: Re: American Control
Post by: iMEAN U MAD on January 14, 2014, 05:16:01 PM
I like  {Anger of the Gods} but idk what I would replace.
Title: Re: American Control
Post by: Prplprince on January 14, 2014, 05:37:07 PM
Quote from: iMEAN U MAD on January 14, 2014, 05:16:01 PM
I like  {Anger of the Gods} but idk what I would replace.

I would take out two izzet charms because personally I think anger is better