Buddy of mine sent me this message:
The legendary creature with the double cascade trigger, put a {kiki jikki, mirror breaker} in the deck and a {deceiver exarch}, cascade into them and win. Run 97 lands and pray.
What do you guys think?
{Maelstrom Wanderer}-legendary creature
Sweet {Maelstrom Wanderer} idea!
im cofused on how u win with this combo
Quote from: Jdogtoocool on January 10, 2014, 04:09:02 PM
Buddy of mine sent me this message:
The legendary creature with the double cascade trigger, put a {kiki jikki, mirror breaker} in the deck and a {deceiver exarch}, cascade into them and win. Run 97 lands and pray.
What do you guys think?
{Maelstrom Wanderer}-legendary creature
You create a copy of exarch untapping kiki, making an exarch, untapping Kiki, and so on and so forth until you can over run and then you attack correct?
right i got that but they cant attack untill ur next turn so a board wipe and u loose
Quote from: AdamS on January 10, 2014, 05:35:47 PM
right i got that but they cant attack untill ur next turn so a board wipe and u loose
The tokens and kiki have haste (it says so on {kiki-jiki, mirror breaker})
oh i didnt read tht part im going to make this deck
{Maelstrom Wanderer} also gives all your creatures haste lol
Quote from: AdamS on January 10, 2014, 05:42:01 PM
oh i didnt read tht part im going to make this deck
Copy right infringement! lol
I may be missing something here, but you can't even begin this combo until at least turn 8, and only If you have the right combination of land. You might not even last 8 turns against a fast deck.
Quote from: Mr_Fahrenheit on January 12, 2014, 05:40:35 PM
I may be missing something here, but you can't even begin this combo until at least turn 8, and only If you have the right combination of land. You might not even last 8 turns against a fast deck.
This forum (Combo Corner) is less about practicality and more about crazy combos. :P
That's ok. At least I wasn't missing anything !
Like {Ruins of Trokair}?
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}
Yeah. Forgot commander attacking. But either way was an idea. If you could somehow cheat in your commander REAALLY early
{Ancient Tomb}
{Blasted Landscape}
{Blinkmoth Well}
{City of Traitors}
{Crystal Vein}
{Untaidake, the Cloud Keeper}
{Terrain Generator}
{Temple of the False God}
{Remote Isle}
{Smoldering Crater}
Other useful lands:
{Mikokoro, Center of the Sea}
{Cavern of Souls}
{Thespian's Stage} +
{Dark Depths} combo
Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}
{Maelstrom Wanderer} 7
{Medomai the Ageless} 4
{Aurelia, the Warleader} 3
Total: 14
2nd battle step
14
Total 28
1st extra turn
10+10 (2nd battle step)
Total:48
2nd extra turn
20
Grand Total: 68 damage
So all we have to do now is add lands that pump creatures and also lands that bounce creatures so we can have infinite turns and infinite damage.
Isn't this an edh combo, so as to you can't start this before turn eight, you must be playing bad edh, cuz everyone I know runs mana ramp in there edh and all the mana rocks, like sol ring thran dynamo, lotus petal, moxen, etc...
Quote from: Magic puff on January 15, 2014, 12:44:46 PM
Isn't this an edh combo, so as to you can't start this before turn eight, you must be playing bad edh, cuz everyone I know runs mana ramp in there edh and all the mana rocks, like sol ring thran dynamo, lotus petal, moxen, etc...
Yes this is an EDH combo, as for waiting til turn 8, I don't think so.
The fastest right now I think is turn 6:
Turn 1. {Ancient Tomb}
Turn 2. {Crystal Vein}
Turn 3. {Forest}
Turn 4. {Mountain}
Turn 5. {Island}
Turn 6. {Cavern of Souls} play {Maelstrom Wanderer} (uncounterable) go off.
Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}
Naaa... Use {zealous conscripts} instead of exarch...
Quote from: rarehuntertay on January 15, 2014, 01:43:13 PM
Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}
Naaa... Use {zealous conscripts} instead of exarch...
Sure why not lol I'll even out and get a foillie
{Time Stop} while mael is on stack.